Prettify.
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@ -65,6 +65,10 @@ export class GamePromises {
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game.download(url, folder, resolve, reject, dev, onprogress);
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});
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}
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/**
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* @param {string} filename
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* @returns {Promise<Buffer>}
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*/
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readFile(filename) {
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return new Promise((resolve, reject) => {
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// @ts-ignore
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@ -386,7 +386,9 @@ export async function request(url, onProgress, options = {}) {
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try {
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// @ts-ignore
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filename = response.headers.get("Content-Disposition").split(";")[1].split("=")[1];
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} catch { /* empty */ }
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} catch {
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/* empty */
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}
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let receivedBytes = 0;
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let chunks = [];
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@ -527,20 +529,20 @@ export function createProgress(title, max, fileName, value) {
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* or rejects with an error if the operation fails.
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* @throws {Error} Will throw an error if the fetch operation fails or if no valid tags are found.
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*/
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export async function getLatestVersionFromGitHub(owner = 'libccy', repo = 'noname') {
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if (!localStorage.getItem('noname_authorization')) await gainAuthorization();
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export async function getLatestVersionFromGitHub(owner = "libccy", repo = "noname") {
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if (!localStorage.getItem("noname_authorization")) await gainAuthorization();
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const tags = await getRepoTags({
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username: owner,
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repository: repo
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repository: repo,
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});
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for (const tag of tags) {
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const tagName = tag.name;
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if (tagName !== 'v1998') return tagName;
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if (tagName !== "v1998") return tagName;
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}
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throw new Error('No valid tags found in the repository');
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throw new Error("No valid tags found in the repository");
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}
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/**
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@ -559,14 +561,18 @@ export async function getLatestVersionFromGitHub(owner = 'libccy', repo = 'nonam
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* }[][]>} A promise that resolves with trees from the specified directories.
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* @throws {Error} Will throw an error if unable to fetch the repository tree from GitHub.
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*/
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export async function getTreesFromGithub(directories, version, owner = 'libccy', repo = 'noname') {
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if (!localStorage.getItem('noname_authorization')) await gainAuthorization();
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export async function getTreesFromGithub(directories, version, owner = "libccy", repo = "noname") {
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if (!localStorage.getItem("noname_authorization")) await gainAuthorization();
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const treesResponse = await fetch(`https://api.github.com/repos/${owner}/${repo}/git/trees/${version}?recursive=1`, {
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headers: defaultHeaders
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});
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const treesResponse = await fetch(
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`https://api.github.com/repos/${owner}/${repo}/git/trees/${version}?recursive=1`,
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{
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headers: defaultHeaders,
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}
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);
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if (!treesResponse.ok) throw new Error(`Failed to fetch the GitHub repository tree: HTTP status ${treesResponse.status}`);
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if (!treesResponse.ok)
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throw new Error(`Failed to fetch the GitHub repository tree: HTTP status ${treesResponse.status}`);
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/**
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* @type {{
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* sha: string;
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@ -584,5 +590,7 @@ export async function getTreesFromGithub(directories, version, owner = 'libccy',
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*/
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const trees = await treesResponse.json();
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const tree = trees.tree;
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return directories.map(directory => tree.filter(({ type, path }) => type === 'blob' && path.startsWith(directory)));
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return directories.map((directory) =>
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tree.filter(({ type, path }) => type === "blob" && path.startsWith(directory))
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);
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}
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@ -21,7 +21,7 @@ import {
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createProgress,
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gainAuthorization,
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getLatestVersionFromGitHub,
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getTreesFromGithub
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getTreesFromGithub,
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} from "../../../../library/update.js";
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export const otherMenu = function (/** @type { boolean | undefined } */ connectMenu) {
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@ -333,7 +333,7 @@ export const otherMenu = function (/** @type { boolean | undefined } */ connectM
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.then(() => {
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cp.exec(
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`start /b ${__dirname}\\noname-server.exe -platform=electron`,
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() => { }
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() => {}
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);
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function loadURL() {
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let myAbortController =
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@ -412,9 +412,9 @@ export const otherMenu = function (/** @type { boolean | undefined } */ connectM
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}
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const assetDirectories = [];
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if (lib.config.asset_font) assetDirectories.push('font');
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if (lib.config.asset_audio) assetDirectories.push('audio');
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if (lib.config.asset_image) assetDirectories.push('image');
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if (lib.config.asset_font) assetDirectories.push("font");
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if (lib.config.asset_audio) assetDirectories.push("audio");
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if (lib.config.asset_image) assetDirectories.push("image");
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const version = await getLatestVersionFromGitHub();
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const files = await getTreesFromGithub(assetDirectories, version);
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@ -459,57 +459,73 @@ export const otherMenu = function (/** @type { boolean | undefined } */ connectM
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* @type {progress}
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*/
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let unZipProgress;
