revert something
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@ -4064,7 +4064,8 @@ const skills = {
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"step 0";
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player.give(cards, targets[0], "give");
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"step 1";
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targets[0].chooseToCompare(targets[1]);
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if (targets[0].canCompare(targets[1])) targets[0].chooseToCompare(targets[1]);
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else event.finish();
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"step 2";
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if (result.bool) {
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targets[1].loseHp();
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