This commit is contained in:
libccy 2017-05-19 17:40:01 +08:00
parent e22cd97c09
commit f388d62d02
2 changed files with 0 additions and 20 deletions

View File

@ -574,8 +574,6 @@ game.import('character',function(lib,game,ui,get,ai,_status){
},
rende1:{
trigger:{player:'phaseUseBegin'},
forced:true,
popup:false,
silent:true,
content:function(){
player.storage.rende=0;
@ -717,8 +715,6 @@ game.import('character',function(lib,game,ui,get,ai,_status){
},
jijiang3:{
trigger:{global:['useCardAfter','useSkillAfter','phaseAfter']},
forced:true,
popup:false,
silent:true,
filter:function(event){
return event.skill!='jijiang2'&&event.skill!='qinwang2';

View File

@ -661,8 +661,6 @@ game.import('character',function(lib,game,ui,get,ai,_status){
filter:function(event,player){
return player.storage.kbolan2==event.id;
},
forced:true,
popup:false,
silent:true,
onremove:true,
content:function(){
@ -2505,8 +2503,6 @@ game.import('character',function(lib,game,ui,get,ai,_status){
},
pingshen:{
trigger:{source:'damageBegin'},
forced:true,
popup:false,
unique:true,
silent:true,
content:function(){
@ -5002,8 +4998,6 @@ game.import('character',function(lib,game,ui,get,ai,_status){
},
kunlunjing2:{
trigger:{player:'phaseAfter'},
forced:true,
popup:false,
silent:true,
content:function(){
var handcards1,handcards2,judges,equips,viewAs,i,j;
@ -5279,8 +5273,6 @@ game.import('character',function(lib,game,ui,get,ai,_status){
},
liaoyuan3:{
trigger:{player:'shaEnd'},
forced:true,
popup:false,
silent:true,
content:function(){
player.storage.liaoyuan=0;
@ -5557,8 +5549,6 @@ game.import('character',function(lib,game,ui,get,ai,_status){
},
yishan2:{
trigger:{player:'loseEnd'},
forced:true,
popup:false,
silent:true,
content:function(){
for(var i=0;i<trigger.cards.length;i++){
@ -5797,8 +5787,6 @@ game.import('character',function(lib,game,ui,get,ai,_status){
},
daixing2:{
trigger:{player:'phaseBegin'},
forced:true,
popup:false,
silent:true,
content:function(){
if(player.storage.daixing){
@ -6850,8 +6838,6 @@ game.import('character',function(lib,game,ui,get,ai,_status){
},
tianshu3:{
trigger:{global:['useCardAfter','useSkillAfter','phaseAfter']},
forced:true,
popup:false,
silent:true,
filter:function(event){
return event.skill!='tianshu2';
@ -6982,8 +6968,6 @@ game.import('character',function(lib,game,ui,get,ai,_status){
},
tianshu_remove:{
trigger:{global:'dieAfter'},
forced:true,
popup:false,
silent:true,
filter:function(event,player){
return event.player==player.storage.tianshu;