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@ -52,7 +52,16 @@ game.import('character',function(lib,game,ui,get,ai,_status){
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ns_simazhao:['male','wei',3,['nszhaoxin','nsxiuxin','nsshijun']],
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ns_simazhao:['male','wei',3,['nszhaoxin','nsxiuxin','nsshijun']],
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ns_sunjian:['male','wu',4,['nswulie','nshunyou','nscangxi']],
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ns_sunjian:['male','wu',4,['nswulie','nshunyou','nscangxi']],
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ns_duangui:['male','qun',3,[]],
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// ns_duangui:['male','qun',3,[]],
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// ns_masu:['male','qun',3,[]],
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// ns_zhangxiu:['male','qun',3,[]],
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// ns_lvziming:['male','qun',3,[]],
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// ns_zhaoyun:['male','qun',3,[]],
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// ns_yuji:['male','qun',3,[]],
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// ns_lvmeng:['male','qun',3,[]],
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// ns_zhaoyunshen:['male','qun',3,[]],
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// ns_lisu:['male','qun',3,[]],
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// ns_sunhao:['male','qun',3,[]],
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},
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},
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characterIntro:{
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characterIntro:{
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diy_feishi:'字公举,生卒年不详,益州犍为郡南安县(今四川省乐山市)人。刘璋占据益州时,以费诗为绵竹县县令。刘备进攻刘璋夺取益州,费诗举城而降,后受拜督军从事,转任牂牁郡太守,再为州前部司马。',
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diy_feishi:'字公举,生卒年不详,益州犍为郡南安县(今四川省乐山市)人。刘璋占据益州时,以费诗为绵竹县县令。刘备进攻刘璋夺取益州,费诗举城而降,后受拜督军从事,转任牂牁郡太守,再为州前部司马。',
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@ -363,7 +363,8 @@ game.import('character',function(lib,game,ui,get,ai,_status){
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old_huaxiong:'旧华雄',
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old_huaxiong:'旧华雄',
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old_wangyi:'旧王异',
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old_wangyi:'旧王异',
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old_caozhen:'旧曹真',
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old_caozhen:'旧曹真',
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old_quancong:'旧全琮',
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old_quancong:'旧全琮',
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old_lingju:'旧灵雎',
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zhenshan:'振赡',
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zhenshan:'振赡',
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zhenshan_use:'振赡',
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zhenshan_use:'振赡',
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@ -48,6 +48,11 @@ game.import('character',function(lib,game,ui,get,ai,_status){
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sp_zhugeliang:['pangtong'],
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sp_zhugeliang:['pangtong'],
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sunce:['zhouyu','taishici','daqiao']
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sunce:['zhouyu','taishici','daqiao']
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},
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},
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characterFilter:{
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zuoci:function(){
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return get.mode()!='guozhan';
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}
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},
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characterIntro:{
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characterIntro:{
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huangzhong:'字汉升,今河南南阳人。汉末三国时期蜀汉名将。本为刘表部下中郎将,后归刘备,并助刘备攻益州刘璋,在定军山一战中阵斩曹操部下名将夏侯渊。备称汉中王后改封后将军,赐关内侯。',
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huangzhong:'字汉升,今河南南阳人。汉末三国时期蜀汉名将。本为刘表部下中郎将,后归刘备,并助刘备攻益州刘璋,在定军山一战中阵斩曹操部下名将夏侯渊。备称汉中王后改封后将军,赐关内侯。',
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weiyan:'字文长,义阳人。三国时期蜀汉名将,诸葛亮死后,魏延因被陷害谋反而遭杨仪一党所杀。',
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weiyan:'字文长,义阳人。三国时期蜀汉名将,诸葛亮死后,魏延因被陷害谋反而遭杨仪一党所杀。',
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@ -1531,11 +1536,13 @@ game.import('character',function(lib,game,ui,get,ai,_status){
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}
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}
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}
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}
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}
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}
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var skill=player.additionalSkills.huashen[0];
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if(player.additionalSkills.huashen){
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if(skill){
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var skill=player.additionalSkills.huashen[0];
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dialog.add('<div><div class="skill">【'+get.translation(skill)+
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if(skill){
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'】</div><div>'+lib.translate[skill+'_info']+'</div></div>');
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dialog.add('<div><div class="skill">【'+get.translation(skill)+
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}
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'】</div><div>'+lib.translate[skill+'_info']+'</div></div>');
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}
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}
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}
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}
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},
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},
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mark:true
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mark:true
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@ -1761,7 +1768,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
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var sub=player.storage.huashen.owned[list[i]];
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var sub=player.storage.huashen.owned[list[i]];
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skills.addArray(sub);
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skills.addArray(sub);
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for(var j=0;j<sub.length;j++){
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for(var j=0;j<sub.length;j++){
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map[sub]=list[i];
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map[sub[j]]=list[i];
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}
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}
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}
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}
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var add=player.additionalSkills.huashen;
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var add=player.additionalSkills.huashen;
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@ -1,5 +1,5 @@
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window.noname_asset_list=[
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window.noname_asset_list=[
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'1.9.46',
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'1.9.45',
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'image/background/huangtian_bg.jpg',
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'image/background/huangtian_bg.jpg',
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'image/background/ol_bg.jpg',
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'image/background/ol_bg.jpg',
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'image/background/september_bg.jpg',
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'image/background/september_bg.jpg',
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@ -36924,6 +36924,7 @@
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if(lib.character[i][4].contains('stonehidden')) continue;
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if(lib.character[i][4].contains('stonehidden')) continue;
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if(lib.character[i][4].contains('unseen')) continue;
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if(lib.character[i][4].contains('unseen')) continue;
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if(lib.config.banned.contains(i)) continue;
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if(lib.config.banned.contains(i)) continue;
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if(lib.characterFilter[i]&&!lib.characterFilter[i]()) continue;
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if(filter&&filter(i)) continue;
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if(filter&&filter(i)) continue;
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list.push(i);
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list.push(i);
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if(namecapt.indexOf(getCapt(i))==-1){
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if(namecapt.indexOf(getCapt(i))==-1){
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@ -1,9 +1,9 @@
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window.noname_update={
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window.noname_update={
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version:'1.9.45.4',
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version:'1.9.46',
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update:'1.9.45.3',
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// update:'1.9.45.3',
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changeLog:[
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changeLog:[
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// '武将修改',
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'bug修复',
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// 'players://["swd_guyuesheng"]',
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'players://["old_lingju","yj_jushou","swd_guyue","ns_duangui"]',
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],
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],
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files:[
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files:[
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'game/game.js',
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'game/game.js',
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