content
This commit is contained in:
parent
2111a3f506
commit
f0c5a5ae9a
141
game/game.js
141
game/game.js
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@ -3529,7 +3529,7 @@
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}
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if(_status.waitingForDB){
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ui.create.arena();
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game.createEvent('game',false).content=lib.init.start;
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game.createEvent('game',false).setContent(lib.init.start);
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delete lib.init.start;
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delete _status.waitingForDB;
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game.loop();
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@ -4153,7 +4153,7 @@
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}
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else{
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ui.create.arena();
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game.createEvent('game',false).content=lib.init.start;
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game.createEvent('game',false).setContent(lib.init.start);
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delete lib.init.start;
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delete _status.dbLoaded;
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game.loop();
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@ -5027,7 +5027,7 @@
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next.player=player;
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next._trigger=trigger;
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next.triggername=event.triggername;
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next.content=info.content;
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next.setContent(info.content);
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next.skillHidden=event.skillHidden;
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if(info.popup!=false&&!info.direct){
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if(info.popup){
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@ -5330,14 +5330,14 @@
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if(event.cancelled&&!event.direct){
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if(lib.card[name].cancel){
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var next=game.createEvent(name+'Cancelled');
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next.content=lib.card[name].cancel;
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next.setContent(lib.card[name].cancel);
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next.card=event.card;
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next.player=player;
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}
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}
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else{
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var next=game.createEvent(name);
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next.content=lib.card[name].effect;
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next.setContent(lib.card[name].effect);
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next._result=result;
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next.card=event.card;
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next.player=player;
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@ -5804,7 +5804,7 @@
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next.target=event.current;
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next.card1=event.card1;
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next.card2=event.card2;
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next.content=event.callback;
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next.setContent(event.callback);
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}
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"step 5"
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game.broadcastAll(ui.clear);
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@ -6877,7 +6877,7 @@
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"step 1"
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if(get.info(card).contentBefore){
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var next=game.createEvent(card.name+'ContentBefore');
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next.content=get.info(card).contentBefore;
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next.setContent(get.info(card).contentBefore);
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next.targets=targets;
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next.card=card;
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next.cards=cards;
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@ -6890,7 +6890,7 @@
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var info=get.info(card);
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if(targets.length==0&&!info.notarget) return;
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var next=game.createEvent(card.name);
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next.content=info.content;
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next.setContent(info.content);
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next.targets=targets;
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next.card=card;
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next.cards=cards;
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@ -6952,7 +6952,7 @@
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"step 4"
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if(get.info(card).contentAfter){
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var next=game.createEvent(card.name+'contentAfter');
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next.content=get.info(card).contentAfter;
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next.setContent(get.info(card).contentAfter);
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next.targets=targets;
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next.card=card;
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next.cards=cards;
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@ -7099,7 +7099,7 @@
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return;
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}
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var next=game.createEvent(event.skill);
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next.content=info.content;
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next.setContent(info.content);
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next.targets=targets;
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next.cards=cards;
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next.player=player;
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@ -7506,7 +7506,7 @@
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player.popup(cards[num].name);
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var next=game.createEvent('lose_'+cards[num].name);
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var info=get.info(cards[num]);
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next.content=info.onLose;
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next.setContent(info.onLose);
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next.player=player;
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next.card=cards[num];
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game.delayx();
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@ -7865,7 +7865,7 @@
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var info=get.info(card);
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if(info.onEquip&&(!info.filterEquip||info.filterEquip(card,player))){
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var next=game.createEvent('equip_'+card.name);
