From d4455d3f40eef4f241f00e694634289f20d99d1f Mon Sep 17 00:00:00 2001 From: lieren2023 <131325076+lieren2023@users.noreply.github.com> Date: Fri, 10 May 2024 23:34:25 +0800 Subject: [PATCH] =?UTF-8?q?fix=EF=BC=9A=E5=AF=B9=E5=86=B3-=E5=AF=B9?= =?UTF-8?q?=E6=8A=97=E7=82=B9=E6=8D=A2=E8=BE=B9=E7=AD=89=E6=8C=89=E9=92=AE?= =?UTF-8?q?=E4=BC=9A=E9=87=8D=E5=A4=8Dui.create.system=E5=8A=A0=E5=8F=B3?= =?UTF-8?q?=E4=B8=8A=E8=A7=92=E6=8C=89=E9=92=AE?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- mode/versus.js | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/mode/versus.js b/mode/versus.js index f07df435a..c3b5c9d3d 100644 --- a/mode/versus.js +++ b/mode/versus.js @@ -1799,7 +1799,7 @@ game.import("mode", function (lib, game, ui, get, ai, _status) { lib.storage.ladder.current = 900; game.save("ladder", lib.storage.ladder); } - ui.ladder = ui.create.system( + if(!ui.ladder) ui.ladder = ui.create.system( game.getLadderName(lib.storage.ladder.current), null, true