|
@ -2298,7 +2298,7 @@ character.boss={
|
||||||
target.loseMaxHp();
|
target.loseMaxHp();
|
||||||
}
|
}
|
||||||
else{
|
else{
|
||||||
target.disabledSkills.boss_hujia=lib.character[target.name][3];
|
target.disableSkill('boss_hujia',lib.character[target.name][3]);
|
||||||
}
|
}
|
||||||
player.discard(result.cards);
|
player.discard(result.cards);
|
||||||
}
|
}
|
||||||
|
@ -2330,7 +2330,7 @@ character.boss={
|
||||||
player.draw(4);
|
player.draw(4);
|
||||||
"step 2"
|
"step 2"
|
||||||
for(var i=0;i<game.players.length;i++){
|
for(var i=0;i<game.players.length;i++){
|
||||||
delete game.players[i].disabledSkills.boss_hujia;
|
game.players[i].enableSkill('boss_hujia');
|
||||||
}
|
}
|
||||||
if(game.bossinfo){
|
if(game.bossinfo){
|
||||||
game.bossinfo.loopType=1;
|
game.bossinfo.loopType=1;
|
||||||
|
|
|
@ -983,12 +983,13 @@ character.refresh={
|
||||||
"step 1"
|
"step 1"
|
||||||
if(result.bool){
|
if(result.bool){
|
||||||
if(target.hasSkill('yijue2')==false){
|
if(target.hasSkill('yijue2')==false){
|
||||||
target.disabledSkills.yijue=[];
|
var list=[];
|
||||||
for(var i=0;i<target.skills.length;i++){
|
for(var i=0;i<target.skills.length;i++){
|
||||||
if(!get.skillLocked(target.skills[i])){
|
if(!get.is.locked(target.skills[i])){
|
||||||
target.disabledSkills.yijue.push(target.skills[i]);
|
list.push(target.skills[i]);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
target.disableSkill('yijue',list);
|
||||||
target.addSkill('yijue2');
|
target.addSkill('yijue2');
|
||||||
}
|
}
|
||||||
event.finish();
|
event.finish();
|
||||||
|
@ -1036,8 +1037,9 @@ character.refresh={
|
||||||
forced:true,
|
forced:true,
|
||||||
mark:true,
|
mark:true,
|
||||||
audio:false,
|
audio:false,
|
||||||
|
popup:false,
|
||||||
content:function(){
|
content:function(){
|
||||||
delete player.disabledSkills.yijue;
|
player.enableSkill('yijue');
|
||||||
player.removeSkill('yijue2');
|
player.removeSkill('yijue2');
|
||||||
},
|
},
|
||||||
mod:{
|
mod:{
|
||||||
|
@ -1080,12 +1082,13 @@ character.refresh={
|
||||||
player.judge(function(){return 0});
|
player.judge(function(){return 0});
|
||||||
var target=trigger.target;
|
var target=trigger.target;
|
||||||
if(target.hasSkill('retieji2')==false){
|
if(target.hasSkill('retieji2')==false){
|
||||||
target.disabledSkills.retieji=[];
|
var list=[];
|
||||||
for(var i=0;i<target.skills.length;i++){
|
for(var i=0;i<target.skills.length;i++){
|
||||||
if(!get.skillLocked(target.skills[i])){
|
if(!get.is.locked(target.skills[i])){
|
||||||
target.disabledSkills.retieji.push(target.skills[i]);
|
list.push(target.skills[i]);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
target.disableSkill('retieji',list);
|
||||||
target.addSkill('retieji2');
|
target.addSkill('retieji2');
|
||||||
}
|
}
|
||||||
"step 1"
|
"step 1"
|
||||||
|
@ -1110,11 +1113,12 @@ character.refresh={
|
||||||
trigger:{global:'phaseAfter'},
|
trigger:{global:'phaseAfter'},
|
||||||
forced:true,
|
forced:true,
|
||||||
content:function(){
|
content:function(){
|
||||||
delete player.disabledSkills.retieji;
|
player.enableSkill('retieji');
|
||||||
player.removeSkill('retieji2');
|
player.removeSkill('retieji2');
|
||||||
},
|
},
|
||||||
audio:false,
|
audio:false,
|
||||||
mark:true,
|
mark:true,
|
||||||
|
popup:false,
|
||||||
intro:{
|
intro:{
|
||||||
content:function(st,player){
|
content:function(st,player){
|
||||||
var storage=player.disabledSkills.retieji;
|
var storage=player.disabledSkills.retieji;
|
||||||
|
|
|
@ -1927,18 +1927,20 @@ character.swd={
|
||||||
return '是否弃置一枚破咒标记令'+get.translation(event.player)+
|
return '是否弃置一枚破咒标记令'+get.translation(event.player)+
|
||||||
'的非锁定技失效?(剩余'+player.storage.pozhou+'枚)';
|
'的非锁定技失效?(剩余'+player.storage.pozhou+'枚)';
|
||||||
},
|
},
|
||||||
|
popup:false,
|
||||||
content:function(){
|
content:function(){
|
||||||
player.storage.pozhou--;
|
player.storage.pozhou--;
|
||||||
if(!player.storage.pozhou){
|
if(!player.storage.pozhou){
|
||||||
player.unmarkSkill('pozhou');
|
player.unmarkSkill('pozhou');
|
||||||
}
|
}
|
||||||
var target=trigger.player;
|
var target=trigger.player;
|
||||||
target.disabledSkills.pozhou=[];
|
var list=[];
|
||||||
for(var i=0;i<target.skills.length;i++){
|
for(var i=0;i<target.skills.length;i++){
|
||||||
if(!get.skillLocked(target.skills[i])){
|
if(!get.is.locked(target.skills[i])){
|
||||||
target.disabledSkills.pozhou.push(target.skills[i]);
|
list.push(target.skills[i]);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
target.disableSkill('pozhou',list);
|
||||||
target.addSkill('pozhou3');
|
target.addSkill('pozhou3');
|
||||||
player.line(target,'green');
|
player.line(target,'green');
|
||||||
}
|
}
|
||||||
|
@ -1948,7 +1950,7 @@ character.swd={
|