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next.content=info.onEquip;
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next.setContent(info.onEquip);
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next.player=player;
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next.card=card;
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game.delayx();
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@ -8902,28 +8902,28 @@
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phase:function(){
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var next=game.createEvent('phase');
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next.player=this;
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next.content=lib.element.content.phase;
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next.setContent('phase');
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},
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phaseJudge:function(){
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var next=game.createEvent('phaseJudge');
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next.player=this;
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next.content=lib.element.content.phaseJudge;
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next.setContent('phaseJudge');
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},
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phaseDraw:function(){
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var next=game.createEvent('phaseDraw');
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next.player=this;
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next.num=2;
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next.content=lib.element.content.phaseDraw;
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next.setContent('phaseDraw');
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},
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phaseUse:function(){
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var next=game.createEvent('phaseUse');
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next.player=this;
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next.content=lib.element.content.phaseUse;
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next.setContent('phaseUse');
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},
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phaseDiscard:function(){
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var next=game.createEvent('phaseDiscard');
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next.player=this;
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next.content=lib.element.content.phaseDiscard;
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next.setContent('phaseDiscard');
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},
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chooseToUse:function(use){
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var next=game.createEvent('chooseToUse');
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@ -8972,7 +8972,7 @@
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}
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if(next.ai1==undefined) next.ai1=ai.get.order;
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if(next.ai2==undefined) next.ai2=ai.get.effect;
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next.content=lib.element.content.chooseToUse;
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next.setContent('chooseToUse');
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next._args=Array.from(arguments);
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return next;
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},
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@ -9032,7 +9032,7 @@
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next.dialog=str;
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}
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}
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next.content=lib.element.content.chooseToRespond;
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next.setContent('chooseToRespond');
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next._args=Array.from(arguments);
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return next;
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},
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@ -9081,7 +9081,7 @@
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if(typeof this.selectCard=='function') return false;
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return get.select(this.selectCard)[0]>=this.player.num(this.position||'h');
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}
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next.content=lib.element.content.chooseToDiscard;
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next.setContent('chooseToDiscard');
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next._args=Array.from(arguments);
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return next;
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},
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@ -9101,7 +9101,7 @@
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}
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return get.number(card)-ai.get.value(card)/2+addi;
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}
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next.content=lib.element.content.chooseToCompareMultiple;
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next.setContent('chooseToCompareMultiple');
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}
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else{
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next.target=target;
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@ -9125,7 +9125,7 @@
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return get.number(card)-ai.get.value(card)/2+addi;
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}
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}
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next.content=lib.element.content.chooseToCompare;
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next.setContent('chooseToCompare');
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}
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next._args=Array.from(arguments);
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return next;
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@ -9171,14 +9171,14 @@
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if(next.filterButton==undefined) next.filterButton=lib.filter.filterButton;
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if(next.selectButton==undefined) next.selectButton=[1,1];
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if(next.ai==undefined) next.ai=function(){return 1};
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next.content=lib.element.content.chooseButton;
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next.setContent('chooseButton');
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next._args=Array.from(arguments);
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return next;
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},
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chooseButtonOL:function(list,callback,ai){
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var next=game.createEvent('chooseButtonOL');
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next.list=list;
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next.content=lib.element.content.chooseButtonOL;
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next.setContent('chooseButtonOL');
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next.ai=ai;
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next.callback=callback;
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next._args=Array.from(arguments);
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@ -9195,7 +9195,7 @@
