commit
e3dc76817a
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@ -1386,13 +1386,24 @@ game.import('character',function(lib,game,ui,get,ai,_status){
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}
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}
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'step 1'
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'step 1'
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if(get.owner(card)==player&&get.position(card)=='h'&&game.hasPlayer(current=>current!=player)){
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if(get.owner(card)==player&&get.position(card)=='h'&&game.hasPlayer(current=>current!=player)){
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player.chooseTarget(`是否将${get.translation(card)}交给一名其他角色?`,lib.filter.notMe);
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let targets=game.filterPlayer(i=>{
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return get.attitude(player,i)>0;
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},null,true).sortBySeat(get.zhu(player)||game.findPlayer(i=>{
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return i.getSeatNum()===1;
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}));
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if(targets.includes(player)) targets=targets.slice(0,targets.indexOf(player));
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player.chooseTarget(`是否将${get.translation(card)}交给一名其他角色?`,lib.filter.notMe).set('ai',target=>{
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let idx=_status.event.targets.indexOf(target);
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if(idx<0) return -1;
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return 1/(idx+1);
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}).set('targets',targets);
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}
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}
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else event.finish();
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else event.finish();
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'step 2'
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'step 2'
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if(result.bool){
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if(result.bool){
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var target=result.targets[0];
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var target=result.targets[0];
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player.line(target);
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player.line(target);
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if(get.mode()!=='identity'||player.identity!=='nei') player.addExpose(0.2);
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player.give(card,target).gaintag.add('dcshangyu_tag');
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player.give(card,target).gaintag.add('dcshangyu_tag');
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}
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}
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player.addSkill('dcshangyu_effect');
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player.addSkill('dcshangyu_effect');
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