||||||
forced:true,
|
forced:true,
|
||||||
mark:true,
|
mark:true,
|
||||||
content:function(){
|
content:function(){
|
||||||
delete player.disabledSkills.pozhou;
|
player.enableSkill('pouzhou');
|
||||||
player.removeSkill('pozhou3');
|
player.removeSkill('pozhou3');
|
||||||
},
|
},
|
||||||
intro:{
|
intro:{
|
||||||
|
|
|
@ -1082,9 +1082,9 @@ window.noname_asset_list=[
|
||||||
'image/splash/chess.jpg',
|
'image/splash/chess.jpg',
|
||||||
'image/splash/guozhan.jpg',
|
'image/splash/guozhan.jpg',
|
||||||
'image/splash/identity.jpg',
|
'image/splash/identity.jpg',
|
||||||
'image/splash/realtime.jpg',
|
'image/splash/tafang.jpg',
|
||||||
'image/splash/stone.jpg',
|
'image/splash/stone.jpg',
|
||||||
'image/splash/story.jpg',
|
'image/splash/brawl.jpg',
|
||||||
'image/splash/versus.jpg',
|
'image/splash/versus.jpg',
|
||||||
'image/splash/connect.jpg',
|
'image/splash/connect.jpg',
|
||||||
'audio/background/music_danji.mp3',
|
'audio/background/music_danji.mp3',
|
||||||
|
|
|
@ -26,7 +26,7 @@ window.config={
|
||||||
forbiddouble:['zhugedan','swd_kangnalishi','dongzhuo','wutugu','jg_simayi','hs_siwangzhiyi','hs_ronghejuren','hs_shanlingjuren'],
|
forbiddouble:['zhugedan','swd_kangnalishi','dongzhuo','wutugu','jg_simayi','hs_siwangzhiyi','hs_ronghejuren','hs_shanlingjuren'],
|
||||||
layoutfixed:['chess'],
|
layoutfixed:['chess'],
|
||||||
all:{
|
all:{
|
||||||
stockmode:['identity','guozhan','versus','boss','chess','stone','connect','story','realtime'],
|
stockmode:['identity','guozhan','versus','boss','chess','stone','connect','brawl','tafang'],
|
||||||
layout:['default','newlayout'],
|
layout:['default','newlayout'],
|
||||||
theme:['woodden','music','simple'],
|
theme:['woodden','music','simple'],
|
||||||
card_font:['xiaozhuan','huangcao','caoshu','xingshu'],
|
card_font:['xiaozhuan','huangcao','caoshu','xingshu'],
|
||||||
|
|
319
game/game.js
|
@ -2819,6 +2819,70 @@
|
||||||
},
|
},
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
|
tafang:{
|
||||||
|
name:'塔防',
|
||||||
|
config:{
|
||||||
|
tafang_turn:{
|
||||||
|
name:'游戏胜利',
|
||||||
|
init:'20',
|
||||||
|
frequent:true,
|
||||||
|
item:{
|
||||||
|
'10':'十回合',
|
||||||
|
'20':'二十回合',
|
||||||
|
'30':'三十回合',
|
||||||
|
'1000':'无限',
|
||||||
|
}
|
||||||
|
},
|
||||||
|
tafang_size:{
|
||||||
|
name:'战场大小',
|
||||||
|
init:'9',
|
||||||
|
frequent:true,
|
||||||
|
item:{
|
||||||
|
'6':'小',
|
||||||
|
'9':'中',
|
||||||
|
'12':'大',
|
||||||
|
}
|
||||||
|
},
|
||||||
|
tafang_difficulty:{
|
||||||
|
name:'战斗难度',
|
||||||
|
init:'2',
|
||||||
|
frequent:true,
|
||||||
|
item:{
|
||||||
|
'1':'简单',
|
||||||
|
'2':'普通',
|
||||||
|
'3':'困难',
|
||||||
|
}
|
||||||
|
},
|
||||||
|
show_range:{
|
||||||
|
name:'显示卡牌范围',
|
||||||
|
init:true,
|
||||||
|
},
|
||||||
|
show_distance:{
|
||||||
|
name:'显示距离',
|
||||||
|
init:true,
|
||||||
|
},
|
||||||
|
ban_weak:{
|
||||||
|
name:'屏蔽弱将',
|
||||||
|
init:true,
|
||||||
|
restart:true,
|
||||||
|
},
|
||||||
|
ban_strong:{
|
||||||
|
name:'屏蔽强将',
|
||||||
|
init:false,
|
||||||
|
restart:true,
|
||||||
|
},
|
||||||
|
chessscroll_speed:{
|
||||||
|
name:'边缘滚动速度',
|
||||||
|
init:'20',
|
||||||
|
item:{
|
||||||
|
'0':'不滚动',
|
||||||
|
'10':'10格/秒',
|
||||||
|
'20':'20格/秒',
|
||||||
|
'30':'30格/秒',
|
||||||
|
}
|
||||||
|
},
|
||||||
|
}
|
||||||
|
},
|
||||||
story:{
|
story:{
|
||||||
name:'群侠',
|
name:'群侠',
|
||||||
config:{
|
config:{
|
||||||
|
@ -2872,12 +2936,6 @@
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
}
|
}
|
||||||
},
|
|
||||||
realtime:{
|
|
||||||
name:'即时',
|
|
||||||
config:{
|
|
||||||
|
|
||||||
}
|
|
||||||
},
|
},
|
||||||
stone:{
|
stone:{
|
||||||
name:'炉石',
|
name:'炉石',
|
||||||
|
@ -3303,7 +3361,7 @@
|
||||||
}
|
}
|
||||||
// if(lib.config.debug){
|
// if(lib.config.debug){
|
||||||
// mode.pack.story='群侠';
|
// mode.pack.story='群侠';
|
||||||
// mode.pack.realtime='即时';
|
// mode.pack.tafang='即时';
|
||||||
// }
|
// }
|
||||||
for(i in mode.pack){
|
for(i in mode.pack){
|
||||||
if(lib.config.hiddenModePack.indexOf(i)==-1){
|
if(lib.config.hiddenModePack.indexOf(i)==-1){
|
||||||
|
@ -4631,7 +4689,7 @@
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
s:function(skill){
|
s:function(skill){
|
||||||
game.me.addSkill(skill);
|
game.me.addSkill(skill,true);
|
||||||
game.check();
|
game.check();
|
||||||
},
|
},
|
||||||
t:function(num){
|
t:function(num){
|
||||||
|
@ -5028,9 +5086,7 @@
|
||||||
var info=get.info(event.skill);
|
var info=get.info(event.skill);
|
||||||
var next=game.createEvent(event.skill);
|
var next=game.createEvent(event.skill);
|
||||||
if(typeof info.usable=='number'){
|
if(typeof info.usable=='number'){
|
||||||
if(!player.hasSkill('counttrigger')){
|
player.addSkill('counttrigger');
|
||||||
