コネクト
This commit is contained in:
parent
a4f774aac2
commit
c90084b10a
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@ -1886,7 +1886,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
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trigger:{player:'damageBegin2'},
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forced:true,
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filter:function(event,player){
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if(!event.card||get.color(event.card)=='nocolor') return false;
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if(!event.card||get.color(event.card)=='none') return false;
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var all=player.getAllHistory('damage');
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if(!all.length) return false;
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return all[all.length-1].card&&get.color(all[all.length-1].card)==get.color(event.card);
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@ -1899,7 +1899,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
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target:function(card,player,target){
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if(get.tag(card,'damage')){
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var color=get.color(card);
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if(color=='nocolor') return;
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if(color=='none') return;
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var all=target.getAllHistory('damage');
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if(!all.length||!all[all.length-1].card) return;
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if(get.color(all[all.length-1].card)==color) return 'zerotarget';
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@ -5180,7 +5180,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
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audio:2,
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trigger:{player:'useCardToPlayered'},
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forced:true,
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logTarget:'player',
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logTarget:'target',
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filter:function(event,player){
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return event.card.name=='sha'&&!player.inRangeOf(event.target);
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},
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@ -748,7 +748,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
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check:function(card){
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var player=_status.event.player;
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if(game.countPlayer(function(current){
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return current!=player&&player.canUse('nanman',current)&&get.effect(target,{name:'nanman'},player,player)>0;
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return current!=player&&player.canUse('nanman',current)&&get.effect(current,{name:'nanman'},player,player)>0;
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})<=ui.selected.cards.length) return 0;
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return 6-get.value(card);
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},
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243
game/game.js
243
game/game.js
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@ -5686,23 +5686,6 @@
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}
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}
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},
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room_button:{
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name:'创建服务器按钮',
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init:false,
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frequent:true,
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intro:'开启后可创建一个空房间但不加入游戏',
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onclick:function(bool){
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game.saveConfig('room_button',bool,'connect');
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if(ui.connectRoom){
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if(bool){
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ui.connectRoom.style.display='';
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}
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else{
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ui.connectRoom.style.display='none';
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}
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}
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}
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}
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}
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},
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boss:{
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@ -17112,67 +17095,50 @@
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delete this.sex;
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},
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initRoom:function(info,info2){
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if(!this.node.gaming){
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this.node.gaming=ui.create.div('.gaming','游戏中',this);
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this.node.gaming.dataset.nature='fire';
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}
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if(!this.node.serving){
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this.node.serving=ui.create.div('.gaming','服务器',this);
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this.node.serving.dataset.nature='wood';
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}
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if(!this.node.waiting){
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this.node.waiting=ui.create.div('.gaming','等待中',this);
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this.node.waiting.dataset.nature='water';
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}
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var str='';
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this.serving=false;
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if(!info||info=='server'){
