diff --git a/game/game.js b/game/game.js index 9dcd63d2d..1f1a0b0f5 100644 --- a/game/game.js +++ b/game/game.js @@ -7712,7 +7712,7 @@ localStorage.setItem(lib.configprefix+'background',lib.config.image_background); } else if(lib.config.image_background=='default'&&lib.config.theme=='simple'){ - localStorage.setItem(lib.configprefix+'background','shengshi_bg'); + localStorage.setItem(lib.configprefix+'background','ol_bg'); } else{ localStorage.removeItem(lib.configprefix+'background'); diff --git a/layout/default/menu.css b/layout/default/menu.css index d00ba6394..c6c1d4fa2 100644 --- a/layout/default/menu.css +++ b/layout/default/menu.css @@ -651,7 +651,7 @@ background: linear-gradient(#4b4b4b, #464646); } .themebutton.simple{ - background:url('../../image/background/shengshi_bg.jpg'); + background:url('../../image/background/ol_bg.jpg'); background-size: cover; } .themebutton.simple>div:not(*:first-child){ diff --git a/layout/mode/boss.css b/layout/mode/boss.css index 5da1865aa..f48b2f439 100644 --- a/layout/mode/boss.css +++ b/layout/mode/boss.css @@ -1,6 +1,6 @@ #bosslist{ width:100%; - /*height:250px;*/ + height:260px; text-align:center; top:calc(50% - 200px); top:60px; @@ -26,6 +26,12 @@ width: 164px; height: 200px; } +#bosslist.slim.uslim>.player>.avatar{ + left: 4px; + top: 4px; + width: 172px; + height: 208px; +} .bosspaused>#bosslist, .bosspaused>#control, .bosspaused>.dialog.bosscharacter{ diff --git a/mode/boss.js b/mode/boss.js index f8c6e0feb..dda5ad952 100644 --- a/mode/boss.js +++ b/mode/boss.js @@ -53,6 +53,9 @@ game.import('mode',function(){ "step 1" var bosslist=ui.create.div('#bosslist.hidden'); if(lib.config.player_border!='wide'){ + if(lib.config.player_border=='slim'){ + bosslist.classList.add('uslim'); + } bosslist.classList.add('slim'); } event.bosslist=bosslist; @@ -4877,7 +4880,7 @@ game.import('mode',function(){ boss_chiyan_intro2_info:'挑战火神祝融、焰灵', boss_chiyan_intro3:' 第三关', boss_chiyan_intro3_info:'挑战炎帝、火神祝融、焰灵', - boss_chiyan_intro3_append:'每通过一关,游戏轮数清零,所有角色复活、重置武将牌并回复全部体力,移去区域内的的牌并将手牌补至4-X张,X为阵亡角色数', + boss_chiyan_intro3_append:'每通过一关,游戏轮数清零,阵亡角色复活,所有角色重置武将和区域内的牌,并获得4-X张起始手牌,X为阵亡角色数', boss_qingmu_intro1:' 第一关', boss_qingmu_intro1_info:'挑战青龙', @@ -4885,7 +4888,7 @@ game.import('mode',function(){ boss_qingmu_intro2_info:'挑战木神勾芒、树精', boss_qingmu_intro3:' 第三关', boss_qingmu_intro3_info:'挑战太昊、木神勾芒、树精', - boss_qingmu_intro3_append:'每通过一关,游戏轮数清零,所有角色复活、重置武将牌并回复全部体力,移去区域内的的牌并将手牌补至4-X张,X为阵亡角色数', + boss_qingmu_intro3_append:'每通过一关,游戏轮数清零,阵亡角色复活,所有角色重置武将和区域内的牌,并获得4-X张起始手牌,X为阵亡角色数', boss_bianshen_intro1:' 第一关', boss_bianshen_intro1_info:'挑战魑、魅、魍、魉中的随机一个', diff --git a/theme/simple/style.css b/theme/simple/style.css index 4d3f8d875..3093bc3ba 100644 --- a/theme/simple/style.css +++ b/theme/simple/style.css @@ -2,8 +2,9 @@ html{ color: white; text-shadow: black 0 0 2px; min-height: 100%; - background-image: url('../../image/background/shengshi_bg.jpg'); + background-image: url('../../image/background/ol_bg.jpg'); background-size: cover; + background-position: 50% 50%; } body{ width: 100%;