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next._args.push(arguments[i]);
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}
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}
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next.content=lib.element.content.chooseCardOL;
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next.setContent('chooseCardOL');
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next._args.add('glow_result');
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return next;
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},
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@ -9232,7 +9232,7 @@
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if(next.filterCard==undefined) next.filterCard=lib.filter.all;
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if(next.selectCard==undefined) next.selectCard=[1,1];
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if(next.ai==undefined) next.ai=ai.get.unuseful3;
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next.content=lib.element.content.chooseCard;
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next.setContent('chooseCard');
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next._args=Array.from(arguments);
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return next;
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},
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@ -9264,7 +9264,7 @@
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if(next.filterTarget==undefined) next.filterTarget=lib.filter.all;
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if(next.selectTarget==undefined) next.selectTarget=[1,1];
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if(next.ai==undefined) next.ai=ai.get.attitude2;
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next.content=lib.element.content.chooseTarget;
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next.setContent('chooseTarget');
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next._args=Array.from(arguments);
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return next;
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},
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@ -9296,7 +9296,7 @@
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}
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if(next.ai1==undefined) next.ai1=ai.get.unuseful2;
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if(next.ai2==undefined) next.ai2=ai.get.attitude2;
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next.content=lib.element.content.chooseCardTarget;
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next.setContent('chooseCardTarget');
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next._args=Array.from(arguments);
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return next;
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},
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@ -9322,7 +9322,7 @@
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}
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next.player=this;
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if(next.choice==undefined) next.choice=0;
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next.content=lib.element.content.chooseControl;
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next.setContent('chooseControl');
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next._args=Array.from(arguments);
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return next;
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},
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@ -9344,7 +9344,7 @@
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if(next.choice==undefined) next.choice=true;
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}
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next.player=this;
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next.content=lib.element.content.chooseBool;
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next.setContent('chooseBool');
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next._args=Array.from(arguments);
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return next;
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},
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@ -9389,7 +9389,7 @@
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if(ai.get.attitude(_status.event.player,get.owner(button.link))>0) return -val;
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return val;
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};
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next.content=lib.element.content.choosePlayerCard;
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next.setContent('choosePlayerCard');
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next._args=Array.from(arguments);
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return next;
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},
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if(ai.get.attitude(_status.event.player,get.owner(button.link))>0) return -val;
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return val;
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};
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next.content=lib.element.content.discardPlayerCard;
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next.setContent('discardPlayerCard');
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next._args=Array.from(arguments);
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return next;
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},
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@ -9479,14 +9479,14 @@
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if(ai.get.attitude(_status.event.player,get.owner(button.link))>0) return -val;
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return val;
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};
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next.content=lib.element.content.gainPlayerCard;
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next.setContent('gainPlayerCard');
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next._args=Array.from(arguments);
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return next;
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},
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showHandcards:function(){
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var next=game.createEvent('showHandcards');
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next.player=this;
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next.content=lib.element.content.showHandcards;
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next.setContent('showHandcards');
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next._args=Array.from(arguments);
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return next;
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},
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@ -9502,7 +9502,7 @@
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if(get.itemtype(cards)=='card') next.cards=[cards];
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else if(get.itemtype(cards)=='cards') next.cards=cards;
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else _status.event.next.remove(next);
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next.content=lib.element.content.showCards;
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next.setContent('showCards');
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next._args=Array.from(arguments);
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},
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viewCards:function(str,cards){
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@ -9510,7 +9510,7 @@
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next.player=this;
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next.str=str;
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next.cards=cards;
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next.content=lib.element.content.viewCards;
