Optimize game.findPlayer.
(cherry picked from commit 9819bceb12a930c4be2f4a189def95ba0f0568ce)
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parent
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commit
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10
game/game.js
10
game/game.js
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@ -38784,15 +38784,7 @@
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if(typeof func!='function') func=lib.filter.all;
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if(typeof func!='function') func=lib.filter.all;
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return list.addArray(game.players.concat(game.dead).filter(value=>(includeOut||!value.isOut())&&func(value)));
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return list.addArray(game.players.concat(game.dead).filter(value=>(includeOut||!value.isOut())&&func(value)));
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},
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},
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findPlayer:function(func,includeOut){
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findPlayer:(func,includeOut)=>game.players.find(value=>(includeOut||!value.isOut())&&func(value))||null,
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for(var i=0;i<game.players.length;i++){
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if(!includeOut&&game.players[i].isOut()) continue;
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if(func(game.players[i])){
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return game.players[i];
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}
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}
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return null;
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},
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findPlayer2:(func,includeOut)=>game.players.concat(game.dead).find(value=>(includeOut||!value.isOut())&&func(value))||null,
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findPlayer2:(func,includeOut)=>game.players.concat(game.dead).find(value=>(includeOut||!value.isOut())&&func(value))||null,
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findCards:(func,all)=>Object.keys(lib.card).filter(value=>{
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findCards:(func,all)=>Object.keys(lib.card).filter(value=>{
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if(!lib.translate[`${value}_info`]) return false;
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if(!lib.translate[`${value}_info`]) return false;
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