player.addSkill('counttrigger');
|
|
||||||
}
|
|
||||||
if(!player.storage.counttrigger){
|
if(!player.storage.counttrigger){
|
||||||
player.storage.counttrigger={};
|
player.storage.counttrigger={};
|
||||||
}
|
}
|
||||||
|
@ -5070,7 +5126,7 @@
|
||||||
'step 0'
|
'step 0'
|
||||||
game.delay(0,500);
|
game.delay(0,500);
|
||||||
'step 1'
|
'step 1'
|
||||||
if(lib.config.mode!='chess'){
|
if(!game.chess){
|
||||||
ui.control.innerHTML='';
|
ui.control.innerHTML='';
|
||||||
var nodes=[];
|
var nodes=[];
|
||||||
for(var i=0;i<ui.arena.childNodes.length;i++){
|
for(var i=0;i<ui.arena.childNodes.length;i++){
|
||||||
|
@ -5139,7 +5195,7 @@
|
||||||
ui.refresh(ui.arena);
|
ui.refresh(ui.arena);
|
||||||
ui.arena.show();
|
ui.arena.show();
|
||||||
}
|
}
|
||||||
if(lib.config.mode!='chess'){
|
if(!game.chess){
|
||||||
game.playerMap={};
|
game.playerMap={};
|
||||||
}
|
}
|
||||||
game.finishCards();
|
game.finishCards();
|
||||||
|
@ -8191,6 +8247,7 @@
|
||||||
for(var i=0;i<skills.length;i++){
|
for(var i=0;i<skills.length;i++){
|
||||||
this.addSkill(skills[i]);
|
this.addSkill(skills[i]);
|
||||||
}
|
}
|
||||||
|
this.checkConflict();
|
||||||
}
|
}
|
||||||
lib.group.add(this.group);
|
lib.group.add(this.group);
|
||||||
if(this.inits){
|
if(this.inits){
|
||||||
|
@ -8304,7 +8361,7 @@
|
||||||
this.additionalSkills={};
|
this.additionalSkills={};
|
||||||
this.disabledSkills={};
|
this.disabledSkills={};
|
||||||
this.hiddenSkills=[];
|
this.hiddenSkills=[];
|
||||||
this.forbiddenSkills=[];
|
this.forbiddenSkills={};
|
||||||
this.stat=[{card:{},skill:{}}];
|
this.stat=[{card:{},skill:{}}];
|
||||||
this.tempSkills={};
|
this.tempSkills={};
|
||||||
this.storage={};
|
this.storage={};
|
||||||
|
@ -8704,9 +8761,9 @@
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
for(i=0;i<this.forbiddenSkills.length;i++){
|
for(var i in this.forbiddenSkills){
|
||||||
skills.remove(this.forbiddenSkills[i]);
|
skills.remove(i);
|
||||||
}
|
}
|
||||||
if(arg4!==false){
|
if(arg4!==false){
|
||||||
skills=game.filterSkills(skills,this);
|
skills=game.filterSkills(skills,this);
|
||||||
}
|
}
|
||||||
|
@ -10554,7 +10611,7 @@
|
||||||
if(distance==false) return lib.filter.targetEnabled(card,this,player);
|
if(distance==false) return lib.filter.targetEnabled(card,this,player);
|
||||||
return lib.filter.filterTarget(card,this,player);
|
return lib.filter.filterTarget(card,this,player);
|
||||||
},
|
},
|
||||||
addSkillTrigger:function(skill,hidden){
|
addSkillTrigger:function(skill,hidden,triggeronly){
|
||||||
var info=lib.skill[skill];
|
var info=lib.skill[skill];
|
||||||
if(!info) return;
|
if(!info) return;
|
||||||
if(typeof info.group=='string'){
|
if(typeof info.group=='string'){
|
||||||
|
@ -10565,20 +10622,22 @@
|
||||||
this.addSkillTrigger(info.group[i],hidden);
|
this.addSkillTrigger(info.group[i],hidden);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if(info.global&&(!hidden||info.globalSilent)){
|
if(!triggeronly){
|
||||||
if(typeof info.global=='string'){
|
if(info.global&&(!hidden||info.globalSilent)){
|
||||||
game.addGlobalSkill(info.global,this);
|
if(typeof info.global=='string'){
|
||||||
}
|
game.addGlobalSkill(info.global,this);
|
||||||
else{
|
}
|
||||||
for(var j=0;j<info.global.length;j++){
|
else{
|
||||||
game.addGlobalSkill(info.global[j],this);
|
for(var j=0;j<info.global.length;j++){
|
||||||
|
game.addGlobalSkill(info.global[j],this);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
if(this.initedSkills.contains(skill)) return;
|
||||||
if(this.initedSkills.contains(skill)) return;
|
this.initedSkills.push(skill);
|
||||||
this.initedSkills.push(skill);
|
if(info.init){
|
||||||
if(info.init){
|
info.init(this);
|
||||||
info.init(this);
|
}
|
||||||
}
|
}
|
||||||
if(info.trigger&&this.playerid){
|
if(info.trigger&&this.playerid){
|
||||||
var playerid=this.playerid;
|
var playerid=this.playerid;
|
||||||
|
@ -10613,7 +10672,7 @@
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
addSkill:function(skill){
|
addSkill:function(skill,checkConflict){
|
||||||
if(get.objtype(skill)=='array'){
|
if(get.objtype(skill)=='array'){
|
||||||
for(var i=0;i<skill.length;i++){
|
for(var i=0;i<skill.length;i++){
|
||||||
this.addSkill(skill[i]);
|
this.addSkill(skill[i]);
|
||||||
|
@ -10648,7 +10707,7 @@
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
this.checkConflict();
|
if(checkConflict) this.checkConflict();
|
||||||
return skill;
|
return skill;
|
||||||
},
|
},
|
||||||
addAdditionalSkill:function(skill,skills,keep){
|
addAdditionalSkill:function(skill,skills,keep){
|
||||||
|
@ -10674,6 +10733,7 @@
|
||||||
this.skills.remove(skills[i]);
|
this.skills.remove(skills[i]);
|
||||||
this.additionalSkills[skill].push(skills[i]);
