v1.10.12
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Spmario233 2024-05-08 09:00:10 +08:00 committed by GitHub
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@ -28,6 +28,7 @@
### 检查清单 ### 检查清单
<!-- 请在`[]`中加一个`x`来勾选方框且周围没有空格,如下所示:`[x]` --> <!-- 请在`[]`中加一个`x`来勾选方框且周围没有空格,如下所示:`[x]` -->
- [ ] 我已经进行了充足的测试,且现有的测试都已通过 - [ ] 我已经进行了充足的测试,且现有的测试都已通过
- [ ] 如果此次PR中添加了新的武将/新的语音文件,则我已在`character/rank.js`中添加对应的武将强度评级/在`lib.translate`中加入语音文件的文字台词
- [ ] 如果此次PR涉及到新功能的添加我已在`PR描述`中写入详细文档 - [ ] 如果此次PR涉及到新功能的添加我已在`PR描述`中写入详细文档
- [ ] 如果此次PR需要扩展跟进我已在`扩展适配`中写入详细文档 - [ ] 如果此次PR需要扩展跟进我已在`扩展适配`中写入详细文档
- [ ] 如果这个PR解决了一个issue我在`诱因和背景`中明确链接到该issue - [ ] 如果这个PR解决了一个issue我在`诱因和背景`中明确链接到该issue

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@ -733,11 +733,6 @@ game.import("card", function () {
} }
ui.arena.classList.remove("thrownhighlight"); ui.arena.classList.remove("thrownhighlight");
game.addVideo("thrownhighlight2"); game.addVideo("thrownhighlight2");
"step 4";
// if(cards&&cards.length){
// player.gain(cards,'gain2');
// target.addTempSkill('bingpotong');
// }
}, },
ai: { ai: {
basic: { basic: {
@ -1619,7 +1614,6 @@ game.import("card", function () {
player.removeSkill("dinvxuanshuang_skill"); player.removeSkill("dinvxuanshuang_skill");
}, },
}, },
bingpotong: {},
heilonglinpian: { heilonglinpian: {
mark: true, mark: true,
marktext: "鳞", marktext: "鳞",

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@ -482,6 +482,7 @@ game.import("card", function () {
fullskin: true, fullskin: true,
type: "equip", type: "equip",
subtype: "equip2", subtype: "equip2",
cardcolor: "heart",
nomod: true, nomod: true,
nopower: true, nopower: true,
unique: true, unique: true,
@ -1059,6 +1060,7 @@ game.import("card", function () {
fullskin: true, fullskin: true,
type: "equip", type: "equip",
subtype: "equip2", subtype: "equip2",
cardcolor: "club",
skills: ["huxinjing"], skills: ["huxinjing"],
filterTarget: function (card, player, target) { filterTarget: function (card, player, target) {
if (get.mode() == "guozhan" && player != target) return false; if (get.mode() == "guozhan" && player != target) return false;

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