族荀攸【百出】限制无色牌组合不能被记录
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@ -40,6 +40,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
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trigger:{player:'useCardAfter'},
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filter:function(event,player){
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if(player.getStorage('clanbaichu').contains(event.card.name)) return true;
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if(get.suit(event.card)=='none') return false;
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var str=(get.suit(event.card)+'、'+get.type2(event.card));
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if(!player.getStorage('clanbaichu').contains(str)) return true;
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return !player.hasSkill('qice');
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@ -47,31 +48,34 @@ game.import('character',function(lib,game,ui,get,ai,_status){
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forced:true,
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content:function(){
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'step 0'
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var str=(get.suit(trigger.card)+'+'+get.type2(trigger.card));
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if(player.getStorage('clanbaichu').contains(trigger.card.name)){
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event.draw=true;
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}
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if(player.getStorage('clanbaichu').contains(str)){
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if(!player.hasSkill('qice')){
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player.addTempSkill('qice','roundStart');
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player.popup('奇策');
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game.log(player,'获得了技能','#g【奇策】');
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if(get.suit(trigger.card)!='none'){
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var str=(get.suit(trigger.card)+'+'+get.type2(trigger.card));
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if(player.getStorage('clanbaichu').contains(str)){
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if(!player.hasSkill('qice')){
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player.addTempSkill('qice','roundStart');
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player.popup('奇策');
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game.log(player,'获得了技能','#g【奇策】');
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}
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event.goto(2);
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}
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event.goto(2);
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}
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else{
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player.markAuto('clanbaichu',[str]);
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var list=lib.inpile.filter(name=>get.type(name)=='trick'&&!player.getStorage('clanbaichu').contains(name));
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if(list.length){
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var dialog=['请选择【百出】记录的普通锦囊牌牌名',[list,'vcard']];
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player.chooseButton(dialog,true).set('ai',function(button){
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var player=_status.event.player,name=button.link[2];
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if(name=='wuxie') return 114514;
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return get.effect(player,{name:name},player,player)*(1+player.countCards('hs',name));
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});
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else{
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player.markAuto('clanbaichu',[str]);
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var list=lib.inpile.filter(name=>get.type(name)=='trick'&&!player.getStorage('clanbaichu').contains(name));
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if(list.length){
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var dialog=['请选择【百出】记录的普通锦囊牌牌名',[list,'vcard']];
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player.chooseButton(dialog,true).set('ai',function(button){
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var player=_status.event.player,name=button.link[2];
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if(name=='wuxie') return 114514;
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return get.effect(player,{name:name},player,player)*(1+player.countCards('hs',name));
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});
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}
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else event.goto(2);
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}
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else event.goto(2);
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}
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else event.goto(2);
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'step 1'
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if(result.bool){
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var name=result.links[0][2];
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