|
this.additionalSkills[skill].push(skills[i]);
|
||||||
}
|
}
|
||||||
|
this.checkConflict();
|
||||||
},
|
},
|
||||||
removeAdditionalSkill:function(skill){
|
removeAdditionalSkill:function(skill){
|
||||||
if(this.additionalSkills[skill]){
|
if(this.additionalSkills[skill]){
|
||||||
|
@ -10687,6 +10747,30 @@
|
||||||
}
|
}
|
||||||
delete this.additionalSkills[skill];
|
delete this.additionalSkills[skill];
|
||||||
}
|
}
|
||||||
|
},
|
||||||
|
disableSkill:function(skill,skills){
|
||||||
|
this.disabledSkills[skill]=skills;
|
||||||
|
if(typeof skills=='string'){
|
||||||
|
this.removeSkillTrigger(skills,true);
|
||||||
|
}
|
||||||
|
else if(Array.isArray(skills)){
|
||||||
|
for(var i=0;i<skills.length;i++){
|
||||||
|
this.removeSkillTrigger(skills[i],true);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
},
|
||||||
|
enableSkill:function(skill){
|
||||||
|
var skills=this.disabledSkills[skill];
|
||||||
|
this.disabledSkills[skill]=skills;
|
||||||
|
if(typeof skills=='string'){
|
||||||
|
this.addSkillTrigger(skills,false,true);
|
||||||
|
}
|
||||||
|
else if(Array.isArray(skills)){
|
||||||
|
for(var i=0;i<skills.length;i++){
|
||||||
|
this.addSkillTrigger(skills[i],false,true);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
delete this.disabledSkills[skill];
|
||||||
},
|
},
|
||||||
checkMarks:function(){
|
checkMarks:function(){
|
||||||
var skills=this.get('s');
|
var skills=this.get('s');
|
||||||
|
@ -10709,7 +10793,7 @@
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
removeSkillTrigger:function(skill){
|
removeSkillTrigger:function(skill,triggeronly){
|
||||||
var info=lib.skill[skill];
|
var info=lib.skill[skill];
|
||||||
if(!info) return;
|
if(!info) return;
|
||||||
if(typeof info.group=='string'){
|
if(typeof info.group=='string'){
|
||||||
|
@ -10720,7 +10804,7 @@
|
||||||
this.removeSkillTrigger(info.group[i]);
|
this.removeSkillTrigger(info.group[i]);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
this.initedSkills.remove(skill);
|
if(!triggeronly) this.initedSkills.remove(skill);
|
||||||
if(info.trigger){
|
if(info.trigger){
|
||||||
var playerid=this.playerid;
|
var playerid=this.playerid;
|
||||||
var removeTrigger=function(i,evt){
|
var removeTrigger=function(i,evt){
|
||||||
|
@ -10768,7 +10852,7 @@
|
||||||
else{
|
else{
|
||||||
this.unmarkSkill(skill);
|
this.unmarkSkill(skill);
|
||||||
this.skills.remove(skill);
|
this.skills.remove(skill);
|
||||||
this.checkConflict();
|
this.checkConflict(skill);
|
||||||
delete this.tempSkills[skill];
|
delete this.tempSkills[skill];
|
||||||
var info=lib.skill[skill];
|
var info=lib.skill[skill];
|
||||||
if(info){
|
if(info){
|
||||||
|
@ -10780,12 +10864,44 @@
|
||||||
}
|
}
|
||||||
return skill;
|
return skill;
|
||||||
},
|
},
|
||||||
addTempSkill:function(skill,expire){
|
addTempSkill:function(skill,expire,checkConflict){
|
||||||
if(this.hasSkill(skill)&&this.tempSkills[skill]==undefined) return;
|
if(this.hasSkill(skill)&&this.tempSkills[skill]==undefined) return;
|
||||||
this.addSkill(skill);
|
this.addSkill(skill,checkConflict);
|
||||||
this.skills.remove(skill);
|
this.skills.remove(skill);
|
||||||
this.tempSkills[skill]=expire;
|
this.tempSkills[skill]=expire;
|
||||||
this.checkConflict();
|
|
||||||
|
if(typeof expire=='string'){
|
||||||
|
lib.hookmap[expire]=true;
|
||||||
|
}
|
||||||
|
else if(Array.isArray(expire)){
|
||||||
|
for(var i=0;i<expire.length;i++){
|
||||||
|
lib.hookmap[expire[i]]=true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else if(get.objtype(expire)=='object'){
|
||||||
|
var roles=['player','source','target'];
|
||||||
|
for(var i=0;i<roles.length;i++){
|
||||||
|
if(typeof expire[roles[i]]=='string'){
|
||||||
|
lib.hookmap[expire]=true;
|
||||||
|
}
|
||||||
|
else if(Array.isArray(expire[roles[i]])){
|
||||||
|
for(var j=0;j<expire[roles[i]].length;j++){
|
||||||
|
lib.hookmap[expire[roles[i]][j]]=true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
for(var i in expire){
|
||||||
|
if(typeof expire[i]=='string'){
|
||||||
|
lib.hookmap[expire[i]]=true;
|
||||||
|
}
|
||||||
|
else if(Array.isArray(expire[i])){
|
||||||
|
for(var j=0;j<expire.length;j++){
|
||||||
|
lib.hookmap[expire[i][j]]=true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
return skill;
|
return skill;
|
||||||
},
|
},
|
||||||
attitudeTo:function(target){
|
attitudeTo:function(target){
|
||||||
|
@ -10808,9 +10924,23 @@
|
||||||
this.checkMarks();
|
this.checkMarks();
|
||||||
return list;
|
return list;
|
||||||
},
|
},
|
||||||
checkConflict:function(){
|
checkConflict:function(skill){
|
||||||
if(this.name&&this.name2){
|
if(skill){
|
||||||
this.forbiddenSkills.length=0;
|
if(this.forbiddenSkills[skill]){
|
||||||
