技能支持两个配音
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parent
721b176284
commit
de19e68f1c
31
game/game.js
31
game/game.js
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@ -1290,7 +1290,7 @@ window.play={};
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game.playAudio('skill',event.skill);
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}
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else if(lib.config.background_ogg){
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game.playAudio('skill',event.skill);
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game.playSkillAudio(event.skill);
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}
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}
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if(player.checkShow){
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@ -3448,7 +3448,7 @@ window.play={};
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}
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else{
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if(lib.config.background_ogg){
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game.playAudio('skill',name);
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game.playSkillAudio(name);
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}
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}
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}
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@ -5053,10 +5053,14 @@ window.play={};
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version:0.912,
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playAudio:function(){
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var str='';
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var onerror=null;
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for(var i=0;i<arguments.length;i++){
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if(typeof arguments[i]==='string'||typeof arguments[i]=='number'){
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str+='/'+arguments[i];
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}
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else if(typeof arguments[i]==='function'){
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onerror=arguments[i];
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}
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}
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var audio=document.createElement('audio');
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audio.autoplay=true;
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@ -5066,26 +5070,31 @@ window.play={};
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this.remove();
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});
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audio.onerror=function(){
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if(onerror){
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onerror.call(this);
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}
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else{
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this.remove();
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}
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};
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ui.window.appendChild(audio);
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},
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playAudioOgg:function(){
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var str='';
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for(var i=0;i<arguments.length;i++){
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if(typeof arguments[i]==='string'||typeof arguments[i]=='number'){
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str+='/'+arguments[i];
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}
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}
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playSkillAudio:function(name){
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var str='audio/skill/';
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var audio=document.createElement('audio');
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audio.autoplay=true;
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audio.volume=lib.config.volumn_audio/8;
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audio.src='audio-ogg'+str+'.ogg';
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audio.src=str+name+'.mp3';
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audio.addEventListener('ended',function(){
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this.remove();
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});
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audio.onerror=function(e){
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audio.onerror=function(){
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if(this._changed){
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this.remove();
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}
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else{
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this.src=str+name+Math.ceil(Math.random()*2)+'.mp3';
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}
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};
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ui.window.appendChild(audio);
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},
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