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this.roomempty=true;
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this.initOL('空房间',info2||'room');
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this.node.hp.innerHTML='';
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str='空房间';
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this.roomfull=false;
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this.roomgaming=false;
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this.version=null;
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if(info=='server'){
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this.serving=true;
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this.node.serving.show();
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}
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}
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else{
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this.node.serving.hide();
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}
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this.node.gaming.hide();
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this.node.waiting.hide();
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this.dataset.cursor_style='menu';
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}
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else{
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this.roomempty=false;
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var config=info[2];
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this.initOL(get.modetrans(config),info[1]);
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this.key=info[4];
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this.roomempty=false;
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str+=get.modetrans(config);
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str+=' 模式 ';
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for(var i=str.length;i<11;i++) str+=' ';
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this.version=config.version;
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if(config.gameStarted){
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this.node.gaming.show();
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this.node.waiting.hide();
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str+='<span class="firetext">游戏中</span> ';
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if(config.observe&&config.observeReady&&this.version==lib.versionOL){
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this.dataset.cursor_style='zoom';
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this.classList.remove('exclude');
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}
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else{
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this.dataset.cursor_style='forbidden';
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this.classList.add('exclude');
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}
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}
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else{
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this.node.gaming.hide();
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this.node.waiting.show();
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str+='<span class="greentext">等待中</span> ';
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if(this.version!=lib.versionOL){
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this.dataset.cursor_style='forbidden';
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this.classList.add('exclude');
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}
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else{
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this.dataset.cursor_style='pointer';
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this.classList.remove('exclude');
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}
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}
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this.node.serving.hide();
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this.setNickname(info[0]);
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this.maxHp=parseInt(config.number);
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this.hp=info[3];
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this.update();
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if(this.hp<this.maxHp||config.gameStarted) str+=('人数:'+this.hp+'/'+this.maxHp);
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else str+=('人数:<span class="firetext">'+this.hp+'/'+this.maxHp+'</span>');
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str+=(' ('+info[0]+' 的房间)');
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this.config=config;
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if(this.hp==this.maxHp&&!config.gameStarted){
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this.roomfull=true;
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@ -17187,6 +17153,7 @@
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this.roomgaming=false;
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}
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}
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this.firstChild.innerHTML=str;
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return this;
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},
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reinit:function(from,to,maxHp,online){
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@ -27177,32 +27144,19 @@
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game.send('server','changeAvatar',lib.config.connect_nickname,lib.config.connect_avatar);
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var proceed=function(){
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ui.rooms=[];
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game.ip=get.trimip(_status.ip);
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for(var i=0;i<list.length;i++){
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var player=ui.create.player(ui.window).animate('start');
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if(list.length>6) player.dataset.position='cx'+i;
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else player.dataset.position='c'+i;
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player.classList.add('connect');
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player.roomindex=i;
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player.node.hp.classList.add('room');
