This commit is contained in:
parent
6e8185616d
commit
ffde185827
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@ -667,11 +667,9 @@ card.gujian={
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return target!=player&&target.num('he')>0;
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return target!=player&&target.num('he')>0;
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},
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},
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changeTarget:function(player,targets){
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changeTarget:function(player,targets){
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game.countPlayer(function(current){
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game.filterPlayer(function(current){
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if(get.distance(targets[0],current,'pure')==1&¤t.num('he')){
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return get.distance(targets[0],current,'pure')==1&¤t.num('he');
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targets.push(current);
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},targets);
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}
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});
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},
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},
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content:function(){
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content:function(){
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var he=target.get('he');
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var he=target.get('he');
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136
card/guozhan.js
136
card/guozhan.js
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@ -89,21 +89,18 @@ card.guozhan={
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fullskin:true,
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fullskin:true,
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type:'trick',
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type:'trick',
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enable:function(card,player){
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enable:function(card,player){
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for(var i=0;i<game.players.length;i++){
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return game.hasPlayer(function(current){
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if(game.players[i].isMajor()) return true;
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return current.isMajor();
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}
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});
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return false;
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},
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},
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mode:['guozhan'],
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mode:['guozhan'],
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filterTarget:true,
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filterTarget:true,
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chongzhu:true,
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chongzhu:true,
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changeTarget:function(player,targets){
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changeTarget:function(player,targets){
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var target=targets[0];
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var target=targets[0];
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for(var i=0;i<game.players.length;i++){
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game.filterPlayer(function(current){
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if(game.players[i].isMajor()==target.isMajor()&&game.players[i]!=target){
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return current.isMajor()==target.isMajor()&¤t!=target;
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targets.push(game.players[i]);
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},targets);
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}
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}
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},
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},
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content:function(){
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content:function(){
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if(target.isLinked()){
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if(target.isLinked()){
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@ -122,18 +119,16 @@ card.guozhan={
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},
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},
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result:{
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result:{
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player:function(player,target){
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player:function(player,target){
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var num=0;
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return game.countPlayer(function(current){
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for(var i=0;i<game.players.length;i++){
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if(target.isMajor()==current.isMajor()){
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if(target.isMajor()==game.players[i].isMajor()){
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if(current.isLinked()){
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if(game.players[i].isLinked()){
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return ai.get.attitude(player,target);
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num+=ai.get.attitude(player,target);
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}
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}
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else{
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else{
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num-=ai.get.attitude(player,target)*0.8;
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return -ai.get.attitude(player,target)*0.8;
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}
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}
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}
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}
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}
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});
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return num;
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}
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}
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}
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}
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}
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}
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@ -152,11 +147,9 @@ card.guozhan={
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var target=targets[0];
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var target=targets[0];
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targets.push(player);
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targets.push(player);
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if(target.identity!='ye'){
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if(target.identity!='ye'){
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for(var i=0;i<game.players.length;i++){
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game.filterPlayer(function(current){
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if(target!=game.players[i]&&target.identity==game.players[i].identity){
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return target!=current&&target.identity==current.identity;
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targets.push(game.players[i]);
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},targets);
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}
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}
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}
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}
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},
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},
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content:function(){
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content:function(){
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@ -264,16 +257,15 @@ card.guozhan={
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player:function(player,target){
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player:function(player,target){
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var att=ai.get.attitude(player,target);
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var att=ai.get.attitude(player,target);
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if(target.hp==1&&att<0) return 0;
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if(target.hp==1&&att<0) return 0;
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for(var i=0;i<game.players.length;i++){
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if(game.hasPlayer(function(current){
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if(game.players[i]==target) continue;