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next.setContent('viewCards');
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next._args=Array.from(arguments);
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return next;
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},
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@ -9605,7 +9605,7 @@
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this.logAi(next.targets,next.card);
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}
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}
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next.content=lib.element.content.useCard;
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next.setContent('useCard');
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return next;
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},
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useSkill:function(){
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@ -9649,7 +9649,8 @@
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else{
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next.targets=[];
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}
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next.content=lib.element.content.useSkill;
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next.setContent('useSkill');
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return next;
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},
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draw:function(){
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var next=game.createEvent('draw');
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@ -9670,7 +9671,7 @@
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}
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if(next.num==undefined) next.num=1;
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if(next.num<=0) _status.event.next.remove(next);
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next.content=lib.element.content.draw;
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next.setContent('draw');
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if(lib.config.mode=='stone'&&_status.mode=='deck'&&
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next.drawDeck==undefined&&!next.player.isMin()&&next.num>1){
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next.drawDeck=1;
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@ -9696,7 +9697,7 @@
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}
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}
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if(next.cards==undefined) _status.event.next.remove(next);
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next.content=lib.element.content.discard;
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next.setContent('discard');
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return next;
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},
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respond:function(){
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@ -9732,7 +9733,7 @@
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next.card=next.cards[0];
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}
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}
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next.content=lib.element.content.respond;
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next.setContent('respond');
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},
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directgain:function(cards){
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var hs=this.get('h');
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@ -9781,7 +9782,7 @@
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next.animate=arguments[i];
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}
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}
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next.content=lib.element.content.gain;
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next.setContent('gain');
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return next;
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},
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lose:function(){
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@ -9803,7 +9804,7 @@
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}
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if(next.cards==undefined) _status.event.next.remove(next);
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if(next.position==undefined) next.position=ui.discardPile;
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next.content=lib.element.content.lose;
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next.setContent('lose');
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return next;
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},
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damage:function(){
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@ -9842,7 +9843,7 @@
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if(next.source==undefined&&!nosource) next.source=event.player;
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if(next.num==undefined) next.num=1;
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if(next.nature=='poison') delete next._triggered;
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next.content=lib.element.content.damage;
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next.setContent('damage');
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return next;
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},
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recover:function(){
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@ -9878,13 +9879,13 @@
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if(next.source==undefined&&!nosource) next.source=event.player;
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if(next.num==undefined) next.num=1;
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if(next.num<=0) _status.event.next.remove(next);
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next.content=lib.element.content.recover;
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next.setContent('recover');
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return next;
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},
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doubleDraw:function(){
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var next=game.createEvent('doubleDraw');
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next.player=this;
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next.content=lib.element.content.doubleDraw;
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next.setContent('doubleDraw');
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return next;
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},
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loseHp:function(num){
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@ -9892,7 +9893,8 @@
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next.num=num;
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next.player=this;
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if(next.num==undefined) next.num=1;
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next.content=lib.element.content.loseHp;
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next.setContent('loseHp');
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return next;
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},
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loseMaxHp:function(){
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var next=game.createEvent('loseMaxHp');
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@ -9906,7 +9908,8 @@
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next.forced=arguments[i];
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}
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}
