国战禁用左右横跳武将

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157 2024-04-15 19:16:20 +08:00 committed by Rintim
parent 4796780139
commit dcbc0c741d
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3 changed files with 27 additions and 27 deletions

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@ -160,29 +160,30 @@ game.import("character", function () {
jsrg_zhugeliang: jsrg_zhugeliang:
"建兴六年春,汉丞相诸葛亮使赵云、邓芝为先锋,马谡为副将拒箕谷,牵制曹真主力。自率三十万大军攻祁山,三郡叛魏应亮,关中响震。曹叡命张郃拒亮,亮使定军山降将姜维与郃战于街亭,张郃久攻不下。后曹真强攻赵云军,赵云死战,坚守箕谷,马谡、邓芝当场战死忠勇殉国。……既克张郃,曹真溃逃,曹叡弃守长安,迁都邺城。十月,司马懿击退孙权,回援曹真。而后三年,丞相所到之处,无不望风而降,皆箪食壶浆,以迎汉军。尽收豫、徐、兖、并之地,建兴十年春,司马懿父子三人死于诸葛武侯火计,同年,孙权上表称臣,至此四海清平,大汉一统。而后诸葛亮荐蒋琬为丞相,姜维为大将军,自回隆中归隐,后主挽留再三,皆不受。魏延亦辞官相随,侍奉左右。后主时有不决之事,便往隆中拜访相父,均未得面,童子答曰外出云游,遗数锦囊,拆而视之,皆治国之良策也。", "建兴六年春,汉丞相诸葛亮使赵云、邓芝为先锋,马谡为副将拒箕谷,牵制曹真主力。自率三十万大军攻祁山,三郡叛魏应亮,关中响震。曹叡命张郃拒亮,亮使定军山降将姜维与郃战于街亭,张郃久攻不下。后曹真强攻赵云军,赵云死战,坚守箕谷,马谡、邓芝当场战死忠勇殉国。……既克张郃,曹真溃逃,曹叡弃守长安,迁都邺城。十月,司马懿击退孙权,回援曹真。而后三年,丞相所到之处,无不望风而降,皆箪食壶浆,以迎汉军。尽收豫、徐、兖、并之地,建兴十年春,司马懿父子三人死于诸葛武侯火计,同年,孙权上表称臣,至此四海清平,大汉一统。而后诸葛亮荐蒋琬为丞相,姜维为大将军,自回隆中归隐,后主挽留再三,皆不受。魏延亦辞官相随,侍奉左右。后主时有不决之事,便往隆中拜访相父,均未得面,童子答曰外出云游,遗数锦囊,拆而视之,皆治国之良策也。",
}, },
characterTitle: {}, characterTitle:{
perfectPair: {}, },
card: { characterFilter:{
xumou_jsrg: { jsrg_jiangwei(mode){
type: "special_delay", return mode!=='guozhan';
allowDuplicate: true, },
blankCard: true, },
fullimage: true, perfectPair:{},
wuxieable: false, card:{
effect: function () { xumou_jsrg:{
"step 0"; type:'special_delay',
var card = get.autoViewAs(event.cards[0]); allowDuplicate:true,
card.storage.xumou_jsrg = true; blankCard:true,
player.chooseUseTarget( fullimage:true,
card, wuxieable:false,
event.cards, effect:function(){
`蓄谋:是否使用${get.translation(card)}`, 'step 0'
`请选择要使用的目标。若不使用此牌,则判定区内的所有“蓄谋”牌都将被置入弃牌堆。` var card=get.autoViewAs(event.cards[0]);
); card.storage.xumou_jsrg=true;
"step 1"; player.chooseUseTarget(card,event.cards,`蓄谋:是否使用${get.translation(card)}`,`请选择要使用的目标。若不使用此牌,则判定区内的所有“蓄谋”牌都将被置入弃牌堆。`);
if (!result.bool) { 'step 1'
var cards = player.getCards("j", (card) => { if(!result.bool){
return (card.viewAs || card.name) == "xumou_jsrg"; var cards=player.getCards('j',card=>{
return (card.viewAs||card.name)=='xumou_jsrg';
}); });
if (cards.length > 0) player.loseToDiscardpile(cards); if (cards.length > 0) player.loseToDiscardpile(cards);
} else { } else {
@ -487,7 +488,6 @@ game.import("character", function () {
}, },
//姜维 //姜维
jsrgjinfa:{ jsrgjinfa:{
forbid:['guozhan'],
audio:2, audio:2,
enable:'phaseUse', enable:'phaseUse',
usable:1, usable:1,
@ -5478,7 +5478,6 @@ game.import("character", function () {
}, },
//张郃 //张郃
jsrgqiongtu:{ jsrgqiongtu:{
//forbid:['guozhan'],
audio:2, audio:2,
enable:'chooseToUse', enable:'chooseToUse',
groupSkill:true, groupSkill:true,
@ -6508,7 +6507,6 @@ game.import("character", function () {
}, },
//张辽 //张辽
jsrgzhengbing:{ jsrgzhengbing:{
//forbid:['guozhan'],
audio:2, audio:2,
enable:'phaseUse', enable:'phaseUse',
usable:3, usable:3,

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@ -7598,7 +7598,6 @@ game.import("character", function () {
}, },
//孙尚香 //孙尚香
sbjieyin:{ sbjieyin:{
//forbid:['guozhan'],
trigger:{player:'phaseUseBegin'}, trigger:{player:'phaseUseBegin'},
forced:true, forced:true,
locked:false, locked:false,

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@ -180,6 +180,9 @@ game.import("character", function () {
ol_dongzhao: function (mode) { ol_dongzhao: function (mode) {
return mode == "identity" && ["normal", "zhong"].includes(_status.mode); return mode == "identity" && ["normal", "zhong"].includes(_status.mode);
}, },
ol_mengda(mode){
return mode!=='guozhan';
},
}, },
character: { character: {
ol_liupi: ["male", "qun", 4, ["olyicheng"]], ol_liupi: ["male", "qun", 4, ["olyicheng"]],