|
delete this.forbiddenSkills[skill];
|
||||||
|
}
|
||||||
|
else{
|
||||||
|
for(var i in this.forbiddenSkills){
|
||||||
|
if(this.forbiddenSkills[i].remove(skill)){
|
||||||
|
if(!this.forbiddenSkills[i].length){
|
||||||
|
delete this.forbiddenSkills[i];
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else{
|
||||||
|
this.forbiddenSkills={};
|
||||||
var forbid=[];
|
var forbid=[];
|
||||||
var getName=function(arr){
|
var getName=function(arr){
|
||||||
var str='';
|
var str='';
|
||||||
|
@ -10820,11 +10950,12 @@
|
||||||
return str.slice(0,str.length-1);
|
return str.slice(0,str.length-1);
|
||||||
}
|
}
|
||||||
var forbidlist=lib.config.forbid.concat(lib.config.customforbid);
|
var forbidlist=lib.config.forbid.concat(lib.config.customforbid);
|
||||||
|
var skills=this.get('s');
|
||||||
for(var i=0;i<forbidlist.length;i++){
|
for(var i=0;i<forbidlist.length;i++){
|
||||||
if(lib.config.customforbid.contains(forbidlist[i])||
|
if(lib.config.customforbid.contains(forbidlist[i])||
|
||||||
!lib.config.forbidlist.contains(getName(forbidlist[i]))){
|
!lib.config.forbidlist.contains(getName(forbidlist[i]))){
|
||||||
for(var j=0;j<forbidlist[i].length;j++){
|
for(var j=0;j<forbidlist[i].length;j++){
|
||||||
if(this.skills.contains(forbidlist[i][j])==false) break;
|
if(!skills.contains(forbidlist[i][j])) break;
|
||||||
}
|
}
|
||||||
if(j==forbidlist[i].length){
|
if(j==forbidlist[i].length){
|
||||||
forbid.push(forbidlist[i]);
|
forbid.push(forbidlist[i]);
|
||||||
|
@ -10832,7 +10963,12 @@
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
for(var i=0;i<forbid.length;i++){
|
for(var i=0;i<forbid.length;i++){
|
||||||
this.forbiddenSkills.add(forbid[i][0]);
|
if(forbid[i][1]||this.name2){
|
||||||
|
this.forbiddenSkills[forbid[i][0]]=this.forbiddenSkills[forbid[i][0]]||[];
|
||||||
|
if(forbid[i][1]){
|
||||||
|
this.forbiddenSkills[forbid[i][0]].add(forbid[i][1]);
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
|
@ -10921,8 +11057,10 @@
|
||||||
else if(lib.config.mode=='boss'){
|
else if(lib.config.mode=='boss'){
|
||||||
return this.side==me.side&&get.config('single_control');
|
return this.side==me.side&&get.config('single_control');
|
||||||
}
|
}
|
||||||
else if(lib.config.mode=='chess'){
|
else if(game.chess){
|
||||||
if(_status.mode=='combat'&&!get.config('single_control')) return false;
|
if(lib.config.mode=='chess'){
|
||||||
|
if(_status.mode=='combat'&&!get.config('single_control')) return false;
|
||||||
|
}
|
||||||
return this.side==me.side;
|
return this.side==me.side;
|
||||||
}
|
}
|
||||||
else if(lib.config.mode=='story'){
|
else if(lib.config.mode=='story'){
|
||||||
|
@ -12725,6 +12863,7 @@
|
||||||
var list=[];
|
var list=[];
|
||||||
var roles=['player','source','target'];
|
var roles=['player','source','target'];
|
||||||
var addList=function(skill,player){
|
var addList=function(skill,player){
|
||||||
|
if(player.forbiddenSkills[skill]) return;
|
||||||
var info=lib.skill[skill];
|
var info=lib.skill[skill];
|
||||||
var num=0;
|
var num=0;
|
||||||
if(info.priority){
|
if(info.priority){
|
||||||
|
@ -12743,18 +12882,19 @@
|
||||||
for(var j in player.tempSkills){
|
for(var j in player.tempSkills){
|
||||||
var expire=player.tempSkills[j];
|
var expire=player.tempSkills[j];
|
||||||
if(expire==name||
|
if(expire==name||
|
||||||
(get.objtype(expire)=='array'&&expire.contains(name))||
|
(Array.isArray(expire)&&expire.contains(name))||
|
||||||
(typeof expire=='function'&&expire(event,player,name))){
|
(typeof expire=='function'&&expire(event,player,name))){
|
||||||
delete player.tempSkills[j];
|
delete player.tempSkills[j];
|
||||||
player.removeSkill(j);
|
player.removeSkill(j);
|
||||||
}
|
}
|
||||||
else if(typeof expire=='object'){
|
else if(get.objtype(expire)=='object'){
|
||||||
if(expire.player==name&&event.player==player||
|
for(var i=0;i<roles.length;i++){
|
||||||
expire.target==name&&event.target==player||
|
if(expire[roles[i]]&&player==event[roles[i]]&&
|
||||||
expire.source==name&&event.source==player){
|
(expire[roles[i]]==name||(Array.isArray(expire[roles[i]])&&expire[roles[i]].contains(name)))){
|
||||||
delete player.tempSkills[j];
|
delete player.tempSkills[j];
|
||||||
player.removeSkill(j);
|
player.removeSkill(j);
|
||||||
}
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
for(var i=0;i<roles.length;i++){
|
for(var i=0;i<roles.length;i++){
|
||||||
|
@ -15648,7 +15788,7 @@
|
||||||
},
|
},
|
||||||
videoContent:{
|
videoContent:{
|
||||||
init:function(players){
|
init:function(players){
|
||||||
if(lib.config.mode=='chess') return;
|
if(game.chess) return;
|
||||||
if(lib.config.mode=='versus'){
|
if(lib.config.mode=='versus'){
|
||||||
players.bool=players.pop();
|
players.bool=players.pop();