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next.content=lib.element.content.loseMaxHp;
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next.setContent('loseMaxHp');
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return next;
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},
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gainMaxHp:function(){
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var next=game.createEvent('gainMaxHp');
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@ -9920,28 +9923,31 @@
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next.forced=arguments[i];
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}
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}
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next.content=lib.element.content.gainMaxHp;
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next.setContent('gainMaxHp');
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return next;
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},
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changeHp:function(num,popup){
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var next=game.createEvent('changeHp',false);
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next.num=num;
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if(popup!=undefined) next.popup=popup;
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next.player=this;
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next.content=lib.element.content.changeHp;
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next.setContent('changeHp');
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return next;
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},
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dying:function(reason){
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var next=game.createEvent('dying');
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next.player=this;
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next.reason=reason;
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next.source=reason.source;
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next.content=lib.element.content.dying;
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next.setContent('dying');
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return next;
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},
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die:function(reason){
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var next=game.createEvent('die');
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next.player=this;
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next.reason=reason;
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if(reason) next.source=reason.source;
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next.content=lib.element.content.die;
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next.setContent('die');
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return next;
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},
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||||
revive:function(hp){
|
||||
|
@ -10019,7 +10025,7 @@
|
|||
var next=game.createEvent('equip');
|
||||
next.card=card;
|
||||
next.player=this;
|
||||
next.content=lib.element.content.equip;
|
||||
next.setContent(lib.element.content.equip);
|
||||
},
|
||||
addJudge:function(card,cards){
|
||||
var next=game.createEvent('addJudge');
|
||||
|
@ -10028,7 +10034,8 @@
|
|||
if(next.cards==undefined) next.cards=[card];
|
||||
if(get.itemtype(next.cards)=='card') next.cards=[next.cards];
|
||||
next.player=this;
|
||||
next.content=lib.element.content.addJudge;
|
||||
next.setContent('addJudge');
|
||||
return next;
|
||||
},
|
||||
judge:function(){
|
||||
var next=game.createEvent('judge');
|
||||
|
@ -10061,13 +10068,14 @@
|
|||
else if(next.skill) str=get.translation(next.skill);
|
||||
else str=get.translation(_status.event.name);
|
||||
next.judgestr=str;
|
||||
next.content=lib.element.content.judge;
|
||||
next.setContent('judge');
|
||||
return next;
|
||||
},
|
||||
turnOver:function(){
|
||||
var next=game.createEvent('turnOver');
|
||||
next.player=this;
|
||||
next.content=lib.element.content.turnOver;
|
||||
next.setContent('turnOver');
|
||||
return next;
|
||||
},
|
||||
out:function(bool){
|
||||
if(this.lockOut) return;
|
||||
|
@ -10083,7 +10091,8 @@
|
|||
link:function(){
|
||||
var next=game.createEvent('link');
|
||||
next.player=this;
|
||||
next.content=lib.element.content.link;
|
||||
next.setContent('link');
|
||||
return next;
|
||||
},
|
||||
skip:function(name){
|
||||
this.skipList.add(name);
|
||||
|
@ -14196,7 +14205,7 @@
|
|||
next:[],
|
||||
};
|
||||
_status.paused=false;
|
||||
game.createEvent('game',false).content=lib.init.startOnline;
|
||||
game.createEvent('game',false).setContent(lib.init.startOnline);
|
||||
game.loop();
|
||||
game.send('inited');
|
||||
});
|
||||
|
@ -14387,7 +14396,7 @@
|
|||
game.updateState(state2);
|
||||
}
|
||||
var next=game.createEvent('game',false);
|
||||
next.content=lib.init.startOnline;
|
||||
next.setContent(lib.init.startOnline);
|
||||
if(observe){
|
||||
next.custom.replace.target=function(player){
|
||||
if(!lib.configOL.observe_handcard&&lib.configOL.mode=='guozhan'){
|
||||
|
@ -14605,10 +14614,10 @@
|
|||
}
|
||||
}
|
||||
if(_status.connectMode){
|
||||
next.content=lib.element.content.replaceHandcardsOL;
|
||||
next.setContent('replaceHandcardsOL');
|
||||
}
|
||||
else{
|
||||
next.content=lib.element.content.replaceHandcards;
|
||||
next.setContent('replaceHandcards');
|
||||
}
|
||||
},
|
||||
removeCard:function(name){
|
||||
|
@ -14766,7 +14775,7 @@
|
|||
waitForPlayer:function(func){
|
||||
var next=game.createEvent('waitForPlayer',false);
|
||||
next.func=func;
|
||||
next.content=lib.element.content.waitForPlayer;
|
||||
next.setContent('waitForPlayer');
|
||||
},
|
||||
countDown:function(time,onEnd){
|
||||
time=parseInt(time);
|
||||
|
@ -15591,7 +15600,7 @@
|
|||
lib.character[j]=lib.character[j]||lib.characterPack[i][j];
|
||||
}
|
||||
}
|
||||
next.content=lib.element.content.playVideoContent;
|
||||
next.setContent('playVideoContent');
|
||||
game.loop();
|
||||
},
|
||||
videoContent:{
|
||||
|
@ -17092,7 +17101,7 @@
|
|||
next.player=player;
|
||||
next.triggername=name;
|
||||
next._trigger=event;
|
||||
next.content=lib.element.content.createTrigger;
|
||||
next.setContent('createTrigger');
|
||||
},
|
||||
createEvent:function(name,trigger,triggerevent){
|
||||
var next={
|
||||
|
@ -18761,14 +18770,14 @@
|
|||
}
|
||||
}
|
||||
|
||||
game.createEvent('game',false).content=mode[lib.config.mode].start;
|
||||
game.createEvent('game',false).setContent(mode[lib.config.mode].start);
|
||||
game.loop();
|
||||
});
|
||||
},
|
||||
loadMode:function(mode){
|
||||
var next=game.createEvent('loadMode');
|
||||
next.mode=mode;
|
||||
next.content=lib.element.content.loadMode;
|
||||
next.setContent('loadMode');
|
||||
},
|
||||
loadPackage:function(){
|
||||
var next=game.createEvent('loadPackage');
|
||||
|
|
|
@ -629,7 +629,7 @@ mode.chess={
|
|||
var next=game.createEvent('chooseToMove');
|
||||
next.num=num||1;
|
||||
next.player=this;
|
||||
next.content=lib.element.content.chooseToMove;
|
||||
next.setContent('chooseToMove');
|
||||
next.prompt=prompt;
|
||||
return next;
|
||||
},
|
||||
|
@ -1557,7 +1557,7 @@ mode.chess={
|
|||
var next=game.createEvent('replaceChessPlayer');
|
||||
next.playername=name;
|
||||
next.enemy=enemy;
|
||||
next.content=lib.element.content.replaceChessPlayer;
|
||||
next.setContent('replaceChessPlayer');
|
||||
},
|
||||
removeTreasure:function(player){
|
||||
game.addVideo('removeTreasure',null,player.dataset.position);
|
||||
|
@ -2084,7 +2084,7 @@ mode.chess={
|
|||
if(!info.filter||info.filter(mech)){
|
||||
var next=game.createEvent('chessMech');
|
||||
next.player=mech;
|
||||
next.content=info.content;
|
||||
next.setContent(info.content);
|
||||
mech.chessFocus();
|
||||
if(lib.config.animation&&!lib.config.low_performance){
|
||||
mech.$epic2();
|
||||
|
|
Loading…
Reference in New Issue