This commit is contained in:
libccy 2017-02-28 16:31:05 +08:00
parent 18c2b82773
commit e1e0721cd8
7 changed files with 18 additions and 11 deletions

View File

@ -180,6 +180,7 @@ play.boss={
lib.translate[i]=lib.translate[i]||mode.versus.translate[i]; lib.translate[i]=lib.translate[i]||mode.versus.translate[i];
} }
for(var i in mode.versus.skill){ for(var i in mode.versus.skill){
if(lib.skill[i]) console.log(i);
if(i!='versus_ladder'){ if(i!='versus_ladder'){
lib.skill[i]=lib.init.eval(mode.versus.skill[i]); lib.skill[i]=lib.init.eval(mode.versus.skill[i]);
game.finishSkill(i); game.finishSkill(i);
@ -196,6 +197,7 @@ play.boss={
lib.translate[i]=lib.translate[i]||mode.boss.translate[i]; lib.translate[i]=lib.translate[i]||mode.boss.translate[i];
} }
for(var i in mode.boss.skill){ for(var i in mode.boss.skill){
if(lib.skill[i]) console.log(i);
lib.skill[i]=lib.init.eval(mode.boss.skill[i]); lib.skill[i]=lib.init.eval(mode.boss.skill[i]);
game.finishSkill(i); game.finishSkill(i);
} }

View File

@ -1,5 +1,5 @@
window.noname_asset_list=[ window.noname_asset_list=[
'1.9.9.8', '1.9.10',
'image/background/huangtian_bg.jpg', 'image/background/huangtian_bg.jpg',
'image/background/september_bg.jpg', 'image/background/september_bg.jpg',
'image/background/shengshi_bg.jpg', 'image/background/shengshi_bg.jpg',
@ -1574,6 +1574,8 @@ window.noname_asset_list=[
'audio/skill/boss_skonghun.mp3', 'audio/skill/boss_skonghun.mp3',
'audio/skill/boss_tianyu.mp3', 'audio/skill/boss_tianyu.mp3',
'audio/skill/boss_tianyujg.mp3', 'audio/skill/boss_tianyujg.mp3',
'audio/skill/boss_wuxin1.mp3',
'audio/skill/boss_wuxin2.mp3',
'audio/skill/boss_xianyin1.mp3', 'audio/skill/boss_xianyin1.mp3',
'audio/skill/boss_xianyin2.mp3', 'audio/skill/boss_xianyin2.mp3',
'audio/skill/boss_xuanlei.mp3', 'audio/skill/boss_xuanlei.mp3',
@ -2229,8 +2231,6 @@ window.noname_asset_list=[
'audio/skill/wushuang12.mp3', 'audio/skill/wushuang12.mp3',
'audio/skill/wushuang21.mp3', 'audio/skill/wushuang21.mp3',
'audio/skill/wushuang22.mp3', 'audio/skill/wushuang22.mp3',
'audio/skill/wuxin1.mp3',
'audio/skill/wuxin2.mp3',
'audio/skill/wuyan1.mp3', 'audio/skill/wuyan1.mp3',
'audio/skill/wuyan2.mp3', 'audio/skill/wuyan2.mp3',
'audio/skill/xiangle1.mp3', 'audio/skill/xiangle1.mp3',

View File

@ -25533,7 +25533,6 @@
list.push(i); list.push(i);
for(var j=0;j<info[i][3].length;j++){ for(var j=0;j<info[i][3].length;j++){
if(!lib.skill[info[i][3][j]]){ if(!lib.skill[info[i][3][j]]){
console.log(info[i][3][j]);
continue; continue;
} }
if(lib.skill[info[i][3][j]].alter){ if(lib.skill[info[i][3][j]].alter){

View File

@ -1,5 +1,5 @@
window.noname_update={ window.noname_update={
version:'1.9.10.1', version:'1.9.10.2',
// update:'1.9.9.6', // update:'1.9.9.6',
changeLog:[ changeLog:[
'bug修复', 'bug修复',

View File

@ -385,7 +385,7 @@ mode.boss={
}, },
characterPack:{ characterPack:{
mode_boss:{ mode_boss:{
boss_zhangchunhua:['female','wei',4,['jueqing','wuxin','shangshix'],['boss','bossallowed'],'wei'], boss_zhangchunhua:['female','wei',4,['jueqing','boss_wuxin','shangshix'],['boss','bossallowed'],'wei'],
boss_zhenji:['female','wei',4,['tashui','lingbo','jiaoxia','fanghua'],['boss','bossallowed'],'wei'], boss_zhenji:['female','wei',4,['tashui','lingbo','jiaoxia','fanghua'],['boss','bossallowed'],'wei'],
boss_huangyueying:['female','shu',4,['boss_gongshen','boss_jizhi','qicai','boss_guiyin'],['boss','bossallowed'],'wei'], boss_huangyueying:['female','shu',4,['boss_gongshen','boss_jizhi','qicai','boss_guiyin'],['boss','bossallowed'],'wei'],
boss_pangtong:['male','shu',4,['boss_tianyu','qiwu','niepan','boss_yuhuo'],['boss','bossallowed'],'zhu'], boss_pangtong:['male','shu',4,['boss_tianyu','qiwu','niepan','boss_yuhuo'],['boss','bossallowed'],'zhu'],
@ -3247,9 +3247,15 @@ mode.boss={
} }
} }
}, },
wuxin:{ boss_wuxin:{
inherit:'miles_xueyi', trigger:{player:'damageBefore'},
group:'swd_wuxie', forced:true,
priority:10,
content:function(){
trigger.untrigger();
trigger.finish();
player.loseHp();
},
audio:2, audio:2,
}, },
shenwei:{ shenwei:{
@ -3778,8 +3784,8 @@ mode.boss={
tashui:'踏水', tashui:'踏水',
tashui_info:'每当你使用或打出一张黑色牌,你可以令一名其他角色翻面', tashui_info:'每当你使用或打出一张黑色牌,你可以令一名其他角色翻面',
wuxin:'无心', boss_wuxin:'无心',
wuxin_info:'锁定技,你防止即将受到的伤害,改为流失一点体力;你不能成为其他角色的延时锦囊的目标', boss_wuxin_info:'锁定技,你防止即将受到的伤害,改为流失一点体力;你不能成为其他角色的延时锦囊的目标',
shangshix:'伤逝', shangshix:'伤逝',
shangshix2:'伤逝', shangshix2:'伤逝',
shangshix_info:'锁定技你的手牌数至少为4结束阶段若你的体力值大于1你令场上所有角色流失一点体力', shangshix_info:'锁定技你的手牌数至少为4结束阶段若你的体力值大于1你令场上所有角色流失一点体力',