fix 折戟
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48c1e639ce
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cfa31f19f6
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@ -25969,7 +25969,8 @@
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range+=info.globalFrom;
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range+=info.globalFrom;
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}
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}
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})
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})
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return (equips.reduce((range,card)=>{
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return (equips.reduce((range,card,index)=>{
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if(index==0) range--;
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let newRange=1;
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let newRange=1;
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const info=get.info(card,false);
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const info=get.info(card,false);
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if(info.distance){
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if(info.distance){
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@ -25993,7 +25994,8 @@
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const equips=player.getCards('e',function(card){
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const equips=player.getCards('e',function(card){
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return !ui.selected.cards||!ui.selected.cards.contains(card);
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return !ui.selected.cards||!ui.selected.cards.contains(card);
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});
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});
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range=equips.reduce((range,card)=>{
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range=equips.reduce((range,card,index)=>{
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if(index==0) range--;
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let newRange=1;
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let newRange=1;
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const info=get.info(card,false);
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const info=get.info(card,false);
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if(info.distance){
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if(info.distance){
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@ -56344,7 +56346,8 @@
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n+=info.globalFrom;
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n+=info.globalFrom;
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}
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}
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}
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}
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const attakRange=equips1.reduce((range,card)=>{
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const attakRange=equips1.reduce((range,card,index)=>{
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if(index==0) range--;
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let newRange=1;
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let newRange=1;
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const info=get.info(card,false);
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const info=get.info(card,false);
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if(info.distance){
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if(info.distance){
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