v1.9.114.3.1
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e598454179
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@ -84,7 +84,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
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game.broadcastAll(function(player,id,cards){
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var str;
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if(player==game.me&&!_status.auto){
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str='九伐:选择任意张点数相同的牌';
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str='九伐:选择任意张点数满足条件的牌';
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}
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else{
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str='九伐';
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@ -96,24 +96,25 @@ game.import('character',function(lib,game,ui,get,ai,_status){
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game.addVideo('showCards',player,['涉猎',get.cardsInfo(event.cards)]);
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game.addVideo('delay',null,2);
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"step 1"
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var next=player.chooseButton([1,9],true);
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var next=player.chooseButton([0,9],true);
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next.set('dialog',event.videoId);
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next.set('filterButton',function(button){
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if(!ui.selected.buttons.length) return true;
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return get.number(ui.selected.buttons[0].link)==get.number(button.link);
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var num=get.number(button.link),cards=_status.event.getParent().cards;
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for(var i of ui.selected.buttons){
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if(get.number(i.link)==num) return false;
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}
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for(var i of cards){
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if(i!=button.link&&get.number(i)==num) return true;
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}
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return false;
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});
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next.set('ai',function(button){
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return get.value(button.link,_status.event.player)*_status.event.getParent().cards.filter(function(i){
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return get.number(i)==get.number(button.link);
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}).length;
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return get.value(button.link,_status.event.player)
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});
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"step 2"
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if(result.bool&&result.links){
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if(result.bool&&result.links&&result.links.length){
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event.cards2=result.links;
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}
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else{
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event.finish();
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}
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var time=1000-(get.utc()-event.time);
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if(time>0){
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game.delay(0,time);
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@ -121,7 +122,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
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"step 3"
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game.broadcastAll('closeDialog',event.videoId);
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var cards2=event.cards2;
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player.gain(cards2,'log','gain2');
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if(cards2&&cards2.length) player.gain(cards2,'log','gain2');
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},
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marktext:'⑨',
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intro:{
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@ -5108,7 +5109,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
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pinghe_info:'锁定技。①你的手牌上限基数等于你已损失的体力值。②当你受到其他角色造成的伤害时,若你有牌且你的体力上限大于1,则你防止此伤害,减一点体力上限并将一张手牌交给一名其他角色。然后若你拥有〖英霸〗,则伤害来源获得一个“平定”标记。',
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shen_jiangwei:'神姜维',
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jiufa:'九伐',
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jiufa_info:'①当你声明使用牌时,你记录此牌的牌名。②当你使用牌结算结束后,若你的〖九伐〗记录中包含至少⑨种不同的牌名,则你可以展示牌堆顶的⑨张牌,选择并获得其中任意张点数相同的牌,清除所有的记录,将其余牌置入弃牌堆。',
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jiufa_info:'①当你声明使用牌时,你记录此牌的牌名。②当你使用牌结算结束后,若你的〖九伐〗记录中包含至少⑨种不同的牌名,则你可以展示牌堆顶的⑨张牌,选择并获得其中任意张点数各不相同且{这九张牌中存在未被选择且和已选择的牌点数相同}的牌,清除所有的记录,将其余牌置入弃牌堆。',
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tianren:'天任',
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tianren_info:'锁定技。①当有一张基本牌或普通锦囊牌不因使用而进入弃牌堆后,你获得一枚“天任”标记。②当你获得“天任”标记或体力上限变化后,若你的“天任”数不小于X,则你移去X枚“天任”,加1点体力上限并摸两张牌(X为你的体力上限)。',
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pingxiang:'平襄',
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@ -1,6 +1,6 @@
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window.noname_update={
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version:'1.9.114.3',
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update:'1.9.114.2',
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version:'1.9.114.3.1',
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update:'1.9.114.3',
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changeLog:[
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'OL界蔡文姬',
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'十周年神姜维、曹髦、高览、骆统、朱灵、管宁、腾胤',
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@ -28,23 +28,23 @@ window.noname_update={
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//'character/gujian.js',
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//'character/gwent.js',
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//'character/hearth.js',
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'character/mobile.js',
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//'character/mobile.js',
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//'character/mtg.js',
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//'character/offline.js',
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//'character/old.js',
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//'character/ow.js',
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'character/rank.js',
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'character/refresh.js',
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'character/shenhua.js',
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'character/sp.js',
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'character/sp2.js',
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//'character/rank.js',
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//'character/refresh.js',
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//'character/shenhua.js',
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//'character/sp.js',
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//'character/sp2.js',
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//'character/standard.js',
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'character/tw.js',
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//'character/tw.js',
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//'character/swd.js',
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//'character/xianjian.js',
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//'character/xinghuoliaoyuan.js',
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'character/yingbian.js',
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'character/yijiang.js',
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//'character/yingbian.js',
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//'character/yijiang.js',
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//'character/yxs.js',
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//'extension/boss/extension.js',
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//'layout/default/layout.css',
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@ -56,14 +56,14 @@ window.noname_update={
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//'mode/brawl.js',
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//'mode/chess.js',
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//'mode/connect.js',
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'mode/doudizhu.js',
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'mode/guozhan.js',
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'mode/identity.js',
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//'mode/doudizhu.js',
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//'mode/guozhan.js',
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//'mode/identity.js',
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//'mode/single.js',
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//'mode/stone.js',
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//'mode/tafang.js',
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//'mode/versus.js',
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'game/game.js',
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//'game/game.js',
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//'game/keyWords.js',
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//'game/NoSleep.js',
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//'game/config.js',
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