|
||||||
}
|
}
|
||||||
|
@ -16171,7 +16311,7 @@
|
||||||
judge1:function(player,content){
|
judge1:function(player,content){
|
||||||
if(player&&content){
|
if(player&&content){
|
||||||
var judging=get.infoCard(content[0]);
|
var judging=get.infoCard(content[0]);
|
||||||
if(lib.config.mode=='chess'){
|
if(game.chess){
|
||||||
judging.copy('thrown','center','thrownhighlight',ui.arena).animate('start');
|
judging.copy('thrown','center','thrownhighlight',ui.arena).animate('start');
|
||||||
}
|
}
|
||||||
else{
|
else{
|
||||||
|
@ -16315,7 +16455,7 @@
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
player.$die();
|
player.$die();
|
||||||
if(lib.config.mode=='chess'){
|
if(game.chess){
|
||||||
delete lib.posmap[player.dataset.position];
|
delete lib.posmap[player.dataset.position];
|
||||||
setTimeout(function(){
|
setTimeout(function(){
|
||||||
player.delete();
|
player.delete();
|
||||||
|
@ -16641,7 +16781,7 @@
|
||||||
|
|
||||||
game.me=player;
|
game.me=player;
|
||||||
ui.updatehl();
|
ui.updatehl();
|
||||||
if(lib.config.mode=='chess'){
|
if(game.chess){
|
||||||
ui.create.fakeme();
|
ui.create.fakeme();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -16692,7 +16832,7 @@
|
||||||
var dialog=ui.create.dialog('hidden');
|
var dialog=ui.create.dialog('hidden');
|
||||||
dialog.content.innerHTML=str;
|
dialog.content.innerHTML=str;
|
||||||
dialog.open();
|
dialog.open();
|
||||||
if(lib.config.mode=='chess'){
|
if(game.chess){
|
||||||
dialog.classList.add('center');
|
dialog.classList.add('center');
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -18247,7 +18387,7 @@
|
||||||
if(range[0]!=range[1]||range[0]>1) auto=false;
|
if(range[0]!=range[1]||range[0]>1) auto=false;
|
||||||
for(i=0;i<game.players.length;i++){
|
for(i=0;i<game.players.length;i++){
|
||||||
var nochess=true;
|
var nochess=true;
|
||||||
if(lib.config.mode=='chess'&&!event.chessForceAll){
|
if(game.chess&&!event.chessForceAll){
|
||||||
if(player&&get.distance(player,game.players[i],'pure')>7){
|
if(player&&get.distance(player,game.players[i],'pure')>7){
|
||||||
nochess=false;
|
nochess=false;
|
||||||
}
|
}
|
||||||
|
@ -19415,7 +19555,7 @@
|
||||||
return player2;
|
return player2;
|
||||||
},
|
},
|
||||||
arrangePlayers:function(){
|
arrangePlayers:function(){
|
||||||
if(lib.config.mode=='chess'&&game.me){
|
if(game.chess&&game.me){
|
||||||
var friendCount=0;
|
var friendCount=0;
|
||||||
var enemyCount=0;
|
var enemyCount=0;
|
||||||
var rand=Math.random()<0.5;
|
var rand=Math.random()<0.5;
|
||||||
|
@ -19502,22 +19642,16 @@
|
||||||
},
|
},
|
||||||
filterSkills:function(skills,player){
|
filterSkills:function(skills,player){
|
||||||
var out=skills.slice(0);
|
var out=skills.slice(0);
|
||||||
var filter=[];
|
|
||||||
for(var i in player.disabledSkills){
|
for(var i in player.disabledSkills){
|
||||||
if(typeof player.disabledSkills[i]=='string'){
|
if(typeof player.disabledSkills[i]=='string'){
|
||||||
filter.add(player.disabledSkills[i]);
|
out.remove(player.disabledSkills[i]);
|
||||||
}
|
}
|
||||||
else if(Array.isArray(player.disabledSkills[i])){
|
else if(Array.isArray(player.disabledSkills[i])){
|
||||||
for(var j=0;j<player.disabledSkills[i].length;j++){
|
for(var j=0;j<player.disabledSkills[i].length;j++){
|
||||||
filter.add(player.disabledSkills[i][j]);
|
out.remove(player.disabledSkills[i][j]);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
for(var i=0;i<filter.length;i++){
|
|
||||||
if(filter[i]){
|
|
||||||
out.remove(filter[i]);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
return out;
|
return out;
|
||||||
},
|
},
|
||||||
expandSkills:function(skills){
|
expandSkills:function(skills){
|
||||||
|
@ -20401,7 +20535,6 @@
|
||||||
game.saveConfig('forbidlist',list);
|
game.saveConfig('forbidlist',list);
|
||||||
};
|
};
|
||||||
var forbid=lib.config.forbid;
|
var forbid=lib.config.forbid;
|
||||||
lib.config.forbidmap={};
|
|
||||||
if(!lib.config.forbidlist){
|
if(!lib.config.forbidlist){
|
||||||
game.saveConfig('forbidlist',[]);
|
game.saveConfig('forbidlist',[]);
|
||||||
}
|
}
|
||||||
|
@ -20418,7 +20551,6 @@
|
||||||
str2+=forbid[i][j]+'+';
|
str2+=forbid[i][j]+'+';
|
||||||
}
|
}
|
||||||
if(skip) continue;
|
if(skip) continue;
|
||||||
lib.config.forbidmap[str2]=forbid[i];
|
|
||||||
str=str.slice(0,str.length-1);
|
str=str.slice(0,str.length-1);
|
||||||
str2=str2.slice(0,str2.length-1);
|
str2=str2.slice(0,str2.length-1);
|
||||||
|
|
||||||
|
@ -27077,7 +27209,7 @@
|
||||||
node.additionalSkills={};
|
node.additionalSkills={};
|
||||||
node.disabledSkills={};
|
node.disabledSkills={};
|
||||||
node.hiddenSkills=[];
|
node.hiddenSkills=[];
|
||||||
node.forbiddenSkills=[];
|
node.forbiddenSkills={};
|
||||||
