修改.eslintrc.json的缩进,注释掉部分无用代码
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@ -1,5 +1,5 @@
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{
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"extends": "chrome 46",
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"extends": "chrome 46",
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"env": {
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"browser": true,
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"node": true,
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@ -268,7 +268,7 @@ game.import('card',function(lib,game,ui,get,ai,_status){
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return target.countCards('h')>0&&game.hasPlayer(function(current){
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return target.canCompare(current);
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});
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return ui.selected.targets[0].canCompare(target);
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//return ui.selected.targets[0].canCompare(target);
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},
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filterAddedTarget:function(card,player,target,preTarget){
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return target!=player&&preTarget.canCompare(target);
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@ -680,7 +680,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
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if(evt.gaintag_map[i].includes('fuuko_chuanyuan')) return true;
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}
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});
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return false;
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//return false;
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},
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content:function(){
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trigger.addCount=false;
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@ -5044,7 +5044,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
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if(evtx3.gaintag_map[i].contains('dcliuzhuan_tag')) return true;
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}
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});
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return false;
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//return false;
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}
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else if(event.name=='lose'){
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if(event.player!=current||event.position!=ui.discardPile) return false;
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@ -5268,7 +5268,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
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if(target.group!=current.group) return false;
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if(!ui.selected.targets.length) return true;
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return ui.selected.targets[0]==current;
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return current==target;
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//return current==target;
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}).set('ai',function(target){
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var player=_status.event.player;
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return get.effect(target,{name:'sha'},player,player);
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@ -9902,10 +9902,10 @@ game.import('character',function(lib,game,ui,get,ai,_status){
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var att=get.attitude(player,target);
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return -att;
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//if(cards.length==1) return -att;
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if(player==target) att/=2;
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if(target.hasSkill('pingkou')) att*=1.4;
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att*=(1+target.countCards('j')/2);
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return att;
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// if(player==target) att/=2;
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// if(target.hasSkill('pingkou')) att*=1.4;
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// att*=(1+target.countCards('j')/2);
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// return att;
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});
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"step 3"
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if(result.bool){
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@ -4715,7 +4715,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
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var player=_status.event.player,evt=_status.event.getParent();
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if(get.value(evt.card,evt.player)*get.attitude(player,evt.player)>0) return 0;
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return Math.random()>(get.value(evt.card,evt.player)/6)?1:0;
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return 1;
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//return 1;
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});
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'step 2'
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if(result.index+event.addIndex==0){
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@ -8218,7 +8218,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
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return names.length>0&&player.hasCard(function(card){
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return names.includes(get.name(card));
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},'hs');
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return false;
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//return false;
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},
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group:'twchaofeng_compare',
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chooseButton:{
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@ -11025,11 +11025,11 @@ game.import('character',function(lib,game,ui,get,ai,_status){
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player.judge(function(card){
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var type=get.subtype(card);
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return ['equip1','equip4','equip3','equip6'].contains(type)?6:-6;
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switch(type){
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case 'equip':return 4;
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case 'trick':return -4;
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default:return 0;
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}
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// switch(type){
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// case 'equip':return 4;
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// case 'trick':return -4;
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// default:return 0;
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// }
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}).judge2=function(result){
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return result.bool;
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};
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20
game/game.js
20
game/game.js
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@ -58520,16 +58520,16 @@
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m=game.checkMod(from,to,m,'attackFrom',from);
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m=game.checkMod(from,to,m,'attackTo',to);
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return m;
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const attakRange=from.getEquipRange();
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m+=(1-attakRange);
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for(let i=0;i<equips2.length;i++){
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let info=get.info(equips2[i]).distance;
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if(!info) continue;
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if(info.attaclTo){
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m+=info.attaclTo;
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}
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}
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return n;
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// const attakRange=from.getEquipRange();
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// m+=(1-attakRange);
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// for(let i=0;i<equips2.length;i++){
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// let info=get.info(equips2[i]).distance;
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// if(!info) continue;
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// if(info.attaclTo){
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// m+=info.attaclTo;
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// }
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// }
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// return n;
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}
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else if(method=='unchecked') return n;
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return Math.max(1,n);
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@ -5528,4 +5528,8 @@ div[data-decoration="bronze"]::after{
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/*--------其它--------*/
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::-webkit-scrollbar {
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display: none;
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}
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/* 火狐隐藏滚动条 */
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* {
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scrollbar-width: none;
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}
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