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@ -75,7 +75,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
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hs_fandral:['male','shu',4,['nuyan','chouhuo']],
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hs_hallazeal:['male','wei',4,['shengteng','yuansu']],
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hs_enzoth:['male','qun',4,['mengye']],
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hs_enzoth:['male','qun',3,['mengye']],
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hs_walian:['male','shu',4,['wzhanyi']],
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// hs_pengpeng:['male','qun',4,['zhadan']],
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// hs_yashaji:['male','wei',3,[]],
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@ -171,7 +171,38 @@ game.import('character',function(lib,game,ui,get,ai,_status){
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hs_malfurion:['hs_malorne'],
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},
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skill:{
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mengye:{
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mengye:{
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trigger:{player:'phaseEnd'},
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forced:true,
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filter:function(event,player){
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var enemies=player.getEnemies();
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for(var i=0;i<enemies.length;i++){
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if(enemies[i].countCards('h')) return true;
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}
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return false;
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},
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content:function(){
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var enemies=player.getEnemies();
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for(var i=0;i<enemies.length;i++){
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if(!enemies[i].countCards('h')){
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enemies.splice(i--,1);
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}
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}
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if(enemies.length){
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var target=enemies.randomGet();
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player.line(target,'green');
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var card=target.getCards('h').randomGet();
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if(card){
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card.init([card.suit,card.number,'du']);
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game.log(target,'将一张手牌转化为',{name:'du'});
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}
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}
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},
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ai:{
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threaten:1.1
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}
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},
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mengye_old:{
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trigger:{player:'phaseAfter'},
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priority:-50,
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direct:true,
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@ -6235,9 +6266,11 @@ game.import('character',function(lib,game,ui,get,ai,_status){
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hs_fenjie:'芬杰',
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hs_wujiyuansu:'无羁元素',
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mengye:'梦魇',
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mengye2:'梦魇',
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mengye_info:'回合结束后,你可以翻面并指定一名的非主公角色,由你控制其进行一个额外的回合。在此回合中,你的本体不参与游戏',
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mengye:'梦魇',
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mengye_info:'锁定技,结束阶段,你将一名随机敌人的一张随机手牌转化为毒',
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mengye_old:'梦魇',
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mengye_old2:'梦魇',
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mengye_old_info:'回合结束后,你可以翻面并指定一名的非主公角色,由你控制其进行一个额外的回合。在此回合中,你的本体不参与游戏',
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fuhua:'腐化',
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fuhua2:'腐化',
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fuhua_info:'出牌阶段,你可以将一张毒交给一名没有魔血技能的其他角色,该角色选择一项:1. 获得技能魔血,此后每个出牌阶段开始时需交给你一张牌;2. 视为你对其使用一张决斗,若你因此受到伤害,本局不能再对其发动腐化',
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