revert something
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@ -917,7 +917,6 @@ game.import("character", function () {
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},
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},
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},
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},
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kuangchan: {
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kuangchan: {
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locked: true,
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ai: {
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ai: {
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neg: true,
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neg: true,
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},
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},
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@ -1823,9 +1822,9 @@ game.import("character", function () {
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(next.complexCard = true), (next.logSkill = ["zhensha", trigger.player]);
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(next.complexCard = true), (next.logSkill = ["zhensha", trigger.player]);
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next.selectCard = function () {
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next.selectCard = function () {
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if (ui.selected.cards.length) {
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if (ui.selected.cards.length) {
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if (get.color(ui.selected.cards[0]) != "black") return [1, 1];
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if (ui.selected.cards[0].name == "jiu") return [1, 1];
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}
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}
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return [1, 2];
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return [2, 2];
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};
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};
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"step 1";
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"step 1";
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if (result.bool) {
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if (result.bool) {
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@ -2501,7 +2500,7 @@ game.import("character", function () {
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},
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},
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},
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},
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nvquan: {
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nvquan: {
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locked: false,
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locked: true,
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group: ["nvquan1", "nvquan2", "nvquan3"],
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group: ["nvquan1", "nvquan2", "nvquan3"],
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},
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},
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nvquan1: {
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nvquan1: {
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