feat: add copy constructor.
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e24b14b676
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f5aba85f22
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@ -15,6 +15,11 @@ export class Button extends HTMLDivElement {
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*/
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// @ts-ignore
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constructor(item, type, position, noClick, button) {
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if (item instanceof Button) {
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const other = item;
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// @ts-ignore
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[item, type, position, noClick, button] = other._args;
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}
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if (typeof type == 'function') button = type(item, type, position, noClick, button);
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else if (ui.create.buttonPresets[type]) button = ui.create.buttonPresets[type](item, type, position, noClick, button);
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if (button) {
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@ -25,6 +30,8 @@ export class Button extends HTMLDivElement {
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const intro = button.querySelector('.intro');
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if (intro) intro.remove();
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}
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// @ts-ignore
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button._args = [item, type, position, noClick, button];
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return button;
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} else {
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console.error([item, type, position, noClick, button]);
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@ -13,6 +13,11 @@ export class Card extends HTMLDivElement {
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*/
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// @ts-ignore
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constructor(position, info, noclick) {
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if (position instanceof Card) {
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const other = position;
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// @ts-ignore
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[position, info, noclick] = other._args;
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}
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/**
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* @type {this}
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*/
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@ -20,6 +25,8 @@ export class Card extends HTMLDivElement {
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const card = ui.create.div('.card', position);
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Object.setPrototypeOf(card, Card.prototype);
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card.build(info, noclick);
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// @ts-ignore
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card._args = [position, info, noclick];
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return card;
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}
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build(info, noclick) {
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@ -8,9 +8,10 @@ import { GNC as gnc } from '../../gnc/index.js';
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export class Client {
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/**
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* @param {import('../index.js').NodeWS | InstanceType<typeof import('ws').WebSocket>} ws
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* @param {import('../index.js').NodeWS | InstanceType<typeof import('ws').WebSocket> | Client} ws
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*/
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constructor(ws) {
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if (ws instanceof Client) throw new Error('Client cannot copy.')
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this.ws = ws;
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/**
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* @type { string }
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@ -8,9 +8,15 @@ import { GNC as gnc } from '../../gnc/index.js';
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export class Control extends HTMLDivElement {
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// @ts-ignore
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constructor() {
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constructor(...args) {
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if (args[0] instanceof Control) {
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const other = args[0];
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// @ts-ignore
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args = other._args;
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}
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const nc = !ui.control.querySelector('div:not(.removing):not(.stayleft)');
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const controls = Array.isArray(arguments[0]) ? arguments[0] : Array.from(arguments);
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const controls = Array.isArray(args[0]) ? args[0] : args;
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/**
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* @type {this}
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*/
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@ -54,6 +60,8 @@ export class Control extends HTMLDivElement {
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}
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ui.updatec();
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// @ts-ignore
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control._args = args;
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return control;
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}
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open() {
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@ -7,7 +7,13 @@ import { UI as ui } from '../../ui/index.js';
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export class Dialog extends HTMLDivElement {
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// @ts-ignore
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constructor() {
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constructor(...args) {
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if (args[0] instanceof Dialog) {
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const other = args[0];
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// @ts-ignore
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args = other._args;
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}
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let hidden = false;
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let noTouchScroll = false;
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let forceButton = false;
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@ -21,7 +27,7 @@ export class Dialog extends HTMLDivElement {
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dialog.bar1 = ui.create.div('.bar.top', dialog);
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dialog.bar2 = ui.create.div('.bar.bottom', dialog);
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dialog.buttons = [];
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Array.from(arguments).forEach(argument => {
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Array.from(args).forEach(argument => {
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if (typeof argument == 'boolean') dialog.static = argument;
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else if (argument == 'hidden') hidden = true;
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else if (argument == 'notouchscroll') noTouchScroll = true;
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@ -42,6 +48,8 @@ export class Dialog extends HTMLDivElement {
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dialog.forcebutton = true;
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dialog.classList.add('forcebutton');
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}
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// @ts-ignore
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dialog._args = args;
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return dialog;
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}
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add(item, noclick, zoom) {
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@ -10,15 +10,21 @@ export class GameEvent {
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/** @type { GameEventPromise } */
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#promise;
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/**
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* @param {string} [name]
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* @param {string | GameEvent} [name]
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* @param {false} [trigger]
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*/
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constructor(name, trigger) {
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if (name instanceof GameEvent) {
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const other = name;
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[name, trigger] = other.__args;
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}
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if (typeof name == 'string') {
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this.name = name;
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const gameEvent = get.event();
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if (gameEvent) {
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const type = `onNext${name[0].toUpperCase()}${name.slice(1)}`;
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// @ts-ignore
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if (gameEvent.hasHandler(type)) this.pushHandler(...gameEvent.getHandler(type));
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}
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game.globalEventHandlers.addHandlerToEvent(this);
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@ -50,6 +56,7 @@ export class GameEvent {
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**/
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this.resolve = null;
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if (trigger !== false && !game.online) this._triggered = 0;
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this.__args = [name, trigger];
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}
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static initialGameEvent() {
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return new GameEvent().finish().toPromise();
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@ -37,9 +37,15 @@ export class GameEventPromise extends Promise {
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}
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#event;
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/**
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* @param { GameEvent } event
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* @param { GameEvent | GameEventPromise } arg
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*/
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constructor(event) {
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constructor(arg) {
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if (arg instanceof GameEventPromise)
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throw new Error("GameEventPromise cannot copy.")
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/**
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* @type {GameEvent}
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*/
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const event = arg;
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super(resolve => {
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// 设置为异步事件
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event.async = true;
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@ -8,10 +8,10 @@ import { GNC as gnc } from '../../gnc/index.js';
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export class NodeWS {
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/**
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* @param {string} id
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* @param {string | NodeWS} id
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*/
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constructor(id) {
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this.wsid = id;
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this.wsid = (id instanceof NodeWS) ? id.wsid : id;
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}
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send(message) {
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game.send('server', 'send', this.wsid, message);
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@ -12,6 +12,11 @@ export class Player extends HTMLDivElement {
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*/
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// @ts-ignore
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constructor(position, noclick) {
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if (position instanceof Player) {
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const other = position;
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[position, noclick] = other._args;
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}
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/**
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* @type {this}
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*/
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@ -19,6 +24,8 @@ export class Player extends HTMLDivElement {
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const player = ui.create.div('.player', position);
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Object.setPrototypeOf(player, Player.prototype);
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player.build(noclick);
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// @ts-ignore
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player._args = [position, noclick];
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return player;
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}
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/**
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@ -13,6 +13,11 @@ export class VCard {
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* @param { string } [nature]
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*/
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constructor(suitOrCard, numberOrCards, name, nature) {
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if (suitOrCard instanceof VCard) {
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const other = suitOrCard;
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[suitOrCard, numberOrCards, name, nature] = other._args;
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}
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if (Array.isArray(suitOrCard)) {
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/**
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* @type {string}
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@ -91,6 +96,8 @@ export class VCard {
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if (typeof nature == 'string') this.nature = nature;
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if (!this.storage) this.storage = {};
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if (!this.cards) this.cards = [];
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this._args = [suitOrCard, numberOrCards, name, nature];
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}
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sameSuitAs(card) {
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return get.suit(this) == get.suit(card);
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