This commit is contained in:
parent
00ddb867e0
commit
d4c93e8143
85
game/game.js
85
game/game.js
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@ -1125,6 +1125,15 @@ window.play={};
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player.checkShow(event.skill);
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player.checkShow(event.skill);
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}
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}
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}
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}
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if(lib.config.background_audio&&lib.card[card.name].audio){
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var sex=player.sex=='female'?'female':'male';
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if(card.name=='sha'&&(card.nature=='fire'||card.nature=='thunder')){
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game.playAudio('card',sex,card.name+'_'+card.nature);
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}
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else{
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game.playAudio('card',sex,card.name);
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}
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}
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if(event.animate!=false){
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if(event.animate!=false){
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if(card.name=='wuxie'&&event.parent.source){
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if(card.name=='wuxie'&&event.parent.source){
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player.line(event.parent.source,'green');
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player.line(event.parent.source,'green');
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@ -1260,6 +1269,9 @@ window.play={};
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useSkill:function(){
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useSkill:function(){
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"step 0"
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"step 0"
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var info=get.info(event.skill);
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var info=get.info(event.skill);
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if(lib.config.background_speak&&info.audio){
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game.playAudio('skill',event.skill,Math.ceil(info.audio*Math.random()));
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}
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if(player.checkShow){
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if(player.checkShow){
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player.checkShow(event.skill);
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player.checkShow(event.skill);
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}
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}
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@ -1409,6 +1421,12 @@ window.play={};
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player.checkShow(event.skill);
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player.checkShow(event.skill);
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}
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}
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}
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}
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if(event.parent.parent.parent.name=='useCard'){
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if(lib.config.background_audio&&lib.card[card.name].audio){
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var sex=player.sex=='female'?'female':'male';
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game.playAudio('card',sex,card.name);
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}
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}
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var str=get.translation(player)+'打出了';
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var str=get.translation(player)+'打出了';
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str+=get.translation(card);
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str+=get.translation(card);
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if(cards.length&&(cards.length>1||cards[0].name!=card.name)){
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if(cards.length&&(cards.length>1||cards[0].name!=card.name)){
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@ -1604,6 +1622,9 @@ window.play={};
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},
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},
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damage:function(){
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damage:function(){
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"step 0"
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"step 0"
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if(lib.config.background_audio){
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game.playAudio('effect','damage_'+(player.sex==='female'?'female':'male'));
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}
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var str=get.translation(player)+'受到了';
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var str=get.translation(player)+'受到了';
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if(source) str+='来自'+(source==player?'自己':get.translation(source)+'的');
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if(source) str+='来自'+(source==player?'自己':get.translation(source)+'的');
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str+=get.cnNumber(num)+'点';
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str+=get.cnNumber(num)+'点';
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@ -1768,6 +1789,12 @@ window.play={};
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game.players.remove(player);
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game.players.remove(player);
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game.dead.push(player);
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game.dead.push(player);
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if(player.dieAfter) player.dieAfter(source);
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if(player.dieAfter) player.dieAfter(source);
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if(lib.config.background_speak){
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if(lib.character[player.name]&&lib.character[player.name][4]&&
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lib.character[player.name][4].contains('die_audio')){
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game.playAudio('die',player.name)
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}
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}
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if(player==game.me&&!_status.over){
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if(player==game.me&&!_status.over){
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ui.control.show();
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ui.control.show();
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if(get.config('swap')&&lib.config.mode!='versus'){
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if(get.config('swap')&&lib.config.mode!='versus'){
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@ -3349,6 +3376,10 @@ window.play={};
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if(this.checkShow){
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if(this.checkShow){
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this.checkShow(name);
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this.checkShow(name);
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}
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}
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var info=lib.skill[name];
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if(info&&lib.config.background_speak&&info.audio){
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game.playAudio('skill',name,Math.ceil(info.audio*Math.random()));
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}
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},
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},
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unprompt:function(){
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unprompt:function(){
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if(this.node.prompt){
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if(this.node.prompt){
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@ -4833,6 +4864,34 @@ window.play={};
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};
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};
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var game={
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var game={
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version:0.912,
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version:0.912,
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playAudio:function(){
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var str='';
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for(var i=0;i<arguments.length;i++){
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if(typeof arguments[i]==='string'||typeof arguments[i]=='number'){
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str+='/'+arguments[i];
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}
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}
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var audio=document.createElement('audio');
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audio.autoplay=true;
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audio.src='audio'+str+'.mp3';
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audio.addEventListener('ended',function(){
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this.remove();
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});
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document.body.appendChild(audio);
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},
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playBackgroundMusic:function(){
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if(lib.config.background_music=='music_off'){
