minor fix
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@ -17,7 +17,7 @@ const skills = {
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.reduce((sum, i) => sum + target.countEmptySlot(i), 0)
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)
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return false;
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const evt = event.getl(player);
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const evt = event.getl(target);
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return evt && evt.player == target && (evt.es || []).length;
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},
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forced: true,
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