node.popups=[];
|
node.popups=[];
|
||||||
node.damagepopups=[];
|
node.damagepopups=[];
|
||||||
node.judging=[];
|
node.judging=[];
|
||||||
|
@ -29819,6 +29951,14 @@
|
||||||
pos:function(str){
|
pos:function(str){
|
||||||
return (str=='h'||str=='e'||str=='j'||str=='he'||str=='hj'||str=='ej'||str=='hej');
|
return (str=='h'||str=='e'||str=='j'||str=='he'||str=='hj'||str=='ej'||str=='hej');
|
||||||
},
|
},
|
||||||
|
locked:function(skill){
|
||||||
|
var info=lib.skill[skill];
|
||||||
|
if(info.locked==false) return false;
|
||||||
|
if(info.trigger&&info.forced) return true;
|
||||||
|
if(info.mod) return true;
|
||||||
|
if(info.locked) return true;
|
||||||
|
return false;
|
||||||
|
},
|
||||||
},
|
},
|
||||||
benchmark:function(func1,func2,arg,iteration){
|
benchmark:function(func1,func2,arg,iteration){
|
||||||
var tic,toc;
|
var tic,toc;
|
||||||
|
@ -30380,14 +30520,6 @@
|
||||||
xyDistance:function(from,to){
|
xyDistance:function(from,to){
|
||||||
return Math.sqrt((from[0]-to[0])*(from[0]-to[0])+(from[1]-to[1])*(from[1]-to[1]));
|
return Math.sqrt((from[0]-to[0])*(from[0]-to[0])+(from[1]-to[1])*(from[1]-to[1]));
|
||||||
},
|
},
|
||||||
skillLocked:function(skill){
|
|
||||||
var info=lib.skill[skill];
|
|
||||||
if(info.locked==false) return false;
|
|
||||||
if(info.trigger&&info.forced) return true;
|
|
||||||
if(info.mod) return true;
|
|
||||||
if(info.locked) return true;
|
|
||||||
return false;
|
|
||||||
},
|
|
||||||
itemtype:function(obj){
|
itemtype:function(obj){
|
||||||
var i,j;
|
var i,j;
|
||||||
if(typeof obj=='string'){
|
if(typeof obj=='string'){
|
||||||
|
@ -30758,7 +30890,7 @@
|
||||||
}
|
}
|
||||||
return str2;
|
return str2;
|
||||||
}
|
}
|
||||||
if(get.itemtype(str)=='cards'||get.itemtype(str)=='players'){
|
if(Array.isArray(str)){
|
||||||
var str2=get.translation(str[0],arg);
|
var str2=get.translation(str[0],arg);
|
||||||
for(var i=1;i<str.length;i++){
|
for(var i=1;i<str.length;i++){
|
||||||
str2+='、'+get.translation(str[i],arg);
|
str2+='、'+get.translation(str[i],arg);
|
||||||
|
@ -31231,7 +31363,18 @@
|
||||||
if(lib.skill[skills[i]]&&lib.skill[skills[i]].nopop) continue;
|
if(lib.skill[skills[i]]&&lib.skill[skills[i]].nopop) continue;
|
||||||
if(lib.translate[skills[i]+'_info']){
|
if(lib.translate[skills[i]+'_info']){
|
||||||
translation=get.translation(skills[i]).slice(0,2);
|
translation=get.translation(skills[i]).slice(0,2);
|
||||||
if(!skills2.contains(skills[i])){
|
if(node.forbiddenSkills[skills[i]]){
|
||||||
|
var forbidstr='<div style="opacity:0.5"><div class="skill">【'+translation+'】</div><div>';
|
||||||
|
if(node.forbiddenSkills[skills[i]].length){
|
||||||
|
forbidstr+='(与'+get.translation(node.forbiddenSkills[skills[i]])+'冲突)<br>';
|
||||||
|
}
|
||||||
|
else{
|
||||||
|
forbidstr+='(双将禁用)<br>';
|
||||||
|
}
|
||||||
|
forbidstr+=lib.translate[skills[i]+'_info']+'</div></div>'
|
||||||
|
uiintro.add(forbidstr);
|
||||||
|
}
|
||||||
|
else if(!skills2.contains(skills[i])){
|
||||||
uiintro.add('<div style="opacity:0.5"><div class="skill">【'+translation+'】</div><div>'+lib.translate[skills[i]+'_info']+'</div></div>');
|
uiintro.add('<div style="opacity:0.5"><div class="skill">【'+translation+'】</div><div>'+lib.translate[skills[i]+'_info']+'</div></div>');
|
||||||
}
|
}
|
||||||
else{
|
else{
|
||||||
|
@ -31239,13 +31382,13 @@
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
var forbidden=node.forbiddenSkills;
|
// var forbidden=node.forbiddenSkills;
|
||||||
for(i=0;i<forbidden.length;i++){
|
// for(i=0;i<forbidden.length;i++){
|
||||||
if(lib.translate[forbidden[i]+'_info']){
|
// if(lib.translate[forbidden[i]+'_info']){
|
||||||
translation=get.translation(forbidden[i]).slice(0,2);
|
// translation=get.translation(forbidden[i]).slice(0,2);
|
||||||
uiintro.add('<div><div class="skill">『'+translation+'』</div><div>'+'已禁用'+'</div></div>');
|
// uiintro.add('<div><div class="skill">『'+translation+'』</div><div>'+'已禁用'+'</div></div>');
|
||||||
}
|
// }
|
||||||
}
|
// }
|
||||||
|
|
||||||
if(lib.config.show_favourite&&lib.character[node.name]&&get.mode()!='story'){
|
if(lib.config.show_favourite&&lib.character[node.name]&&get.mode()!='story'){
|
||||||
var addFavourite=ui.create.div('.text.center');
|
var addFavourite=ui.create.div('.text.center');
|
||||||
|
|
|
@ -41,7 +41,9 @@ mode.pack={
|
||||||
connect:'联机',
|
connect:'联机',
|
||||||
boss:'挑战',
|
boss:'挑战',
|
||||||
chess:'战棋',
|
chess:'战棋',
|
||||||
|
tafang:'塔防',
|
||||||
stone:'炉石',
|
stone:'炉石',
|
||||||
|
brawl:'乱斗',
|
||||||
};
|
};
|
||||||
background.pack={
|
background.pack={
|
||||||
zhulian_bg:'璧合',
|
zhulian_bg:'璧合',
|
||||||
|
|
|
@ -46,7 +46,7 @@ window.noname_source_list=[
|
||||||
'layout/mode/boss.css',
|
'layout/mode/boss.css',
