diff --git a/character/jsrg.js b/character/jsrg.js index 1ca82ff69..06794e9ae 100644 --- a/character/jsrg.js +++ b/character/jsrg.js @@ -1244,6 +1244,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){ } }, charlotte:true, + onremove:true, mod:{ maxHandcard(player,num){ return num-player.countMark('jsrgzhaotu_handcard'); @@ -1255,8 +1256,13 @@ game.import('character',function(lib,game,ui,get,ai,_status){ order:5, result:{ target(player,target){ - if(player.hasSkill('jsrgjingju')||player.hasZhuSkill('jsrgweizhui')) return get.attitude(player,target); - return -1; + let dis=target.needsToDiscard(2,null,true)+0.5; + if(dis>0) return dis; + if(player.hasSkill('jsrgjingju')&&player.hasZhuSkill('jsrgweizhui')&&get.attitude(player,target)>0) return game.countPlayer(current=>{ + if(current===player||current===target||current.group!=='wei') return false; + return player.hasZhuSkill('jsrgweizhui',current)&&get.attitude(player,current)>0; + }); + return dis; }, }, }, @@ -1283,8 +1289,12 @@ game.import('character',function(lib,game,ui,get,ai,_status){ return ui.create.dialog('惊惧',[vcards,'vcard'],'hidden'); }, check:function(button){ + let player=_status.event.player; if(get.event().getParent().type!='phase') return 1; - return get.player().getUseValue({name:button.link[2],nature:button.link[3]}); + return get.player().getUseValue({name:button.link[2],nature:button.link[3]})+game.countPlayer(current=>{ + if(current===player||current.group!=='wei') return false; + return player.hasZhuSkill('jsrgweizhui',current)&&get.attitude(player,current)>0; + }); }, backup:function(links,player){ return { @@ -1373,7 +1383,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){ return player.canUse(get.autoViewAs({name:'guohe'},[card]),get.event('target')); }).set('target',player).set('ai',card=>{ if(get.effect(get.event('target'),get.autoViewAs({name:'guohe'},[card]),player)<=0) return 0; - return 6-get.value(card); + return 7-get.value(card); }); if(bool){ trigger.player.logSkill('jsrgweizhui',player); diff --git a/character/mobile.js b/character/mobile.js index 468d6e49a..36e4e0a85 100644 --- a/character/mobile.js +++ b/character/mobile.js @@ -29,7 +29,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){ xin_huojun:['male','shu',4,['sidai','jieyu'],['character:tw_huojun','die_audio:tw_huojun']], muludawang:['male','qun','3/3/1',['shoufa','zhoulin','yuxiang']], mb_chengui:['male','qun',3,['guimou','zhouxian']], - mb_huban:['male','wei',3,['mbyilie']], + mb_huban:['male','wei',4,['mbyilie']], mb_xianglang:['male','shu',3,['naxue','yijie']], yanxiang:['male','qun',3,['kujian','twruilian'],['die_audio:tw_yanxiang']], mb_sunluyu:['female','wu',3,['mbmeibu','mbmumu']], diff --git a/character/onlyOL.js b/character/onlyOL.js index fa7f4eb9b..72920db40 100644 --- a/character/onlyOL.js +++ b/character/onlyOL.js @@ -65,7 +65,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){ const player=get.event('player'),trigger=get.event().getTrigger(); if(trigger.card.name=='tiesuo'){ const att=get.attitude(player,target); - return get.agn(att)*(2+get.sgn(att)); + return get.sgn(att)*(2+get.sgn(att)); } const sum=trigger.targets.reduce((i,j)=>i+get.effect(j,trigger.card,trigger.player,player),0); return get.effect(target,trigger.card,trigger.player,player)*2-sum; @@ -150,7 +150,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){ if(bool) player.draw(Math.min(5,sum)); if(goon){ const targets=game.filterPlayer(target=>trigger.targets.includes(target)) - if(targets.length) player.useCard(trigger.card,targets,false); + if(targets.length) player.useCard(trigger.card,targets,false); } }); },