This commit is contained in:
libccy 2016-02-16 17:37:21 +08:00
parent 07bbb3323a
commit de56fd31fe
2 changed files with 6 additions and 6 deletions

View File

@ -19,7 +19,6 @@
version:1.78, version:1.78,
changeLog:[ changeLog:[
'修bug', '修bug',
'新武将SP',
], ],
configprefix:'noname_0.9_', configprefix:'noname_0.9_',
updates:[], updates:[],

View File

@ -691,8 +691,8 @@ mode.stone={
stone_xinbing:['none','qun',2,[],['minskin','stone','stonehidden'],[2,1]], stone_xinbing:['none','qun',2,[],['minskin','stone','stonehidden'],[2,1]],
stone_siwangzhiyi:['male','qun',6,['stone_mieshi'],['minskin','stone','stonehidden','stonelegend'],[6,6]], stone_siwangzhiyi:['male','qun',6,['stone_mieshi'],['minskin','stone','stonehidden','stonelegend'],[6,6]],
stone_alaikesita:['male','qun',5,['stone_fushi'],['minskin','stone','stonehidden','stonelegend'],[6,5]], stone_alaikesita:['female','qun',5,['stone_fushi'],['minskin','stone','stonehidden','stonelegend'],[6,5]],
stone_yisela:['male','qun',6,['stone_chenshui'],['minskin','stone','stonehidden','stonelegend'],[6,2]], stone_yisela:['female','qun',6,['stone_chenshui'],['minskin','stone','stonehidden','stonelegend'],[6,2]],
stone_nuoziduomu:['male','qun',5,['stone_shixu'],['minskin','stone','stonehidden','stonelegend'],[6,5]], stone_nuoziduomu:['male','qun',5,['stone_shixu'],['minskin','stone','stonehidden','stonelegend'],[6,5]],
stone_maligousi:['male','qun',6,['stone_mowang'],['minskin','stone','stonehidden','stonelegend'],[6,2]], stone_maligousi:['male','qun',6,['stone_mowang'],['minskin','stone','stonehidden','stonelegend'],[6,2]],
@ -5521,9 +5521,10 @@ mode.stone={
content:function(){ content:function(){
var list=['mengjing_feicuiyoulong','mengjing_huanxiaojiemei', var list=['mengjing_feicuiyoulong','mengjing_huanxiaojiemei',
'mengjing_suxing','mengjing_mengye','mengjing_mengjing']; 'mengjing_suxing','mengjing_mengye','mengjing_mengjing'];
trigger.player.gain(game.createCard(list.randomGet())); var target=player.getLeader();
trigger.player.$draw(); target.gain(game.createCard(list.randomGet()));
player.line(trigger.player,'green'); target.$draw();
player.line(target,'green');
}, },
ai:{ ai:{
threaten:2 threaten:2