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return ai.get.attitude(player,current)<att;
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if(ai.get.attitude(player,game.players[i])<att){
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})){
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var num=1;
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var num=1;
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if(target==player.next||target==player.previous){
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if(target==player.next||target==player.previous){
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num+=0.5;
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num+=0.5;
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}
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}
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return num;
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return num;
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}
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}
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}
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return 0;
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return 0;
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}
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}
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}
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}
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@ -301,36 +293,28 @@ card.guozhan={
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return target==next||target.inline(next);
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return target==next||target.inline(next);
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}
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}
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if(player==target) return false;
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if(player==target) return false;
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var link=false;
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if(game.hasPlayer(function(current){
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for(var i=0;i<game.players.length;i++){
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return current.isLinked()&¤t!=player;
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if(game.players[i].isLinked()&&game.players[i]!=player){
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})){
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link=true;break;
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}
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}
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if(link){
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if(!target.isLinked()) return false;
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if(!target.isLinked()) return false;
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var distance=get.distance(player,target,'absolute');
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var distance=get.distance(player,target,'absolute');
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for(var i=0;i<game.players.length;i++){
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return !game.hasPlayer(function(current){
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if(target!=game.players[i]&&
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if(target!=current&¤t!=player&¤t.isLinked()){
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game.players[i]!=player&&
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var dist=get.distance(player,current,'absolute');
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game.players[i].isLinked()){
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if(dist<distance){
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if(get.distance(player,game.players[i],'absolute')<distance){
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return false;
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}
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if(get.distance(player,game.players[i],'absolute')==distance&&
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parseInt(game.players[i].dataset.position)<parseInt(target.dataset.position)){
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return false;
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}
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}
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}
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return true;
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return true;
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}
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}
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if(dist==distance&&parseInt(current.dataset.position)<parseInt(target.dataset.position)){
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return true;
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}
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}
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});
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}
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else{
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else{
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var dist=get.distance(player,target);
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var dist=get.distance(player,target);
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for(var i=0;i<game.players.length;i++){
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return !game.hasPlayer(function(current){
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if(game.players[i]!=player&&get.distance(player,game.players[i])<dist) return false;
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return current!=player&&get.distance(player,current)<dist
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}
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});
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return true;
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}
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}
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},
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},
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enable:true,
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enable:true,
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@ -353,19 +337,11 @@ card.guozhan={
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if(!target.isLinked()){
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if(!target.isLinked()){
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return ai.get.damageEffect(target,player,target,'fire');
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return ai.get.damageEffect(target,player,target,'fire');
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}
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}
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var num=0;
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return game.countPlayer(function(current){
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for(var i=0;i<game.players.length;i++){
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if(current.isLinked()){
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if(game.players[i].isLinked()){
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return get.sgn(ai.get.damageEffect(current,player,target,'fire'));
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var eff=ai.get.damageEffect(game.players[i],player,target,'fire');
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if(eff>0){
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num++;
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}
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}
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else if(eff<0){
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});
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num--;
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}
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}
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}
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return num;
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}
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}
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}
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}
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}
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}
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@ -527,11 +503,9 @@ card.guozhan={
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basic:{
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basic:{
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equipValue:function(card,player){
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equipValue:function(card,player){
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if(player.identity=='unknown'||player.identity=='ye') return 2.5;
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if(player.identity=='unknown'||player.identity=='ye') return 2.5;
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var num=2;
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return 2+game.countPlayer(function(current){
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for(var i=0;i<game.players.length;i++){
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return current.identity==player.identity;
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if(game.players[i].identity==player.identity) num+=0.5;
