diff --git a/game/game.js b/game/game.js index 610f6204b..80def3d96 100644 --- a/game/game.js +++ b/game/game.js @@ -9856,6 +9856,7 @@ //player.markSkill('_disableJudge'); 'step 1' game.broadcastAll(function(player,card){ + player.storage._disableJudge=true; card.fix(); card.classList.add('feichu'); card.style.transform=''; @@ -10899,7 +10900,7 @@ }, phaseJudge:function(){ "step 0" - if(player.node.judges.childElementCount){ + if(!player.storage._disableJudge&&player.node.judges.childElementCount){ event.card=player.node.judges.firstChild; if(event.card.classList.contains('removing')){ event.card.remove(); diff --git a/game/update.js b/game/update.js index e51fddc15..4827f6978 100644 --- a/game/update.js +++ b/game/update.js @@ -1,29 +1,27 @@ window.noname_update={ - version:'1.9.93.3', - update:'1.9.93.2', + version:'1.9.93.3.1', + update:'1.9.93.3', changeLog:[ - '手杀王允', - '无懈可击结算调整', 'BUG修复', ], files:[ - 'card/extra.js', - 'card/sp.js', - 'card/standard.js', + //'card/extra.js', + //'card/sp.js', + //'card/standard.js', //'card/swd.js', - 'card/guozhan.js', - 'character/diy.js', - 'character/extra.js', - 'character/mobile.js', + //'card/guozhan.js', + //'character/diy.js', + //'character/extra.js', + //'character/mobile.js', //'character/old.js', - 'character/refresh.js', + //'character/refresh.js', 'character/shenhua.js', 'character/sp.js', - 'character/tw.js', - 'character/standard.js', - 'character/xinghuoliaoyuan.js', - 'character/yijiang.js', - 'mode/doudizhu.js', + //'character/tw.js', + //'character/standard.js', + //'character/xinghuoliaoyuan.js', + //'character/yijiang.js', + //'mode/doudizhu.js', //'mode/guozhan.js', //'mode/boss.js', 'game/game.js',