move ui.updateRoundNumber

This commit is contained in:
Spmario233 2023-10-26 22:52:31 +08:00
parent ade93d5fe3
commit f5584b832a
1 changed files with 3 additions and 3 deletions

View File

@ -42238,8 +42238,8 @@
game.broadcastAll((roundNumber,pileTop)=>{ game.broadcastAll((roundNumber,pileTop)=>{
if(game.roundNumber!=roundNumber) game.roundNumber=roundNumber; if(game.roundNumber!=roundNumber) game.roundNumber=roundNumber;
if(_status.pileTop!=pileTop) _status.pileTop=pileTop; if(_status.pileTop!=pileTop) _status.pileTop=pileTop;
ui.updateRoundNumber(roundNumber);
},game.roundNumber,ui.cardPile.firstChild); },game.roundNumber,ui.cardPile.firstChild);
ui.updateRoundNumber();
}, },
asyncDraw:(players,num,drawDeck,bottom)=>players.forEach((value,index)=>{ asyncDraw:(players,num,drawDeck,bottom)=>players.forEach((value,index)=>{
let num2=1; let num2=1;
@ -57931,9 +57931,9 @@
].join(''))); ].join('')));
} }
}, },
updateRoundNumber:()=>game.broadcastAll((roundNumber,cardPileNumber)=>{ updateRoundNumber:(cardPileNumber)=>{
if(ui.cardPileNumber) ui.cardPileNumber.innerHTML=`${roundNumber}轮 剩余牌: ${cardPileNumber}`; if(ui.cardPileNumber) ui.cardPileNumber.innerHTML=`${roundNumber}轮 剩余牌: ${cardPileNumber}`;
},game.roundNumber,ui.cardPile.childElementCount) },
}; };
const get={ const get={
/** /**