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})/2;
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}
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return num;
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}
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}
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}
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}
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},
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},
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@ -574,10 +548,9 @@ card.guozhan={
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trigger:{player:'phaseUseBegin'},
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trigger:{player:'phaseUseBegin'},
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forced:true,
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forced:true,
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filter:function(event,player){
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filter:function(event,player){
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for(var i=0;i<game.players.length;i++){
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return game.hasPlayer(function(current){
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if(player.canUse({name:'zhibi'},game.players[i])) return true;
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return player.canUse('zhibi',current);
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}
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});
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return false;
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},
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},
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content:function(){
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content:function(){
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'step 0'
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'step 0'
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@ -810,13 +783,12 @@ card.guozhan={
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_wuliu_skill2:{
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_wuliu_skill2:{
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mod:{
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mod:{
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attackFrom:function(from,to,distance){
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attackFrom:function(from,to,distance){
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for(var i=0;i<game.players.length;i++){
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return distance-game.countPlayer(function(current){
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if(game.players[i]==from) continue;
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if(current==from) return false;
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if(game.players[i].identity=='unknown'||game.players[i].identity=='ye') continue;
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if(current.identity=='unknown'||current.identity=='ye') return false;
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if(game.players[i].identity!=from.identity) continue;
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if(current.identity!=from.identity) return false;
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if(game.players[i].num('e','wuliu')) distance--;
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if(current.hasSkill('wuliu_skill')) return true;
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}
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});
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return distance;
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}
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}
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}
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}
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},
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},
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@ -828,11 +800,9 @@ card.guozhan={
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if(player.num('h')==0) return false;
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if(player.num('h')==0) return false;
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if(!event.card) return false;
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if(!event.card) return false;
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if(event.card.name!='sha') return false;
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if(event.card.name!='sha') return false;
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var num=0;
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return game.hasPlayer(function(current){
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for(var i=0;i<game.players.length;i++){
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return current!=event.player&&get.distance(event.player,current)<=1;
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if(game.players[i]!=event.player&&get.distance(event.player,game.players[i])<=1) num++;
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});
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}
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return num>0;
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},
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},
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content:function(){
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content:function(){
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"step 0"
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"step 0"
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@ -423,7 +423,7 @@ card.hearth={
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content:function(){
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content:function(){
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'step 0'
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'step 0'
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event.current=target;
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event.current=target;
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event.num=game.players.length;
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event.num=game.countPlayer(lib.filter.all);
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if(event.num%2==0){
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if(event.num%2==0){
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event.num--;
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event.num--;
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}
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}
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@ -619,11 +619,7 @@ card.hearth={
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result:{
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result:{
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target:function(player,target){
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target:function(player,target){
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if(target.hasSkillTag('nothunder')) return 0;
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if(target.hasSkillTag('nothunder')) return 0;
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var num=0;
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if(player.hasUnknown()) return 0;
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for(var i=0;i<game.players.length;i++){
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if(game.players[i].ai.shown==0) num++;
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}
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if(num>1) return 0;
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var nh=target.num('he');
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var nh=target.num('he');
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if(target==player) nh--;
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if(target==player) nh--;
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if(nh==2) return -2.5;
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if(nh==2) return -2.5;
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32
card/sp.js
32
card/sp.js
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@ -68,7 +68,7 @@ card.sp={
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fullskin:true,
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fullskin:true,
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enable:true,
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enable:true,
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chongzhu:function(){
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chongzhu:function(){
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return game.players.length<=2;
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return game.countPlayer(lib.filter.all)<=2;
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},
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},
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singleCard:true,
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singleCard:true,
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type:'trick',
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type:'trick',
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@ -200,25 +200,23 @@ card.sp={
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},
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},