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ui.rooms.push(player);
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}
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ui.create.connectRooms(list);
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if(events){
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ui.connectRoom=ui.create.div('.forceopaque.menubutton.large.connectevents.server.pointerdiv','创建服务器',ui.window,function(){
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if(confirm('通过此选项可创建一个新房间但不加入游戏。是否继续?')){
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localStorage.setItem(lib.configprefix+'asserver','hall');
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game.reload();
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}
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});
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if(!get.config('room_button')){
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ui.connectRoom.style.display='none';
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}
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ui.connectEvents=ui.create.div('.forceopaque.menubutton.large.connectevents.pointerdiv','约战',ui.window,ui.click.connectEvents);
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ui.connectEventsCount=ui.create.div('.forceopaque.menubutton.icon.connectevents.highlight.hidden','',ui.window);
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ui.connectClients=ui.create.div('.forceopaque.menubutton.large.connectevents.pointerdiv.left','在线',ui.window,ui.click.connectClients);
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ui.connectClientsCount=ui.create.div('.forceopaque.menubutton.icon.connectevents.highlight.left','1',ui.window);
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ui.createRoomButton=ui.create.div('.forceopaque.menubutton.large.connectevents.pointerdiv.left2','创建房间',ui.window,function(){
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if(!_status.creatingroom){
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_status.creatingroom=true;
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ui.click.connectMenu();
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}
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});
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if(events.length){
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ui.connectEventsCount.innerHTML=events.filter(function(evt){
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return evt.creator==game.onlineKey||!get.is.banWords(evt.content)
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@ -27228,16 +27182,22 @@
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game.reload();
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},true);
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if(typeof lib.config.tmp_owner_roomId=='number'){
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if(typeof game.roomId!='number'&&ui.rooms[lib.config.tmp_owner_roomId].roomempty){
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var findRoom=function(id){
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for(var room of ui.rooms){
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if(room.key==id) return room;
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}
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return false;
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};
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if(typeof lib.config.tmp_owner_roomId=='string'){
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if(typeof game.roomId!='string'&&!findRoom(lib.config.tmp_owner_roomId)){
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lib.configOL.mode=lib.config.connect_mode;
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game.roomId=lib.config.tmp_owner_roomId;
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}
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game.saveConfig('tmp_owner_roomId');
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}
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if(typeof lib.config.tmp_user_roomId=='number'){
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if(typeof game.roomId!='number'){
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if(!ui.rooms[lib.config.tmp_user_roomId].roomempty){
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if(typeof lib.config.tmp_user_roomId=='string'){
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if(typeof game.roomId!='string'){
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if(findRoom(lib.config.tmp_user_roomId)){
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game.roomId=lib.config.tmp_user_roomId;
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}
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else{
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@ -27248,9 +27208,9 @@
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var interval=setInterval(function(){
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if(n>0){
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n--;
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if(!ui.rooms[id].roomempty){
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if(findRoom(id)){
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clearInterval(interval);
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game.send('server','enter',game.roomId,lib.config.connect_nickname,lib.config.connect_avatar);
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game.send('server','enter',id,lib.config.connect_nickname,lib.config.connect_avatar);
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}
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}
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else{
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@ -27282,9 +27242,9 @@
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game.send('server','server');
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}
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}
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else if(typeof game.roomId=='number'){
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var room=ui.rooms[game.roomId];
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if(game.roomIdServer&&(room.serving||!room.version)){
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else if(typeof game.roomId=='string'){
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var room=findRoom(game.roomId);
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if(game.roomIdServer&&room&&(room.serving||!room.version)){
