解锁界文聘、孟优

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copcap 2023-09-28 20:01:01 +08:00
parent 34cb89178a
commit d48ea850c5
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GPG Key ID: 9AE7B8AF097EC926
6 changed files with 8 additions and 6 deletions

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@ -63,7 +63,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
zhanghu:['male','wei',4,['cuijian','zhtongyuan']], zhanghu:['male','wei',4,['cuijian','zhtongyuan']],
luyusheng:['female','wu',3,['zhente','zhiwei']], luyusheng:['female','wu',3,['zhente','zhiwei']],
huaxin:['male','wei',3,['spwanggui','xibing']], huaxin:['male','wei',3,['spwanggui','xibing']],
mengyou:['male','qun',5,['hmmanyi','dcmanzhi'],['unseen']], mengyou:['male','qun',5,['hmmanyi','dcmanzhi']],
liuyong:['male','shu',3,['zhuning','fengxiang']], liuyong:['male','shu',3,['zhuning','fengxiang']],
dc_sunru:['female','wu',3,['xiecui','youxu']], dc_sunru:['female','wu',3,['xiecui','youxu']],
xiahoulingnv:['female','wei',4,['fuping','weilie']], xiahoulingnv:['female','wei',4,['fuping','weilie']],

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@ -957,6 +957,8 @@ window.noname_character_rank={
'jsrg_zhenji', 'jsrg_zhenji',
'junk_xuyou', 'junk_xuyou',
'sp_machao', 'sp_machao',
'mengyou',
're_wenpin',
], ],
b:[ b:[
'diy_feishi', 'diy_feishi',

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@ -32,7 +32,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
re_zhuzhi:['male','wu',4,['reanguo']], re_zhuzhi:['male','wu',4,['reanguo']],
dc_caozhi:['male','wei',3,['reluoying','dcjiushi']], dc_caozhi:['male','wei',3,['reluoying','dcjiushi']],
ol_huangzhong:['male','shu',4,['xinliegong','remoshi']], ol_huangzhong:['male','shu',4,['xinliegong','remoshi']],
re_wenpin:['male','wei',5,['rezhenwei'],['unseen']], re_wenpin:['male','wei',5,['rezhenwei']],
re_guanzhang:['male','shu',4,['fuhun','retongxin']], re_guanzhang:['male','shu',4,['fuhun','retongxin']],
re_mazhong:['male','shu',4,['refuman']], re_mazhong:['male','shu',4,['refuman']],
dc_chenqun:['male','wei',3,['repindi','dcfaen']], dc_chenqun:['male','wei',3,['repindi','dcfaen']],
@ -1464,7 +1464,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
rezhenwei:{ rezhenwei:{
inherit:'zhenwei', inherit:'zhenwei',
filter:function(event,player){ filter:function(event,player){
if(player==event.target||player==event.player) return false; if(player==event.target) return false;
if(!player.countCards('he')) return false; if(!player.countCards('he')) return false;
if(event.targets.length>1) return false; if(event.targets.length>1) return false;
if(!event.target) return false; if(!event.target) return false;
@ -15065,7 +15065,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
retongxin_info:'锁定技。你的攻击范围+2。', retongxin_info:'锁定技。你的攻击范围+2。',
re_wenpin:'界文聘', re_wenpin:'界文聘',
rezhenwei:'镇卫', rezhenwei:'镇卫',
rezhenwei_info:'当一名其他角色成为【杀】或黑色锦囊牌的目标时(使用者不是你)若该角色的体力值不大于你且此牌的目标角色数为1你可以弃置一张牌。若如此做你选择一项1、摸一张牌然后将此【杀】或黑色锦囊牌转移给你2、令此【杀】或黑色锦囊牌无效然后将此【杀】或黑色锦囊牌置于使用者的武将牌旁若如此做当前回合结束后使用者获得使用者武将牌旁的这些牌。', rezhenwei_info:'当一名其他角色成为【杀】或黑色锦囊牌的目标时若该角色的体力值不大于你且此牌的目标角色数为1你可以弃置一张牌并选择一项1.摸一张牌然后将此【杀】或黑色锦囊牌的目标转移给你2.令此【杀】或黑色锦囊牌无效且将此【杀】或黑色锦囊牌置于使用者的武将牌上,然后当前回合结束后,使用者获得这些牌。',
ol_huangzhong:'界黄忠', ol_huangzhong:'界黄忠',
remoshi:'没矢', remoshi:'没矢',
remoshi_info:'锁定技。①当你使用【杀】对目标角色造成伤害后,若其装备区里有防具牌或坐骑牌,你将此【杀】对应的实体牌置于其武将牌上。②当有“没矢”牌的角色失去防具牌或坐骑牌后,你获得其“没矢”牌。', remoshi_info:'锁定技。①当你使用【杀】对目标角色造成伤害后,若其装备区里有防具牌或坐骑牌,你将此【杀】对应的实体牌置于其武将牌上。②当有“没矢”牌的角色失去防具牌或坐骑牌后,你获得其“没矢”牌。',

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@ -18062,8 +18062,8 @@ game.import('character',function(lib,game,ui,get,ai,_status){
save=true; save=true;
} }
} }
var next=player.chooseToDiscard('he',get.prompt('zhenwei',trigger.target),'弃置一张牌,将'+get.translation(trigger.card)+'转移给自己,或令此牌对其无效'); var next=player.chooseToDiscard('he',get.prompt(event.name,trigger.target),'弃置一张牌,将'+get.translation(trigger.card)+'转移给自己,或令此牌对其无效');
next.logSkill=['zhenwei',trigger.target]; next.logSkill=[event.name,trigger.target];
next.set('ai',function(card){ next.set('ai',function(card){
if(_status.event.aisave){ if(_status.event.aisave){
return 7-get.value(card); return 7-get.value(card);

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