|
||||||
'layout/mode/chess.css',
|
'layout/mode/chess.css',
|
||||||
'layout/mode/stone.css',
|
'layout/mode/stone.css',
|
||||||
'layout/mode/story.css',
|
'layout/mode/brawl.css',
|
||||||
'layout/newlayout/equip.css',
|
'layout/newlayout/equip.css',
|
||||||
'layout/newlayout/global.css',
|
'layout/newlayout/global.css',
|
||||||
'layout/newlayout/layout.css',
|
'layout/newlayout/layout.css',
|
||||||
|
@ -55,9 +55,9 @@ window.noname_source_list=[
|
||||||
'mode/chess.js',
|
'mode/chess.js',
|
||||||
'mode/guozhan.js',
|
'mode/guozhan.js',
|
||||||
'mode/identity.js',
|
'mode/identity.js',
|
||||||
'mode/realtime.js',
|
'mode/tafang.js',
|
||||||
'mode/stone.js',
|
'mode/stone.js',
|
||||||
'mode/story.js',
|
'mode/brawl.js',
|
||||||
'mode/versus.js',
|
'mode/versus.js',
|
||||||
'mode/connect.js',
|
'mode/connect.js',
|
||||||
'extension/character/extension.js',
|
'extension/character/extension.js',
|
||||||
|
|
Before Width: | Height: | Size: 97 KiB |
Before Width: | Height: | Size: 105 KiB |
Before Width: | Height: | Size: 15 KiB |
Before Width: | Height: | Size: 13 KiB |
Before Width: | Height: | Size: 36 KiB |
Before Width: | Height: | Size: 22 KiB |
Before Width: | Height: | Size: 23 KiB |
Before Width: | Height: | Size: 96 KiB |
Before Width: | Height: | Size: 135 KiB |
Before Width: | Height: | Size: 73 KiB |
Before Width: | Height: | Size: 61 KiB |
Before Width: | Height: | Size: 56 KiB |
Before Width: | Height: | Size: 85 KiB |
Before Width: | Height: | Size: 68 KiB |
Before Width: | Height: | Size: 150 KiB |
Before Width: | Height: | Size: 130 KiB |
Before Width: | Height: | Size: 60 KiB |
Before Width: | Height: | Size: 63 KiB |
Before Width: | Height: | Size: 61 KiB |
Before Width: | Height: | Size: 113 KiB |
Before Width: | Height: | Size: 114 KiB |
Before Width: | Height: | Size: 74 KiB |
Before Width: | Height: | Size: 64 KiB |
Before Width: | Height: | Size: 178 KiB |
Before Width: | Height: | Size: 146 KiB |
Before Width: | Height: | Size: 94 KiB |
Before Width: | Height: | Size: 88 KiB |
Before Width: | Height: | Size: 59 KiB |
Before Width: | Height: | Size: 136 KiB |
Before Width: | Height: | Size: 85 KiB |
Before Width: | Height: | Size: 78 KiB |
Before Width: | Height: | Size: 120 KiB |
Before Width: | Height: | Size: 122 KiB |
Before Width: | Height: | Size: 72 KiB |
Before Width: | Height: | Size: 98 KiB |
Before Width: | Height: | Size: 138 KiB |
Before Width: | Height: | Size: 93 KiB |
Before Width: | Height: | Size: 60 KiB |
Before Width: | Height: | Size: 144 KiB |
Before Width: | Height: | Size: 87 KiB |
Before Width: | Height: | Size: 157 KiB |
Before Width: | Height: | Size: 152 KiB |
Before Width: | Height: | Size: 51 KiB |
Before Width: | Height: | Size: 102 KiB |
Before Width: | Height: | Size: 139 KiB |
Before Width: | Height: | Size: 62 KiB |
Before Width: | Height: | Size: 61 KiB |
Before Width: | Height: | Size: 95 KiB |
Before Width: | Height: | Size: 90 KiB |
Before Width: | Height: | Size: 112 KiB |
Before Width: | Height: | Size: 101 KiB |
Before Width: | Height: | Size: 100 KiB |
Before Width: | Height: | Size: 128 KiB |
Before Width: | Height: | Size: 114 KiB |
Before Width: | Height: | Size: 106 KiB |
Before Width: | Height: | Size: 111 KiB |
Before Width: | Height: | Size: 107 KiB |
Before Width: | Height: | Size: 112 KiB |
Before Width: | Height: | Size: 62 KiB |
Before Width: | Height: | Size: 121 KiB |
Before Width: | Height: | Size: 104 KiB |
Before Width: | Height: | Size: 72 KiB |
Before Width: | Height: | Size: 64 KiB |
Before Width: | Height: | Size: 122 KiB |
Before Width: | Height: | Size: 117 KiB |
Before Width: | Height: | Size: 64 KiB |
Before Width: | Height: | Size: 145 KiB |
Before Width: | Height: | Size: 81 KiB |
Before Width: | Height: | Size: 77 KiB |
Before Width: | Height: | Size: 135 KiB |
Before Width: | Height: | Size: 152 KiB |
Before Width: | Height: | Size: 64 KiB |
Before Width: | Height: | Size: 138 KiB |
Before Width: | Height: | Size: 82 KiB |
Before Width: | Height: | Size: 60 KiB |
Before Width: | Height: | Size: 98 KiB |
Before Width: | Height: | Size: 61 KiB |
Before Width: | Height: | Size: 72 KiB |
Before Width: | Height: | Size: 137 KiB |
Before Width: | Height: | Size: 57 KiB |
Before Width: | Height: | Size: 53 KiB |
Before Width: | Height: | Size: 151 KiB |
Before Width: | Height: | Size: 73 KiB |
Before Width: | Height: | Size: 122 KiB |
Before Width: | Height: | Size: 114 KiB |
Before Width: | Height: | Size: 62 KiB |
Before Width: | Height: | Size: 116 KiB |
Before Width: | Height: | Size: 102 KiB |
Before Width: | Height: | Size: 175 KiB |
Before Width: | Height: | Size: 114 KiB |
Before Width: | Height: | Size: 88 KiB |
Before Width: | Height: | Size: 117 KiB |