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console.log();
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if(lib.config.reconnect_info){
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lib.config.reconnect_info[2]=null;
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@ -27293,7 +27253,7 @@
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}
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else{
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ui.create.connecting();
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game.send('server','enter',game.roomId,lib.config.connect_nickname,lib.config.connect_avatar);
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game.send('server',(game.roomId==game.onlineKey)?'create':'enter',game.roomId,lib.config.connect_nickname,lib.config.connect_avatar);
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}
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}
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lib.init.onfree();
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@ -27307,10 +27267,31 @@
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},
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updaterooms:function(list,clients){
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if(ui.rooms){
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var map={},map2={};
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for(var i of ui.rooms) map2[i.key]=true;
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for(var i of list){
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if(!i) continue;
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map[i[4]]=i;
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}
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ui.window.classList.add('more_room');
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var list2=['re_caocao','re_liubei','re_sunquan','re_zhangjiao','jin_simashi','re_caopi','ol_liushan','re_sunce','ol_yuanshao','jin_simazhao'];
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for(var i=0;i<ui.rooms.length;i++){
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ui.rooms[i].initRoom(list[i],list2[i]);
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if(!map[ui.rooms[i].key]){
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ui.rooms[i].remove();
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ui.rooms.splice(i--,1);
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}
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else ui.rooms[i].initRoom(list[i]);
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}
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for(var i of list){
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if(!i) continue;
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map[i[4]]=i;
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if(!map2[i[4]]){
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var player=ui.roombase.add('<div class="popup text pointerdiv" style="width:calc(100% - 10px);display:inline-block">空房间</div>');
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player.roomindex=i;
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player.initRoom=lib.element.player.initRoom;
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player.addEventListener(lib.config.touchscreen?'touchend':'click',ui.click.connectroom);
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player.initRoom(i);
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ui.rooms.push(player);
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}
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}
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}
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lib.message.client.updateclients(clients,true);
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@ -32260,7 +32241,7 @@
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}
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}
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if(!ui.restart){
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if(game.onlineroom&&typeof game.roomId=='number'){
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if(game.onlineroom&&typeof game.roomId=='string'){
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ui.restart=ui.create.control('restart',function(){
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game.broadcastAll(function(){
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if(ui.exit){
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@ -34327,17 +34308,21 @@
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}
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delete ui.rooms;
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}
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if(ui.roombase){
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ui.roombase.remove();
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delete ui.roombase;
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}
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if(ui.connectEvents){
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ui.connectRoom.remove();
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ui.connectEvents.remove();
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ui.connectEventsCount.remove();
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ui.connectClients.remove();
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ui.connectClientsCount.remove();
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delete ui.connectRoom;
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ui.createRoomButton.remove();
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delete ui.connectEvents;
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delete ui.connectEventsCount;
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delete ui.connectClients;
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delete ui.connectClientsCount;
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delete ui.createRoomButton;
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}
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},
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log:function(){
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@ -35339,6 +35324,24 @@
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void window.getComputedStyle(node, null).getPropertyValue("opacity");
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},
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create:{
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connectRooms:function(list){
