diff --git a/character/sp2.js b/character/sp2.js index 200331283..04de4f2c7 100644 --- a/character/sp2.js +++ b/character/sp2.js @@ -8005,10 +8005,6 @@ game.import('character',function(lib,game,ui,get,ai,_status){ player.markAuto('pingjian',[result.control]); player.addTempSkill(result.control); player.storage.pingjian_check[result.control]=(trigger.name=='damage'?trigger:'phaseJieshu'); - if(trigger.name=='damage'){ - var info=lib.translate[result.control+'_info']; - if(info&&info.indexOf('1点伤害')+info.indexOf('一点伤害')!=-2) trigger.num=1;//暂时想到的让多点伤害只执行一次的拙见 - } }, group:'pingjian_use', phaseUse_special:[],