Merge pull request #637 from PZ157/PR-Branch

优化【称象】ai
This commit is contained in:
Spmario233 2023-11-16 22:31:55 +08:00 committed by GitHub
commit f9c4279c96
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GPG Key ID: 4AEE18F83AFDEB23
9 changed files with 65 additions and 52 deletions

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@ -1531,7 +1531,7 @@ game.import('card',function(lib,game,ui,get,ai,_status){
target:target,
card:card
})) return;
if(get.tag(card,'natureDamage')) return 'zerotarget';
if(get.tag(card,'natureDamage')) return 'zeroplayertarget';
if(card.name=='tiesuo'){
return [0,0];
}

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@ -2216,7 +2216,7 @@ game.import('card',function(lib,game,ui,get,ai,_status){
ai:{
effect:{
target:function(card,player,target){
if(target.hasSkillTag('unequip2')) return;
if(typeof card!=='object'||target.hasSkillTag('unequip2')) return;
if(player.hasSkillTag('unequip',false,{
name:card?card.name:null,
target:target,
@ -2226,7 +2226,7 @@ game.import('card',function(lib,game,ui,get,ai,_status){
target:target,
card:card
})) return;
if(card.name=='sha'&&get.color(card)=='black') return 'zerotarget';
if(card.name=='sha'&&get.color(card)=='black') return 'zeroplayertarget';
}
}
}

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@ -594,46 +594,43 @@ game.import('card',function(lib,game,ui,get,ai,_status){
ai:{
effect:{
player:function(card,player,target){
if(typeof card!='object'||!target||get.name(card)!='sha'&&(get.type(card)!='trick'||(get.color(card)!='black'&&!get.tag(card,'damage')))) return;
var info=get.info(card);
var targets=[];
if(typeof card!=='object'||!target||get.name(card)!=='sha'&&(get.type(card)!=='trick'||get.color(card)!=='black'&&!get.tag(card,'damage'))) return;
if(!target.hasSkill('heiguangkai_skill')||target.hasSkillTag('unequip2')||player.hasSkillTag('unequip',false,{
name:card?card.name:null,
target:target,
card:card,
})||player.hasSkillTag('unequip_ai',false,{
name:card?card.name:null,
target:target,
card:card,
})) return;
let targets=[],evt=_status.event.getParent('useCard');
targets.addArray(ui.selected.targets);
var evt=_status.event.getParent('useCard');
if(evt&&evt.card==card) targets.addArray(evt.targets);
if(targets.length){
if(!targets.contains(target)){
if(target.hasSkill('heiguangkai_skill')&&!target.hasSkillTag('unequip2')&&!player.hasSkillTag('unequip',false,{
name:card?card.name:null,
target:target,
card:card,
})&&!player.hasSkillTag('unequip_ai',false,{
name:card?card.name:null,
target:target,
card:card,
})) return 'zerotarget';
}
else{
if(targets.length>1) return;
if(info.selectTarget!=-1&&targets[0].hasSkill('heiguangkai_skill')&&!targets[0].hasSkillTag('unequip2')&&!player.hasSkillTag('unequip',false,{
name:card?card.name:null,
target:targets[0],
card:card,
})&&!player.hasSkillTag('unequip_ai',false,{
name:card?card.name:null,
target:targets[0],
card:card,
})) return 'zerotarget';
}
if(targets.length>1||!targets.includes(target)) return 'zeroplayertarget';
return;
}
if(target.hasSkill('heiguangkai_skill')&&!target.hasSkillTag('unequip2')&&!player.hasSkillTag('unequip',false,{
name:card?card.name:null,
target:target,
card:card,
})&&!player.hasSkillTag('unequip_ai',false,{
name:card?card.name:null,
target:target,
card:card,
})) return [1,0,0.7,0];
let info=get.info(card);
if(!info||info.notarget||!info.filterTarget) return;
let range,select=get.copy(info.selectTarget),filter;
if(select===undefined) range=[1,1];
else if(typeof select==='number') range=[select,select];
else if(get.itemtype(select)==='select') range=select;
else if(typeof select==='function') range=select(card,player);
if(info.singleCard) range=[1,1];
game.checkMod(card,player,range,'selectTarget',player);
if(range[1]<-1) range=[1, 1];
else if(range[0]<0){
if(info.filterTarget===true) filter=game.players.length;
else filter=game.countPlayer(current=>{
return info.filterTarget(card,player,current);
});
range=[filter,filter];
}
if(!range) return;
if(range[0]>1&&range[1]>1) return 'zeroplayertarget';
return [1,0,0.7,0];
},
},
},