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ui.rooms=[];
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ui.roombase=ui.create.dialog();
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ui.roombase.classList.add('fullwidth');
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ui.roombase.classList.add('fullheight');
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ui.roombase.classList.add('fixed');
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ui.roombase.classList.add('scroll1');
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ui.roombase.classList.add('scroll2');
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ui.roombase.classList.add('noupdate');
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for(var i=0;i<list.length;i++){
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var player=ui.roombase.add('<div class="popup text pointerdiv" style="width:calc(100% - 10px);display:inline-block">空房间</div>');
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player.roomindex=i;
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player.initRoom=lib.element.player.initRoom;
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player.addEventListener(lib.config.touchscreen?'touchend':'click',ui.click.connectroom);
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player.initRoom(list[i]);
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ui.rooms.push(player);
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}
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},
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rarity:function(button){
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var rarity=game.getRarity(button.link);
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if(rarity!='common'&&lib.config.show_rarity){
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@ -35754,6 +35757,9 @@
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if(_status.enteringroom){
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_status.enteringroom=false;
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}
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if(_status.creatingroom){
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_status.creatingroom=false;
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}
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ui.window.classList.remove('shortcutpaused');
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}
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else{
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@ -36114,7 +36120,7 @@
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game.connectPlayers[0].chat('房间设置已更改');
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}
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}
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else if(_status.enteringroom){
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else if(_status.enteringroom||_status.creatingroom){
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lib.configOL.mode=active.mode;
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if(_status.enteringroomserver){
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game.saveConfig('connect_mode',lib.configOL.mode);
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@ -36136,10 +36142,10 @@
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}
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config.banned=lib.config['connect_'+active.mode+'_banned'];
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config.bannedcards=lib.config['connect_'+active.mode+'_bannedcards'];
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game.send('server','enter',_status.roomindex,lib.config.connect_nickname,lib.config.connect_avatar,config,active.mode);
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game.send('server','create',game.onlineKey,lib.config.connect_nickname,lib.config.connect_avatar,config,active.mode);
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}
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else{
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game.send('server','enter',_status.roomindex,lib.config.connect_nickname,lib.config.connect_avatar);
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game.send('server','create',game.onlineKey,lib.config.connect_nickname,lib.config.connect_avatar);
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}
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}
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else{
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@ -45520,7 +45526,7 @@
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return;
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}
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else{
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if(typeof game.roomId!='number'){
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if(typeof game.roomId!='string'){
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game.saveConfig('reconnect_info');
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}
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}
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@ -47576,32 +47582,10 @@
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game.pause2();
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ui.click.charactercard(player.name2,null,null,true,this);
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},
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player:function(){
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return ui.click.target.apply(this,arguments);
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},
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target:function(e){
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connectroom:function(e){
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if(_status.dragged) return;
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if(_status.clicked) return;
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if(ui.intro) return;
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if(this.classList.contains('connect')){
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if(game.online){
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if(game.onlinezhu){
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if(!this.playerid&&game.connectPlayers){
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if(lib.configOL.mode=='versus'||lib.configOL.mode=='doudizhu') return;
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if(lib.configOL.mode=='identity'&&lib.configOL.identity_mode=='zhong') return;