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result:{
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result:{
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player:function(player,target){
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player:function(player,target){
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var num=0;
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return game.countPlayer(function(current){
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for(var i=0;i<game.players.length;i++){
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if(get.distance(target,current)<=1&¤t!=target){
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if(get.distance(target,game.players[i])<=1&&game.players[i]!=target){
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var att=ai.get.attitude(player,current);
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var att=ai.get.attitude(player,game.players[i]);
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if(att>3){
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if(att>3){
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num+=1.1;
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return 1.1;
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}
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}
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else if(att>0){
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else if(att>0){
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num++;
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return 1;
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}
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}
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else if(att<-3){
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else if(att<-3){
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num-=1.1;
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return -1.1;
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}
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}
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else if(att<0){
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else if(att<0){
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num--;
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return -1;
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}
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}
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}
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}
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}
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});
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return num;
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},
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},
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target:-1
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target:-1
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},
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},
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@ -304,14 +302,12 @@ card.sp={
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game.broadcast(function(muniu,cards){
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game.broadcast(function(muniu,cards){
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muniu.cards=cards;
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muniu.cards=cards;
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},muniu,muniu.cards);
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},muniu,muniu.cards);
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var players=[];
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var players=game.filterPlayer(function(current){
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for(var i=0;i<game.players.length;i++){
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if(!current.get('e','5')&¤t!=player&&!current.isTurnedOver()&&
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if(!game.players[i].get('e','5')&&game.players[i]!=player&&
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ai.get.attitude(player,current)>=3&&ai.get.attitude(current,player)>=3){
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!game.players[i].isTurnedOver()&&
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return true;
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ai.get.attitude(player,game.players[i])>=3&&ai.get.attitude(game.players[i],player)>=3){
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players.push(game.players[i]);
|
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}
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|
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}
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}
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});
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players.sort(lib.sort.seat);
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players.sort(lib.sort.seat);
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var choice=players[0];
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var choice=players[0];
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var next=player.chooseTarget('是否移动木牛流马?',function(card,player,target){
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var next=player.chooseTarget('是否移动木牛流马?',function(card,player,target){
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|
|
|
@ -74,7 +74,6 @@ window.characterRank={
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'hs_laxiao',
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'hs_laxiao',
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'hs_shaku',
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'hs_shaku',
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'hs_fandral',
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'hs_fandral',
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'hs_totemic',
|
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'sundeng',
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'sundeng',
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'hs_xialikeer',
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'hs_xialikeer',
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'hs_sainaliusi',
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'hs_sainaliusi',
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@ -144,6 +143,7 @@ window.characterRank={
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],
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],
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am:[
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am:[
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'old_wangyi',
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'old_wangyi',
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'hs_totemic',
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'swd_duanmeng',
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'swd_duanmeng',
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'pal_wenhui',
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'pal_wenhui',
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'gjqt_xunfang',
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'gjqt_xunfang',
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|
|
13
game/game.js
13
game/game.js
|
@ -22687,12 +22687,14 @@
|
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}
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}
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return num;
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return num;
|
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},
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},
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filterPlayer:function(func){
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filterPlayer:function(func,list){
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var list=[];
|
if(!Array.isArray(list)){
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|
list=[];
|
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|
}
|
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for(var i=0;i<game.players.length;i++){
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for(var i=0;i<game.players.length;i++){
|
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if(game.players[i].isOut()) continue;
|
if(game.players[i].isOut()) continue;
|
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if(func(game.players[i])){
|
if(func(game.players[i])){
|
||||||
list.push(game.players[i]);
|
list.add(game.players[i]);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
return list;
|
return list;
|
||||||
|
@ -33150,6 +33152,11 @@
|
||||||
return false;
|
return false;
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
|
sgn:function(num){
|
||||||
|
if(num>0) return 1;
|
||||||
|
if(num<0) return -1;
|
||||||
|
return 0;
|
||||||
|
},
|
||||||
rand:function(num,num2){
|
rand:function(num,num2){
|
||||||
if(typeof num2=='number'){
|
if(typeof num2=='number'){
|
||||||
return num+Math.floor(Math.random()*(num2-num+1));
|
return num+Math.floor(Math.random()*(num2-num+1));
|
||||||
|
|
Binary file not shown.
Before Width: | Height: | Size: 8.2 KiB After Width: | Height: | Size: 7.9 KiB |
|
@ -752,7 +752,7 @@ table {
|
||||||
opacity: 0;
|
opacity: 0;
|
||||||
pointer-events: none;
|
pointer-events: none;
|
||||||
}
|
}
|
||||||
#arena.auto #me .card{
|
#arena.auto #me .handcards{
|
||||||
opacity: 0.5
|
opacity: 0.5
|
||||||
}
|
}
|
||||||
#autonode>div {
|
#autonode>div {
|
||||||
|
|
Loading…
Reference in New Issue