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request('api.unitedrhythmized.club/noname', (receivedBytes, total, filename) => {
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if (typeof filename == 'string') {
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progress.setFileName(filename);
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}
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let received = 0, max = 0;
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if (total) {
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max = +(total / (1024 * 1024)).toFixed(1)
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} else {
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max = 1000;
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}
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received = +(receivedBytes / (1024 * 1024)).toFixed(1);
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if (received > max) max = received;
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progress.setProgressMax(max);
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progress.setProgressValue(received);
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}, {
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method: 'POST',
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body: JSON.stringify({
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action: 'downloadAssets',
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version,
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fileList: result.concat('game/asset.js')
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})
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}).then(async blob => {
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progress.remove();
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const zip = await get.promises.zip();
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zip.load(await blob.arrayBuffer());
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const entries = Object.entries(zip.files);
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let root;
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const hiddenFileFlags = ['.', '_'];
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unZipProgress = createProgress('正在解压' + progress.getFileName(), entries.length);
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let i = 0;
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for (const [key, value] of entries) {
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unZipProgress.setProgressValue(i++);
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const fileName = typeof root == 'string' && key.startsWith(root) ? key.replace(root, '') : key;
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if (hiddenFileFlags.includes(fileName[0])) continue;
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if (value.dir) {
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await game.promises.createDir(fileName);
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continue;
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request(
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"api.unitedrhythmized.club/noname",
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(receivedBytes, total, filename) => {
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if (typeof filename == "string") {
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progress.setFileName(filename);
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}
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unZipProgress.setFileName(fileName);
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const [path, name] = [fileName.split('/').slice(0, -1).join('/'), fileName.split('/').slice(-1).join('/')];
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game.print(`${fileName}(${i}/${entries.length})`);
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await game.promises.writeFile(value.asArrayBuffer(), path, name);
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let received = 0,
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max = 0;
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if (total) {
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max = +(total / (1024 * 1024)).toFixed(1);
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} else {
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max = 1000;
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}
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received = +(receivedBytes / (1024 * 1024)).toFixed(1);
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if (received > max) max = received;
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progress.setProgressMax(max);
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progress.setProgressValue(received);
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},
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{
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method: "POST",
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body: JSON.stringify({
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action: "downloadAssets",
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version,
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fileList: result.concat("game/asset.js"),
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}),
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}
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unZipProgress.remove();
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await finish();
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}).catch(e => {
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if (progress.parentNode) progress.remove();
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if (unZipProgress && unZipProgress.parentNode) unZipProgress.remove();
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refresh();
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throw e;
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});
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)
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.then(async (blob) => {
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progress.remove();
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const zip = await get.promises.zip();
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zip.load(await blob.arrayBuffer());
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const entries = Object.entries(zip.files);
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let root;
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const hiddenFileFlags = [".", "_"];
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unZipProgress = createProgress(
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"正在解压" + progress.getFileName(),
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entries.length
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);
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let i = 0;
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for (const [key, value] of entries) {
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unZipProgress.setProgressValue(i++);
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const fileName =
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typeof root == "string" && key.startsWith(root)
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? key.replace(root, "")
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: key;
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if (hiddenFileFlags.includes(fileName[0])) continue;
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if (value.dir) {
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await game.promises.createDir(fileName);
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continue;
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}
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unZipProgress.setFileName(fileName);
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const [path, name] = [
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fileName.split("/").slice(0, -1).join("/"),
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fileName.split("/").slice(-1).join("/"),
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];
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game.print(`${fileName}(${i}/${entries.length})`);
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await game.promises.writeFile(value.asArrayBuffer(), path, name);
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}
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unZipProgress.remove();
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await finish();
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})
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.catch((e) => {
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if (progress.parentNode) progress.remove();
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if (unZipProgress && unZipProgress.parentNode) unZipProgress.remove();
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refresh();
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throw e;
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});
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} else {
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await finish();
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}
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@ -1646,4 +1662,3 @@ export const otherMenu = function (/** @type { boolean | undefined } */ connectM
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if (!active.link) active._initLink();
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rightPane.appendChild(active.link);
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};
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