32
card/swd.js
|
@ -1,5 +1,29 @@
|
|||
card.swd={
|
||||
card:{
|
||||
// yuchanqian:{
|
||||
// fullskin:true,
|
||||
// },
|
||||
// yuchankun:{
|
||||
// fullskin:true,
|
||||
// },
|
||||
// yuchanzhen:{
|
||||
// fullskin:true,
|
||||
// },
|
||||
// yuchanxun:{
|
||||
// fullskin:true,
|
||||
// },
|
||||
// yuchankan:{
|
||||
// fullskin:true,
|
||||
// },
|
||||
// yuchanli:{
|
||||
// fullskin:true,
|
||||
// },
|
||||
// yuchangen:{
|
||||
// fullskin:true,
|
||||
// },
|
||||
// yuchandui:{
|
||||
// fullskin:true,
|
||||
// },
|
||||
mujiaren:{
|
||||
fullskin:true,
|
||||
enable:true,
|
||||
|
@ -3895,6 +3919,14 @@ card.swd={
|
|||
jiguan:0.45
|
||||
},
|
||||
translate:{
|
||||
yuchanqian:'乾玉蝉',
|
||||
yuchankun:'坤玉蝉',
|
||||
yuchanzhen:'震玉蝉',
|
||||
yuchanxun:'巽玉蝉',
|
||||
yuchankan:'坎玉蝉',
|
||||
yuchanli:'离玉蝉',
|
||||
yuchangen:'艮玉蝉',
|
||||
yuchandui:'兑玉蝉',
|
||||
shuchui:'鼠槌',
|
||||
shuchui_info:'出牌阶段限一次,你可以指定一名攻击范围内的角色,依次将手牌中的所有杀对该角色使用,杀每造成一次伤害你摸一张牌(最多使用3张杀)',
|
||||
zhiluxiaohu:'指路小狐',
|
||||
|
|
|
@ -26,6 +26,16 @@ character.xianjian={
|
|||
pal_liumengli:['female','wei',3,['tianxian','runxin','zhimeng']],
|
||||
pal_murongziying:['male','wei',4,['xuanning','poyun','qianfang']],
|
||||
pal_xuanxiao:['male','wei',4,['xuanyan','ningbin','xfenxin']],
|
||||
|
||||
pal_jiangyunfan:['male','wei',4,[]],
|
||||
pal_tangyurou:['male','wei',4,[]],
|
||||
pal_longyou:['male','wei',4,[]],
|
||||
pal_xiaoman:['male','wei',4,[]],
|
||||
|
||||
pal_xiahoujinxuan:['male','wei',4,[]],
|
||||
pal_muchanglan:['male','wei',4,[]],
|
||||
pal_xia:['male','wei',4,[]],
|
||||
pal_jiangcheng:['male','wei',4,[]],
|
||||
},
|
||||
skill:{
|
||||
sheling:{
|
||||
|
@ -1868,6 +1878,16 @@ character.xianjian={
|
|||
}
|
||||
},
|
||||
translate:{
|
||||
pal_xiahoujinxuan:'夏侯瑾轩',
|
||||
pal_muchanglan:'暮菖兰',
|
||||
pal_xia:'瑕',
|
||||
pal_jiangcheng:'姜承',
|
||||
|
||||
pal_jiangyunfan:'姜云凡',
|
||||
pal_tangyurou:'唐雨柔',
|
||||
pal_longyou:'龙幽',
|
||||
pal_xiaoman:'小蛮',
|
||||
|
||||
pal_wangxiaohu:'王小虎',
|
||||
pal_sumei:'苏媚',
|
||||
pal_shenqishuang:'沈欺霜',
|
||||
|
|
|
@ -170,6 +170,14 @@ window.noname_asset_list=[
|
|||
'image/card/yinyueqiang.png',
|
||||
'image/card/yiyi.png',
|
||||
'image/card/yuanjiao.png',
|
||||
'image/card/yuchanqian.png',
|
||||
'image/card/yuchankun.png',
|
||||
'image/card/yuchanzhen.png',
|
||||
'image/card/yuchanxun.png',
|
||||
'image/card/yuchankan.png',
|
||||
'image/card/yuchanli.png',
|
||||
'image/card/yuchangen.png',
|
||||
'image/card/yuchandui.png',
|
||||
'image/card/yuxi.png',
|
||||
'image/card/yuansuhuimie.png',
|
||||
'image/card/yufulu.png',
|
||||
|
@ -415,22 +423,30 @@ window.noname_asset_list=[
|
|||
'image/character/ow_ana.jpg',
|
||||
'image/character/pal_changqing.jpg',
|
||||
'image/character/pal_hanlingsha.jpg',
|
||||
'image/character/pal_jiangcheng.jpg',
|
||||
'image/character/pal_jiangyunfan.jpg',
|
||||
'image/character/pal_jingtian.jpg',
|
||||
'image/character/pal_leiyuange.jpg',
|
||||
'image/character/pal_linyueru.jpg',
|
||||
'image/character/pal_liumengli.jpg',
|
||||
'image/character/pal_longkui.jpg',
|
||||
