1.9.6.1
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@ -2898,6 +2898,7 @@ character.hearth={
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return true;
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},
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content:function(){
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'step 0'
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player.hp=Math.min(player.storage.chongsheng,player.maxHp);
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player.discard(player.get('hej'));
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player.draw(player.storage.chongsheng);
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@ -2905,7 +2906,9 @@ character.hearth={
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if(player.storage.chongsheng<=0){
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player.unmarkSkill('chongsheng');
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}
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'step 1'
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if(player.isLinked()) player.link();
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'step 2'
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if(player.isTurnedOver()) player.turnOver();
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player.syncStorage('chongsheng');
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},
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@ -5,7 +5,7 @@ character.old={
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xushu:['male','shu',3,['wuyan','jujian']],
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fazheng:['male','shu',3,['enyuan','xuanhuo']],
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liru:['male','qun',3,['juece','mieji','fencheng']],
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yujin:['male','wei',4,['jieyue']],
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yujin:['male','wei',4,['yizhong']],
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lusu:['male','wu',3,['haoshi','dimeng']],
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yuanshao:['male','qun',4,['luanji','xueyi'],['zhu']],
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old_zhonghui:['male','wei',3,['zzhenggong','zquanji','zbaijiang']],
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@ -134,11 +134,13 @@ window.characterRank={
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'pal_wangpengxu',
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'yxs_luobinhan',
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'hs_alleria',
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'pal_wenhui',
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'gjqt_xunfang',
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'old_wangyi',
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're_lusu',
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],
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am:[
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'swd_duanmeng',
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'pal_wenhui',
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'gjqt_xunfang',
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'ow_shibing',
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'sunziliufang',
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'hs_blingtron',
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@ -235,6 +237,7 @@ window.characterRank={
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'yxs_zhaoyong',
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'yxs_yangguang',
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'litong',
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'old_quancong',
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'mizhu',
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'hs_hallazeal',
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'liuyu',
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@ -279,6 +282,7 @@ window.characterRank={
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'swd_zhiyin',
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're_machao',
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'yuanshao',
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're_yuanshao',
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'hs_waleera',
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'gjqt_yinqianshang',
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'gjqt_hongyu',
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@ -356,9 +360,12 @@ window.characterRank={
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'hanba',
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'pal_lixiaoyao',
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'sunjian',
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'pangtong',
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],
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b:[
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'caochun',
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'old_zhuran',
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'old_lingtong',
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'sp_pangde',
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'sp_jiaxu',
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'sp_liubei',
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@ -429,7 +436,6 @@ window.characterRank={
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'wuyi',
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'hanhaoshihuan',
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'caoxiu',
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'zhuzhi',
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'zhangyi',
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'yxs_baosi',
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'lingju',
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@ -438,9 +444,12 @@ window.characterRank={
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'hs_yogg',
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'diy_feishi',
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'yxs_lvzhi',
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'madai',
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],
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bm:[
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'yxs_tangbohu',
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'zhuzhi',
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'old_caozhen',
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'tadun',
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'guohuai',
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'sunluban',
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@ -450,7 +459,6 @@ window.characterRank={
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'dingfeng',
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'mayunlu',
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'yxs_mingchenghuanghou',
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'pangtong',
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'yxs_libai',
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'sp_zhugeliang',
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'shen_guanyu',
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@ -475,7 +483,6 @@ window.characterRank={
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'diy_lukang',
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'old_zhonghui',
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'xusheng',
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'madai',
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'liru',
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're_zhangfei',
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'yxs_goujian',
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@ -487,7 +494,9 @@ window.characterRank={
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'xiahouyuan',
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],
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c:[
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'huaxiong',
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'old_xusheng',
