From f3a87bed834162bdbcca6fbed440bf835375e3f7 Mon Sep 17 00:00:00 2001 From: libccy Date: Fri, 13 Nov 2015 09:43:16 +0800 Subject: [PATCH] 155 --- character/woods.js | 1 + game/game.js | 43 +- .../default/chess_mech_gongchengche.jpg | Bin 0 -> 24590 bytes .../default/chess_mech_gongchengzhui.jpg | Bin 43810 -> 0 bytes .../default/chess_mech_guangmingquan.jpg | Bin 0 -> 57249 bytes image/character/default/chess_mech_huopao.jpg | Bin 44471 -> 0 bytes .../character/default/chess_mech_jidiche.jpg | Bin 60486 -> 0 bytes .../default/chess_mech_jiguanren.jpg | Bin 0 -> 19152 bytes image/character/default/chess_mech_mutong.jpg | Bin 0 -> 105088 bytes .../default/chess_mech_nengliangqiu.jpg | Bin 0 -> 18943 bytes image/character/default/chess_mech_nuche.jpg | Bin 48787 -> 0 bytes .../default/chess_mech_shanggukanshou.jpg | Bin 0 -> 40649 bytes .../default/chess_mech_toushiche.jpg | Bin 45091 -> 21673 bytes .../default/chess_mech_tutengzhen.jpg | Bin 0 -> 86049 bytes .../default/chess_mech_weixingxianjing.jpg | Bin 0 -> 111848 bytes .../default/chess_mech_zhuangche.jpg | Bin 51994 -> 0 bytes mode/chess.js | 396 +++++++++++++++++- mode/versus.js | 106 ++++- play/weather.js | 2 +- 19 files changed, 503 insertions(+), 45 deletions(-) create mode 100644 image/character/default/chess_mech_gongchengche.jpg delete mode 100644 image/character/default/chess_mech_gongchengzhui.jpg create mode 100644 image/character/default/chess_mech_guangmingquan.jpg delete mode 100644 image/character/default/chess_mech_huopao.jpg delete mode 100644 image/character/default/chess_mech_jidiche.jpg create mode 100644 image/character/default/chess_mech_jiguanren.jpg create mode 100644 image/character/default/chess_mech_mutong.jpg create mode 100644 image/character/default/chess_mech_nengliangqiu.jpg delete mode 100644 image/character/default/chess_mech_nuche.jpg create mode 100644 image/character/default/chess_mech_shanggukanshou.jpg create mode 100644 image/character/default/chess_mech_tutengzhen.jpg create mode 100644 image/character/default/chess_mech_weixingxianjing.jpg delete mode 100644 image/character/default/chess_mech_zhuangche.jpg diff --git a/character/woods.js b/character/woods.js index d00a60e68..b5aa9e226 100755 --- a/character/woods.js +++ b/character/woods.js @@ -396,6 +396,7 @@ character.woods={ for(var i=0;i'+ '战斗中有君主出场时可招降敌将,成功率取决于敌将的稀有度、剩余体力值以及手牌数。成功后战斗立即结束且没有金钱奖励。每发动一次招降,无论成功还是失败,都会扣除10招募令
  • '+ '挑战武将会与该武将以及与其强度相近的武将进行战斗,敌方人数与我方出场人数相同,但不少于3。胜利后可通过招募令招募该武将
  • '+ - '竞技场:
    随机选择9名武将,每次派出1〜3名武将参战。战斗中阵亡的武将不能再次上场。

    战斗后武将进入疲劳状态,若立即再次出场则初始体力值-1。

    战斗中本方武将行动时可召唤后援,令一名未出场的已方武将加入战斗。后援武将在战斗结束后无论存活与否均不能再次出场

    当取得12场胜利或所有武将全部阵亡后结束,并根据胜场数获得随机奖励', + '竞技场:
    随机选择9名武将,每次派出1〜3名武将参战。战斗中阵亡的武将不能再次上场。

    战斗后武将进入疲劳状态,若立即再次出场则初始体力值-1。

    战斗中本方武将行动时可召唤后援,令一名未出场的已方武将加入战斗。后援武将在战斗结束后无论存活与否均不能再次出场

    当取得12场胜利或所有武将全部阵亡后结束,并根据胜场数获得随机奖励'+ + '
    塔防模式