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@ -841,15 +841,17 @@ game.import('card',function(lib,game,ui,get,ai,_status){
nothunder:true,
effect:{
target:function(card,player,target,current){
if(target.hasSkillTag('unequip2')) return;
if(player.hasSkillTag('unequip',false,{
name:card?card.name:null,
target:player,
card:card
})||player.hasSkillTag('unequip_ai',false,{
name:card?card.name:null,
target:target,
card:card
})) return;
if(get.tag(card,'natureDamage')) return 'zerotarget';
if(card.name=='tiesuo'){
return [0,0];
}
if(card.name=='tiesuo'||get.tag(card,'natureDamage')) return 'zeroplayertarget';
}
}
}

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@ -12941,7 +12941,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
ai:{
effect:{
target:function(card,player,target){
if(target.hasSkillTag('unequip2')) return;
if(typeof card!=='object'||target.hasSkillTag('unequip2')) return;
if(player.hasSkillTag('unequip',false,{
name:card?card.name:null,
target:player,
@ -12951,7 +12951,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
target:player,
card:card
})) return;
if(card.name=='sha'&&['spade','club','heart'].contains(get.suit(card))) return 'zerotarget';
if(card.name=='sha'&&['spade','club','heart'].contains(get.suit(card))) return 'zeroplayertarget';
},
},
},

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@ -949,7 +949,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
ai:{
effect:{
target:function(card,player,target){
if(card.name==='sha'&&!game.hasNature(card)&&target.hasEmptySlot(2)) return 'zeroplayertarget';
if(card.name==='sha'&&game.hasNature(card)&&target.hasEmptySlot(2)) return 'zeroplayertarget';
if(get.subtype(card)=='equip2'&&target.isEmpty(2)) return [0.6,-0.8];
}
}

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@ -5529,7 +5529,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
ai:{
effect:{
target:function(card,player,target,current,isLink){
if(isLink||!player.isPhaseUsing()) return;
if(isLink||typeof card!=='object'||!player.isPhaseUsing()) return;
var num;
var evt=_status.event.getParent('useCard'),evt2=_status.event.getParent('phaseUse');
if(evt.card==card){
@ -5541,8 +5541,17 @@ game.import('character',function(lib,game,ui,get,ai,_status){
return evt.getParent('phaseUse')==evt2;
}).length;
if(num<0||num>1) return;
if(num==0&&get.tag(card,'damage')) return 'zerotarget';
if(num==1&&get.color(card)=='black') return 'zeroplayertarget';
if(num===0&&get.tag(card,'damage')){
if(target.hasSkillTag('filterDamage',null,{
player:player,
card:card
})||!player.hasSkillTag('damageBonus',true,{
target:target,
card:card
})) return 'zerotarget';
return [0.5,0,0.5,0];
}
if(num===1&&get.color(card)=='black') return 'zeroplayertarget';
},
},
},

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@ -13712,11 +13712,11 @@ game.import('character',function(lib,game,ui,get,ai,_status){
effect:{
target:function(card,player,target){
if(typeof card=='object'&&target.storage.gx_chongyingshenfu_effect&&target.getStorage('gx_chongyingshenfu_effect').includes(card.name)&&!target.hasSkillTag('unequip2')&&
get.itemtype(player)!=='player'||!player.hasSkillTag('jueqing',false,target)&&!player.hasSkillTag('unequip',false,{
(get.itemtype(player)!=='player'||!player.hasSkillTag('jueqing',false,target)&&!player.hasSkillTag('unequip',false,{
name:card.name,
target:target,
card:card,
})){
}))){
if(player&&player.hasSkillTag('damageBonus',true,{
target:target,
card:card

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@ -13248,7 +13248,12 @@ game.import('character',function(lib,game,ui,get,ai,_status){
});
next.set('maxNum',event.name=='oldchengxiang'?12:13);
next.set('ai',function(button){
return get.value(button.link,_status.event.player);
let player=_status.event.player,name=get.name(button.link),val=get.value(button.link,player);
if(name==='tao') return val + 2*Math.min(3,1+player.getDamagedHp());
if(name==='jiu'&&player.hp<3) return val + 2*(2.8-player.hp);
if(name==='wuxie'&&player.countCards('j')&&!player.hasWuxie()) return val + 5;
if(player.hp>1&&player.hasSkill('renxin')&&player.hasFriend()&&get.type(button.link)==='equip') return val + 4;
return val;
});
"step 2"
if(result.bool&&result.links){