From da08a7b5162ebfbb10bae6ff26db573d71f4a56f Mon Sep 17 00:00:00 2001 From: mengxinzxz <2223529500@qq.com> Date: Wed, 10 Apr 2024 17:01:40 +0800 Subject: [PATCH] =?UTF-8?q?=E8=B0=8B=E6=9B=B9=E4=B8=95=E3=80=90=E6=94=BE?= =?UTF-8?q?=E9=80=90=E3=80=91=E6=A0=87=E8=AE=B0=E6=B6=88=E8=80=97=E6=95=B0?= =?UTF-8?q?bugfix?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- character/sb.js | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/character/sb.js b/character/sb.js index 5c8cf9790..2f684f6ea 100644 --- a/character/sb.js +++ b/character/sb.js @@ -887,7 +887,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){ async content(event,trigger,player){ const target=event.targets[0]; const num=lib.skill.sbxingshang_use_backup.num; - player.removeMark('sbxingshang',num); + player.removeMark('sbxingshang',get.info('sbxingshang').getNum(num)); switch(num){ case 1: if(target.isLinked()) target.link(false);