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@ -78,6 +78,9 @@ table {
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#window.modepaused>#arena>#roundmenu {
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#window.modepaused>#arena>#roundmenu {
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opacity: 0.3;
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opacity: 0.3;
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}
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}
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#window.shortcutpaused>.modeshortcutpause {
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opacity: 0.3 !important;
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}
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#window.shortcutpaused.modepaused>.modenopause.popup-container:not(.filter-character) {
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#window.shortcutpaused.modepaused>.modenopause.popup-container:not(.filter-character) {
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opacity: 0.3;
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opacity: 0.3;
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}
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}
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@ -1007,6 +1007,7 @@ game.import('mode',function(lib,game,ui,get,ai,_status){
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dialog.classList.add('fixed');
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dialog.classList.add('fixed');
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ui.window.appendChild(dialog);
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ui.window.appendChild(dialog);
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dialog.classList.add('bosscharacter');
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dialog.classList.add('bosscharacter');
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dialog.classList.add('modeshortcutpause');
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dialog.classList.add('withbg');
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dialog.classList.add('withbg');
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// dialog.add('0/3');
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// dialog.add('0/3');
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dialog.add([list.slice(0,20),'character']);
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dialog.add([list.slice(0,20),'character']);
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