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ui.backgroundMusic.src='';
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}
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else{
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var music=lib.config.background_music;
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if(music=='music_random'){
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music=lib.config.all.background_music.randomGet('music_off','music_random',_status.currentMusic);
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}
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_status.currentMusic=music;
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ui.backgroundMusic.src='audio/background/'+music+'.mp3';
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}
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},
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reload:function(){
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reload:function(){
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if(_status){
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if(_status){
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_status.reloading=true;
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_status.reloading=true;
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@ -5535,8 +5594,8 @@ window.play={};
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game.me.node.handcards1.delete();
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game.me.node.handcards1.delete();
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game.me.node.handcards2.delete();
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game.me.node.handcards2.delete();
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game.me=player;
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game.me=player;
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ui.handcards1=player.node.handcards1.animate('start');
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ui.handcards1=player.node.handcards1.animate('start').fix();
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ui.handcards2=player.node.handcards2.animate('start');
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ui.handcards2=player.node.handcards2.animate('start').fix();
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ui.me.appendChild(ui.handcards1);
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ui.me.appendChild(ui.handcards1);
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ui.me.appendChild(ui.handcards2);
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ui.me.appendChild(ui.handcards2);
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@ -5567,8 +5626,8 @@ window.play={};
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game.me.node.handcards1.delete();
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game.me.node.handcards1.delete();
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game.me.node.handcards2.delete();
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game.me.node.handcards2.delete();
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game.me=player;
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game.me=player;
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ui.handcards1=player.node.handcards1.animate('start');
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ui.handcards1=player.node.handcards1.animate('start').fix();
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ui.handcards2=player.node.handcards2.animate('start');
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ui.handcards2=player.node.handcards2.animate('start').fix();
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ui.me.appendChild(ui.handcards1);
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ui.me.appendChild(ui.handcards1);
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ui.me.appendChild(ui.handcards2);
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ui.me.appendChild(ui.handcards2);
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if(game.onSwapControl){
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if(game.onSwapControl){
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@ -6393,6 +6452,12 @@ window.play={};
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ui.window.addEventListener(lib.config.touchscreen?'touchend':'click',ui.click.window);
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ui.window.addEventListener(lib.config.touchscreen?'touchend':'click',ui.click.window);
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ui.system=ui.create.div("#system.",ui.window);
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ui.system=ui.create.div("#system.",ui.window);
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ui.arena=ui.create.div('#arena',ui.window);
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ui.arena=ui.create.div('#arena',ui.window);
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ui.backgroundMusic=document.createElement('audio');
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game.playBackgroundMusic();
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ui.backgroundMusic.autoplay=true;
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ui.backgroundMusic.addEventListener('ended',game.playBackgroundMusic);
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ui.window.appendChild(ui.backgroundMusic);
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ui.sidebar=ui.create.div('#sidebar');
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ui.sidebar=ui.create.div('#sidebar');
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ui.canvas=document.createElement('canvas');
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ui.canvas=document.createElement('canvas');
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ui.arena.appendChild(ui.canvas);
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ui.arena.appendChild(ui.canvas);
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@ -6591,8 +6656,8 @@ window.play={};
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game.saveConfig('gameconfig',true);
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game.saveConfig('gameconfig',true);
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unfold(this,gameconfig);
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unfold(this,gameconfig);
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}
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}
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}));
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}));
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gameconfig.push(ui.create.switcher('cheat',lib.config.cheat,ui.click.sidebar.cheat));
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gameconfig.push(ui.create.switcher('cheat',lib.config.cheat,ui.click.sidebar.cheat));
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gameconfig.push(ui.create.switcher('auto_confirm',lib.config.auto_confirm,ui.click.sidebar.global));
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gameconfig.push(ui.create.switcher('auto_confirm',lib.config.auto_confirm,ui.click.sidebar.global));
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gameconfig.push(ui.create.switcher('enable_drag',lib.config.enable_drag,ui.click.sidebar.global));
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gameconfig.push(ui.create.switcher('enable_drag',lib.config.enable_drag,ui.click.sidebar.global));
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@ -6610,6 +6675,12 @@ window.play={};
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if(lib.config.touchscreen) ui.handcardmousewheel.classList.add('disabled');
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if(lib.config.touchscreen) ui.handcardmousewheel.classList.add('disabled');
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gameconfig.push(ui.handcardmousewheel);
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gameconfig.push(ui.handcardmousewheel);
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gameconfig.push(ui.create.div('.placeholder'));
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gameconfig.push(ui.create.switcher('background_music',lib.config.all.background_music,lib.config.background_music,ui.click.sidebar.background_music));
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gameconfig.push(ui.create.switcher('background_audio',lib.config.background_audio,ui.click.sidebar.global));
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gameconfig.push(ui.create.switcher('background_speak',lib.config.background_speak,ui.click.sidebar.global));
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gameconfig.push(ui.create.div('.placeholder'));
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if(lib.config.gameconfig){
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if(lib.config.gameconfig){
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for(i=0;i<gameconfig.length;i++){
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for(i=0;i<gameconfig.length;i++){
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ui.config.appendChild(gameconfig[i]);
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ui.config.appendChild(gameconfig[i]);
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@ -8293,6 +8364,10 @@ window.play={};
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game.saveConfig(this.name,item);
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game.saveConfig(this.name,item);
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ui.sidebarrestart.classList.add('thundertext');
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ui.sidebarrestart.classList.add('thundertext');
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},
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},
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background_music:function(item){
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game.saveConfig(this.name,item);
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game.playBackgroundMusic();
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},
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cheat:function(bool){
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cheat:function(bool){
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if(lib.config.cheat&&bool==false){
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if(lib.config.cheat&&bool==false){
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lib.cheat=window.cheat;
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lib.cheat=window.cheat;
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