Optimize game.updateRoundNumber.
(cherry picked from commit f6ef195a2f901bb8311598a5887ec6f6d36479b3)
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10
game/game.js
10
game/game.js
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@ -37425,12 +37425,10 @@
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}
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});
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},
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updateRoundNumber:function(){
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game.broadcastAll(function(num1,num2,top){
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if(ui.cardPileNumber) ui.cardPileNumber.innerHTML=num1+'轮 剩余牌: '+num2;
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_status.pileTop=top;
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},game.roundNumber,ui.cardPile.childNodes.length,ui.cardPile.firstChild);
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},
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updateRoundNumber:()=>game.broadcastAll((num1,num2,top)=>{
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if(ui.cardPileNumber) ui.cardPileNumber.innerHTML=`${num1}轮 剩余牌: ${num2}`;
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_status.pileTop=top;
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},game.roundNumber,ui.cardPile.childNodes.length,ui.cardPile.firstChild),
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asyncDraw:(players,num,drawDeck,bottom)=>players.forEach((value,index)=>{
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let num2=1;
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if(typeof num=='number') num2=num;
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