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'old_caoxiu',
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'old_madai',
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'liaohua',
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'zhaoyun',
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'machao',
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@ -500,6 +509,7 @@ window.characterRank={
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],
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d:[
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'menghuo',
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'huaxiong',
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'panfeng',
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'zhoucang',
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'guanyu',
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@ -511,5 +521,6 @@ window.characterRank={
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'gongsunzan',
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'pangde',
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'zhangfei',
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'old_huaxiong',
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],
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};
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@ -3586,7 +3586,9 @@ character.yijiang={
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return player.canUse(player.storage.taoxi,target);
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},
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selectTarget:function(){
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return get.select(get.info(_status.event.player.storage.taoxi).selectTarget);
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var info=get.info(_status.event.player.storage.taoxi);
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if(info.notarget) return -1;
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return get.select(info.selectTarget);
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},
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multitarget:true,
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multiline:true,
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@ -3627,10 +3629,8 @@ character.yijiang={
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return player.storage.taoxi?true:false;
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},
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content:function(){
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if(get.owner(player.storage.taoxi)==player.storage.taoxi2&&player.num('he')){
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game.log(player,'发动了','【讨袭】');
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player.popup('taoxi');
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player.chooseToDiscard('he',true);
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if(get.owner(player.storage.taoxi)==player.storage.taoxi2){
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player.loseHp();
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}
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delete player.storage.taoxi;
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delete player.storage.taoxi2;
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@ -7694,7 +7694,7 @@ character.yijiang={
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taoxi:'讨袭',
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taoxi2:'讨袭',
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taoxi3:'讨袭',
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taoxi_info:'出牌阶段限一次,你使用牌指定一名其他角色为唯一目标后,你可以亮出其一张手牌直到回合结束,并且你可以于此回合内将此牌如手牌般使用。回合结束时,若该角色未失去此手牌,则你须弃置一张牌',
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taoxi_info:'出牌阶段限一次,当你使用牌指定一名其他角色为唯一目标后,你可以亮出其一张手牌直到回合结束,并且你可以于此回合内将此牌如手牌般使用。回合结束时,若该角色未失去此手牌,则你失去1点体力',
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huituo:'恢拓',
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huituo_info:'每当你受到伤害后,你可以令一名角色进行一次判定,若结果为红色,该角色回复1点体力;若结果为黑色,该角色摸X张牌(X为此次伤害的伤害数)',
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mingjian:'明鉴',
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@ -1,24 +1,17 @@
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window.noname_update={
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version:'1.9.6',
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update:'1.9.5.2',
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version:'1.9.6.1',
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update:'1.9.6',
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changeLog:[
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'武将修改',
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'bug修复',
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],
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files:[
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'game/game.js',
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'game/config.js',
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'game/package.js',
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'game/asset.js',
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'game/source.js',
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'character/*',
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'card/swd.js',
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'card/guozhan.js',
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'mode/tafang.js',
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'layout/newlayout/global.css',
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'layout/long/layout.css',
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'theme/woodden/style.css',
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'theme/music/style.css',
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// 'game/game.js',
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'character/hearth.js',
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'character/old.js',
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'character/rank.js',
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'character/yijiang.js',
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// 'card/swd.js',
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// 'mode/tafang.js',
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'theme/simple/style.css',
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]
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}
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Before Width: | Height: | Size: 88 KiB After Width: | Height: | Size: 35 KiB |
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Before Width: | Height: | Size: 35 KiB After Width: | Height: | Size: 82 KiB |
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Before Width: | Height: | Size: 34 KiB After Width: | Height: | Size: 34 KiB |
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@ -51,8 +51,8 @@ body{
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#arena.long .player.unseen2 .equips:not(*:empty){
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border-radius:4px;
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}
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#arena:not(.long_.mobile:not(.oldlayout) .player.unseen:not([data-position="0"]) .equips:not(*:empty)>.card,
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#arena:not(.long_:not(.mobile):not(.oldlayout) .player.unseen .equips:not(*:empty)>.card,
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#arena:not(.long).mobile:not(.oldlayout) .player.unseen:not([data-position="0"]) .equips:not(*:empty)>.card,
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#arena:not(.long):not(.mobile):not(.oldlayout) .player.unseen .equips:not(*:empty)>.card,
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#arena.long.mobile:not(.oldlayout) .player.unseen2:not([data-position="0"]) .equips:not(*:empty)>.card,
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#arena.long:not(.mobile):not(.oldlayout) .player.unseen2 .equips:not(*:empty)>.card{
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background: none !important;
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