'image/character/pal_longkuigui.jpg',
|
||||
'image/character/pal_longyou.jpg',
|
||||
'image/character/pal_lixiaoyao.jpg',
|
||||
'image/character/pal_muchanglan.jpg',
|
||||
'image/character/pal_murongziying.jpg',
|
||||
'image/character/pal_nangonghuang.jpg',
|
||||
'image/character/pal_shenqishuang.jpg',
|
||||
'image/character/pal_sumei.jpg',
|
||||
'image/character/pal_tangyurou.jpg',
|
||||
'image/character/pal_wangxiaohu.jpg',
|
||||
'image/character/pal_wangpengxu.jpg',
|
||||
'image/character/pal_wenhui.jpg',
|
||||
'image/character/pal_xuanxiao.jpg',
|
||||
'image/character/pal_xuejian.jpg',
|
||||
'image/character/pal_xia.jpg',
|
||||
'image/character/pal_xiahoujinxuan.jpg',
|
||||
'image/character/pal_xiaoman.jpg',
|
||||
'image/character/pal_xingxuan.jpg',
|
||||
'image/character/pal_yuntianhe.jpg',
|
||||
'image/character/pal_zhaoliner.jpg',
|
||||
|
|
41
game/game.js
|
@ -3098,7 +3098,43 @@
|
|||
},
|
||||
brawl:{
|
||||
name:'乱斗',
|
||||
config:{}
|
||||
config:{
|
||||
duzhansanguo:{
|
||||
name:'毒战三国',
|
||||
init:true,
|
||||
frequent:true
|
||||
},
|
||||
daozhiyueying:{
|
||||
name:'导师月英',
|
||||
init:true,
|
||||
frequent:true
|
||||
},
|
||||
weiwoduzun:{
|
||||
name:'唯我独尊',
|
||||
init:true,
|
||||
frequent:true
|
||||
},
|
||||
tongxingzhizheng:{
|
||||
name:'同姓之争',
|
||||
init:true,
|
||||
frequent:true
|
||||
},
|
||||
tongqueduopao:{
|
||||
name:'铜雀夺袍',
|
||||
init:true,
|
||||
frequent:true
|
||||
},
|
||||
tongjiangmoshi:{
|
||||
name:'同将模式',
|
||||
init:true,
|
||||
frequent:true
|
||||
},
|
||||
scene:{
|
||||
name:'创建场景',
|
||||
init:true,
|
||||
frequent:true
|
||||
}
|
||||
}
|
||||
},
|
||||
story:{
|
||||
name:'群侠',
|
||||
|
@ -4090,6 +4126,9 @@
|
|||
get[i]=lib.init.eval(mode[lib.config.mode].get[i]);
|
||||
}
|
||||
lib.init.start=mode[lib.config.mode].start;
|
||||
if(typeof mode[lib.config.mode].init=='function'){
|
||||
mode[lib.config.mode].init();
|
||||
}
|
||||
if(game.onwash){
|
||||
lib.onwash.push(game.onwash);
|
||||
delete game.onwash;
|
||||
|
|
|
@ -28,5 +28,6 @@ window.noname_update={
|
|||
// 'character/hearth.js',
|
||||
// 'mode/boss.js',
|
||||
// 'mode/versus.js',
|
||||
// 'mode/brawl.js',
|
||||
// 'extension/boss/extension.js',
|
||||
// 'layout/mode/boss.css',
|
||||
|
|
After Width: | Height: | Size: 46 KiB |
After Width: | Height: | Size: 47 KiB |
After Width: | Height: | Size: 47 KiB |
After Width: | Height: | Size: 47 KiB |
After Width: | Height: | Size: 47 KiB |
After Width: | Height: | Size: 48 KiB |
After Width: | Height: | Size: 47 KiB |
After Width: | Height: | Size: 47 KiB |
After Width: | Height: | Size: 48 KiB |
After Width: | Height: | Size: 91 KiB |
After Width: | Height: | Size: 117 KiB |
After Width: | Height: | Size: 170 KiB |
After Width: | Height: | Size: 97 KiB |
After Width: | Height: | Size: 65 KiB |
After Width: | Height: | Size: 94 KiB |
After Width: | Height: | Size: 179 KiB |
|
@ -167,6 +167,7 @@ mode.brawl={
|
|||
}
|
||||
var sceneNode;
|
||||
for(var i in lib.brawl){
|
||||
if(get.config(i)===false) continue;
|
||||
if(i=='scene'){
|
||||
sceneNode=createNode(i);
|
||||
}
|
||||
|
|