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@ -499,10 +499,12 @@ card.gujian={
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type:'basic',
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type:'basic',
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enable:true,
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enable:true,
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logv:false,
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logv:false,
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markimage:'-12%',
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filterTarget:function(card,player,target){
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filterTarget:function(card,player,target){
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return !target.hasSkill('yunvyuanshen_skill');
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return !target.hasSkill('yunvyuanshen_skill');
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},
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},
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content:function(){
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content:function(){
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target.storage.yunvyuanshen_skill=game.createCard('yunvyuanshen');
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target.addSkill('yunvyuanshen_skill');
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target.addSkill('yunvyuanshen_skill');
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if(cards&&cards.length){
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if(cards&&cards.length){
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card=cards[0];
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card=cards[0];
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@ -1326,26 +1328,20 @@ card.gujian={
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}
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}
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},
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},
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yunvyuanshen_skill:{
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yunvyuanshen_skill:{
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mark:true,
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mark:'card',
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marktext:'参',
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intro:{
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intro:{
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content:'防止一次死亡,改为弃置所有牌,将体力值变为1并摸一张牌'
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content:'下一进入濒死状态时回复一点体力'
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},
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},
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trigger:{player:'dieBefore'},
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trigger:{player:'dying'},
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forced:true,
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forced:true,
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priority:6.1,
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onremove:true,
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filter:function(event,player){
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filter:function(event,player){
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return player.maxHp>0;
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return player.hp<=0;
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},
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},
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content:function(){
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content:function(){
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'step 0'
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player.recover();
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trigger.untrigger();
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player.removeSkill('yunvyuanshen_skill');
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trigger.finish();
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player.discard(player.get('he'));
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player.removeSkill('yunvyuanshen_skill');
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'step 1'
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player.changeHp(1-player.hp);
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'step 2'
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player.draw();
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}
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}
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},
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},
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bingpotong:{},
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bingpotong:{},
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@ -1605,7 +1601,7 @@ card.gujian={
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// liuxiaxianniang_info:'流霞仙酿',
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// liuxiaxianniang_info:'流霞仙酿',
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yunvyuanshen:'玉女元参',
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yunvyuanshen:'玉女元参',
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yunvyuanshen_skill:'玉女元参',
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yunvyuanshen_skill:'玉女元参',
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yunvyuanshen_info:'出牌阶段对一名角色使用,在目标即将死亡时防止其死亡,改为令其弃置所有牌,将体力值变为1并摸一张牌',
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yunvyuanshen_info:'出牌阶段对一名角色使用,目标在下一次进入濒死状态时回复一点体力',
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// ziyangdan:'紫阳丹',
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// ziyangdan:'紫阳丹',
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// ziyangdan_info:'紫阳丹',
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// ziyangdan_info:'紫阳丹',
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yuheng:'玉衡',
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yuheng:'玉衡',
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