This commit is contained in:
libccy 2017-11-26 00:43:33 +08:00
parent ecfab15c4a
commit ffe32a9f20
1 changed files with 70 additions and 11 deletions

View File

@ -43,7 +43,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
ns_wenchou:['male','qun',2,['nsguanyong','dualside'],['unseen']],
ns_caocao:['male','wei',4,['nscaiyi','nsgefa','nshaoling']],
ns_caocaosp:['male','wei',3,['nsjianxiong','nsxionglue']],
ns_caocaosp:['male','qun',3,['nsjianxiong','nsxionglue']],
ns_zhugeliang:['male','shu',3,['nsguanxing','kongcheng','nsyunxing']],
ns_wangyue:['male','qun',4,['nsjianshu','nscangjian']],
ns_yuji:['male','qun',3,['nsyaowang','nshuanhuo']],
@ -127,11 +127,10 @@ game.import('character',function(lib,game,ui,get,ai,_status){
return 9-get.value(card);
},
filter:function(event,player){
if(!player.getCards('h')) return false;
if(player.getStat().skill.nsbugua_use){
return player.hasSkill('nsbugua_twice');
if(!player.storage.nstuiyan2_done&&player.getStat().skill.nsbugua_use){
return false;
}
return true;
return player.countCards('h');
},
content:function(){
'step 0'
@ -213,19 +212,75 @@ game.import('character',function(lib,game,ui,get,ai,_status){
},
onremove:function(player){
delete player.storage.nstuiyan;
delete player.storage.nstuiyan_done;
delete player.storage.nstuiyan2;
delete player.storage.nstuiyan2_done;
},
intro:{
mark:function(dialog,content,player){
if(player.storage.nstuiyan_done){
dialog.addText('推演摸牌已结束');
}
else{
dialog.addText('上一张点数:'+player.storage.nstuiyan);
}
if(player.storage.nstuiyan2_done){
dialog.addText('总点数8的倍数已达成');
}
else{
dialog.addText('总点数:'+player.storage.nstuiyan2);
}
},
content:function(storage,player){
return '上一张牌点数:'+storage+';总点数:'+player.storage.nstuiyan2;
var str='';
if(player.storage.nstuiyan_done){
str+='推演摸牌已结束;'
}
else{
str+='上一张牌点数:'+storage+'';
}
if(player.storage.nstuiyan2_done){
str+='总点数8的倍数已达成';
}
else{
str+='总点数:'+player.storage.nstuiyan2;
}
return str;
},
markcount:function(storage,player){
if(player.storage.nstuiyan2_done){
if(player.storage.nstuiyan_done){
return 0;
}
else{
return player.storage.nstuiyan;
}
}
else{
return player.storage.nstuiyan2;
}
}
},
group:['nstuiyan_use','nstuiyan_clear','nstuiyan_disable'],
subSkill:{
bugua:{
trigger:{player:'useCardAfter'},
direct:true,
filter:function(event,player){
return player.countCards('h');
},
content:function(){
'step 0'
player.removeSkill('nstuiyan_bugua');
player.chooseToDiscard('he','推演:是否发动一次【卜卦】?').set('ai',function(card){
return 8-get.value(card);
}).set('logSkill','nstuiyan');
'step 1'
if(result.bool){
event.insert(lib.skill.nsbugua.subSkill.use.content,{player:player});
}
}
},
use:{
trigger:{player:'useCard'},
silent:true,
@ -242,10 +297,11 @@ game.import('character',function(lib,game,ui,get,ai,_status){
}
player.storage.nstuiyan=trigger.card.number;
player.storage.nstuiyan2+=trigger.card.number;
player.markSkill('nstuiyan');
if(player.storage.nstuiyan2%8==0){
player.addTempSkill('nsbugua_twice');
player.storage.nstuiyan2_done=true;
// player.addTempSkill('nstuiyan_bugua');
}
player.markSkill('nstuiyan');
}
},
clear:{
@ -253,7 +309,9 @@ game.import('character',function(lib,game,ui,get,ai,_status){
silent:true,
content:function(){
delete player.storage.nstuiyan;
delete player.storage.nstuiyan_done;
delete player.storage.nstuiyan2;
delete player.storage.nstuiyan2_done;
player.unmarkSkill('nstuiyan');
}
},
@ -265,6 +323,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
},
silent:true,
content:function(){
player.storage.nstuiyan_done=true;
player.addTempSkill('nstuiyan_fail');
},
},
@ -3517,7 +3576,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
nsbugua_use_info:'弃置一张手牌,并将牌堆顶的六张牌反面朝上逐张按先后顺序排放,然后抛骰子,展示牌序号与骰子显示的点数一致的牌,然后你根据这张牌的花色、点数随机获得牌堆中相应的一张牌',
nsbugua_info:'出牌阶段限一次,你可以弃置一张手牌,并将牌堆顶的六张牌反面朝上逐张按先后顺序排放,然后抛骰子,展示牌序号与骰子显示的点数一致的牌,然后你根据这张牌的花色、点数按以下规则随机获得牌堆中相应的一张牌:乾(红桃偶数):无中生有;坤(黑桃奇数):决斗;震(黑桃偶数):南蛮入侵;巽(红桃奇数):万箭齐发;坎(梅花偶数):过河拆桥、兑(梅花奇数):借刀杀人、艮(方片偶数):顺手牵羊、离(方片奇数):火攻。若牌堆中无此牌则摸一张牌,然后你观看未展示的另外五张牌并按任意顺序将其置于牌堆顶。',
nstuiyan:'推演',
nstuiyan_info:'锁定技,出牌阶段,若你使用的牌点数比上一张使用的牌点数大,你摸一张牌,否则你本回合不能再以此法摸牌;若你使用的牌点数之和刚好等于8的倍数此回合你可发动【卜卦】的上限次数改为两次。',
nstuiyan_info:'锁定技,出牌阶段,若你使用的牌点数比上一张使用的牌点数大,你摸一张牌,否则你本回合不能再以此法摸牌;当你使用的牌点数首次达到8的倍数时你额外获得一次【卜卦】的机会',
nstianji:'天机',
nstianji_info:'限定技当一名其他角色进入濒死状态你可自减一点体力上限令其回复体力至1并增加一点体力上限',
nszhaoxin:'昭心',