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@ -39,6 +39,8 @@ card.guozhan={
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},
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},
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ai:{
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ai:{
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order:0.5,
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order:0.5,
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value:4,
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useful:2,
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result:{
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result:{
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target:function(player,target){
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target:function(player,target){
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if(target.num('he')>=2) return 1;
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if(target.num('he')>=2) return 1;
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@ -74,6 +76,9 @@ card.guozhan={
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}
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}
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},
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},
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ai:{
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ai:{
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order:7,
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value:4,
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useful:2,
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result:{
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result:{
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target:function(player,target){
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target:function(player,target){
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return ai.get.damageEffect(target,player,target,'thunder')*target.num('e');
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return ai.get.damageEffect(target,player,target,'thunder')*target.num('e');
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@ -111,6 +116,8 @@ card.guozhan={
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},
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},
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ai:{
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ai:{
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order:7.5,
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order:7.5,
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value:4,
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useful:2,
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wuxie:function(){
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wuxie:function(){
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return 0;
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return 0;
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},
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},
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@ -119,7 +126,7 @@ card.guozhan={
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var num=0;
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var num=0;
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for(var i=0;i<game.players.length;i++){
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for(var i=0;i<game.players.length;i++){
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if(target.isMajor()==game.players[i].isMajor()){
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if(target.isMajor()==game.players[i].isMajor()){
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if(target.isLinked){
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if(target.isLinked()){
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num+=ai.get.attitude(player,target);
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num+=ai.get.attitude(player,target);
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}
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}
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else{
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else{
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@ -184,6 +191,8 @@ card.guozhan={
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},
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},
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ai:{
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ai:{
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order:3,
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order:3,
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value:4,
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useful:2,
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result:{
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result:{
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player:0.8,
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player:0.8,
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target:1
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target:1
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@ -225,6 +234,12 @@ card.guozhan={
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else{
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else{
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target.chooseToDiscard('he',{type:'equip'},true);
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target.chooseToDiscard('he',{type:'equip'},true);
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}
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}
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},
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ai:{
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order:6,
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result:{
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target:-1
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}
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}
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}
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},
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},
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diaohulishan:{
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diaohulishan:{
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@ -240,9 +255,12 @@ card.guozhan={
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},
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},
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ai:{
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ai:{
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order:10,
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order:10,
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value:4,
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useful:2,
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result:{
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result:{
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player:1,
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player:1,
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target:function(player,target){
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target:function(player,target){
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if(target.hp==1) return 0;
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for(var i=0;i<game.players.length;i++){
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for(var i=0;i<game.players.length;i++){
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if(game.players[i]==target) continue;
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if(game.players[i]==target) continue;
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if(ai.get.attitude(player,game.players[i])<=ai.get.attitude(player,target)){
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if(ai.get.attitude(player,game.players[i])<=ai.get.attitude(player,target)){
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@ -565,6 +565,7 @@ character.shenhua={
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}
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}
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if(!hasfriend) return;
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if(!hasfriend) return;
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if(get.tag(card,'respondSha')||get.tag(card,'respondShan')){
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if(get.tag(card,'respondSha')||get.tag(card,'respondShan')){
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if(ai.get.attitude(player,target)>0&&card.name=='juedou') return;
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if(target.num('h')==0) return 2;
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if(target.num('h')==0) return 2;
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return [0.5,target.num('h','sha')+target.num('h','shan')];
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return [0.5,target.num('h','sha')+target.num('h','shan')];
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}
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}
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@ -11,6 +11,7 @@ window.noname_update={
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'character/sp.js',
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'character/sp.js',
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'character/hearth.js',
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'character/hearth.js',
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'character/yijiang.js',
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'character/yijiang.js',
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'character/swd.js',
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'card/swd.js',
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'card/swd.js',
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'card/extra.js',
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'card/extra.js',
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'card/zhenfa.js',
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'card/zhenfa.js',
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@ -22,6 +23,8 @@ window.noname_update={
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'mode/identity.js',
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'mode/identity.js',
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'game/game.js',
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'game/game.js',
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'game/asset.js',
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'game/asset.js',
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'extension/coin/extension.js',
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'layout/default/layout.css'
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],
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],
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'1.8.15.4':[]
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'1.8.15.4':[]
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}
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}
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