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if(!this.classList.contains('unselectable2')&&lib.configOL.number<=2) return;
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this.classList.toggle('unselectable2')
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if(this.classList.contains('unselectable2')){
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lib.configOL.number--;
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}
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else{
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lib.configOL.number++;
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}
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game.send('changeNumConfig',lib.configOL.number,
|
||||
game.connectPlayers.indexOf(this),this.classList.contains('unselectable2'));
|
||||
}
|
||||
}
|
||||
else if(this.hasOwnProperty('roomindex')){
|
||||
if(this.roomfull){
|
||||
alert('房间已满');
|
||||
}
|
||||
|
@ -47625,14 +47609,33 @@
|
|||
if(!_status.enteringroom){
|
||||
_status.enteringroom=true;
|
||||
_status.enteringroomserver=this.serving;
|
||||
if(this.roomempty){
|
||||
_status.roomindex=this.roomindex;
|
||||
ui.click.connectMenu();
|
||||
game.send('server','enter',this.key,lib.config.connect_nickname,lib.config.connect_avatar);
|
||||
}
|
||||
}
|
||||
},
|
||||
player:function(){
|
||||
return ui.click.target.apply(this,arguments);
|
||||
},
|
||||
target:function(e){
|
||||
if(_status.dragged) return;
|
||||
if(_status.clicked) return;
|
||||
if(ui.intro) return;
|
||||
if(this.classList.contains('connect')){
|
||||
if(game.online){
|
||||
if(game.onlinezhu){
|
||||
if(!this.playerid&&game.connectPlayers){
|
||||
if(lib.configOL.mode=='versus'||lib.configOL.mode=='doudizhu') return;
|
||||
if(lib.configOL.mode=='identity'&&lib.configOL.identity_mode=='zhong') return;
|
||||
if(!this.classList.contains('unselectable2')&&lib.configOL.number<=2) return;
|
||||
this.classList.toggle('unselectable2')
|
||||
if(this.classList.contains('unselectable2')){
|
||||
lib.configOL.number--;
|
||||
}
|
||||
else{
|
||||
game.send('server','enter',this.roomindex,lib.config.connect_nickname,lib.config.connect_avatar);
|
||||
}
|
||||
lib.configOL.number++;
|
||||
}
|
||||
game.send('changeNumConfig',lib.configOL.number,
|
||||
game.connectPlayers.indexOf(this),this.classList.contains('unselectable2'));
|
||||
}
|
||||
}
|
||||
return;
|
||||
|
|
|
@ -4,18 +4,35 @@
|
|||
var bannedKeys=[];
|
||||
var bannedIps=[];
|
||||
|
||||
var rooms=[{},{},{},{},{},{},{},{},{},{}];
|
||||
var rooms=[];
|
||||
var events=[];
|
||||
var clients={};
|
||||
var bannedKeyWords=[];
|
||||
var messages={
|
||||
enter:function(index,nickname,avatar,config,mode){
|
||||
create:function(key,nickname,avatar,config,mode){
|
||||
this.nickname=nickname;
|
||||
this.avatar=avatar;
|
||||
var room=rooms[index];
|
||||
var room={};
|
||||
rooms.push(room);
|
||||
this.room=room;
|
||||
delete this.status;
|
||||
room.owner=this;
|
||||
room.key=game.onlineKey;
|
||||
this.sendl('createroom',key);
|
||||
},
|
||||
enter:function(key,nickname,avatar){
|
||||
this.nickname=nickname;
|
||||
this.avatar=avatar;
|
||||
var room=false;
|
||||
for(var i of rooms){
|
||||
if(i.key==key){
|
||||
room=i;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if(!room){
|
||||
index=0;
|
||||
room=rooms[0];
|
||||
this.sendl('enterroomfailed');
|
||||
return;
|
||||
}
|
||||
this.room=room;
|
||||
delete this.status;
|
||||
|
@ -35,10 +52,6 @@
|
|||
}
|
||||
util.updaterooms();
|
||||
}
|
||||
else{
|
||||
room.owner=this;
|
||||
this.sendl('createroom',index);
|
||||
}
|
||||
},
|
||||
changeAvatar:function(nickname,avatar){
|
||||
this.nickname=nickname;
|
||||
|
@ -231,11 +244,8 @@
|
|||
if(rooms[i]._num==0){
|
||||
rooms[i].owner.sendl('reloadroom');
|
||||
}
|
||||
roomlist[i]=[rooms[i].owner.nickname,rooms[i].owner.avatar,
|
||||
rooms[i].config,rooms[i]._num];
|
||||
}
|
||||
else{
|
||||
roomlist[i]=null;
|
||||
roomlist.push([rooms[i].owner.nickname,rooms[i].owner.avatar,
|
||||
rooms[i].config,rooms[i]._num,rooms[i].key]);
|
||||
}
|
||||
delete rooms[i]._num;
|
||||
}
|
||||
|
@ -349,9 +359,6 @@
|
|||
ws.on('close',function(){
|
||||
for(var i=0;i<rooms.length;i++){
|
||||
if(rooms[i].owner==this){
|
||||
rooms[i].owner=null;
|
||||
rooms[i].config=null;
|
||||
rooms[i].servermode=false;
|
||||
for(var j in clients){
|
||||
if(clients[j].room==rooms[i]&&clients[j]!=this){
|
||||
clients[j].sendl('selfclose');
|
||||
|
@ -359,6 +366,7 @@
|
|||
// delete clients[j];
|
||||
}
|
||||
}
|
||||
rooms.splice(i--,1);
|
||||
}
|
||||
}
|
||||
if(clients[this.wsid]){
|
||||
|
|
|
@ -1,9 +1,8 @@
|
|||
window.noname_update={
|
||||
version:'1.9.110.8.6.1',
|
||||
update:'1.9.110.8.6',
|
||||
version:'1.9.110.9',
|
||||
update:'1.9.110.8.6.1',
|
||||
changeLog:[
|
||||
'手杀蔡夫人、顾雍、刘璋、桥公、羊祜、张机、张温',
|
||||
'糜夫人、王凌、孔融技能调整',
|
||||
'联机服务器改版',
|
||||
'bug修复',
|
||||
],
|
||||
files:[
|
||||
|
@ -34,7 +33,7 @@ window.noname_update={
|
|||
//'character/rank.js',
|
||||
//'character/refresh.js',
|
||||
//'character/shenhua.js',
|
||||
//'character/sp.js',
|
||||
'character/sp.js',
|
||||
//'character/sp2.js',
|
||||
//'character/tw.js',
|
||||
//'character/standard.js',
|
||||
|
@ -45,13 +44,14 @@ window.noname_update={
|
|||
//'character/yijiang.js',
|
||||
//'character/yxs.js',
|
||||
//'extension/boss/extension.js',
|
||||
//'layout/default/layout.css',
|
||||
'layout/default/layout.css',
|
||||
//'layout/newlayout/global.css',
|
||||
//'layout/default/menu.css',
|
||||
//'layout/nova/layout.css',
|
||||
//'mode/boss.js',
|
||||
//'mode/brawl.js',
|
||||
//'mode/chess.js',
|
||||
'mode/connect.js',
|
||||
//'mode/doudizhu.js',
|
||||
//'mode/guozhan.js',
|
||||
//'mode/identity.js',
|
||||
|
@ -59,7 +59,7 @@ window.noname_update={
|
|||
//'mode/stone.js',
|
||||
//'mode/tafang.js',
|
||||
//'mode/versus.js',
|
||||
//'game/game.js',
|
||||
'game/game.js',
|
||||
//'game/keyWords.js',
|
||||
//'game/NoSleep.js',
|
||||
//'game/config.js',
|
||||
|
|
|
@ -3297,6 +3297,9 @@ div:not(.handcards)>.card>.info>span,
|
|||
.connectevents.left{
|
||||
transform: translateX(-85px);
|
||||
}
|
||||
.connectevents.left2{
|
||||
transform: translateX(-170px);
|
||||
}
|
||||
.connectevents.icon{
|
||||
width: 20px;
|
||||
height: 20px;
|
||||
|
|
|
@ -121,7 +121,7 @@ game.import('mode',function(lib,game,ui,get,ai,_status){
|
|||
var info=lib.config.reconnect_info;
|
||||
game.onlineID=info[1];
|
||||
game.roomId=info[2];
|
||||
if(typeof game.roomId=='number'){
|
||||
if(typeof game.roomId=='string'){
|
||||
game.roomIdServer=true;
|
||||
}
|
||||
var n=5;
|
||||
|
|
Loading…
Reference in New Issue