合刘永bug修复
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@ -1509,22 +1509,29 @@ game.import('character',function(lib,game,ui,get,ai,_status){
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effect:{
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audio:'jsrgdanxin',
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trigger:{
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player:['loseAfter','gainAfter'],
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global:'gainAfter',
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},
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filter(event,player){
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if(event.getParent(2).name!='tuixinzhifu') return false;
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const card=event.getParent(3).card;
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const level=event.player!=player?1:2;
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if(event.player!=player&&event.getParent(level).name!='tuixinzhifu') return false;
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if(event.player==player&&event.getParent(level).name!='tuixinzhifu') return false;
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const card=event.getParent(level+1).card;
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return card&&card.storage&&card.storage.jsrgdanxin;
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},
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forced:true,
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popup:false,
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charlotte:true,
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async content(event,trigger,player){
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const {targets}=trigger.getParent(3);
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const level=trigger.player!=player?1:2;
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const {targets}=trigger.getParent(level+1);
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await player.showCards(trigger.cards);
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if(trigger.cards.some(card=>get.suit(card)=='heart')){
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await get.owner(trigger.cards.find(card=>get.suit(card)=='heart')).recover();
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const owners=trigger.cards.filter((card=>get.suit(card)=='heart')).map(card=>get.owner(card)).toUniqued();
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for(const owner of owners){
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if(owner&&owner.isIn()) await owner.recover();
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}
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}
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if(trigger.player==player) return;
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player.addTempSkill('jsrgdanxin_distance');
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if(!player.storage.jsrgdanxin_distance) player.storage.jsrgdanxin_distance={};
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const id=targets[0].playerid;
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@ -1573,7 +1580,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
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},true).set('ai',target=>{
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const player=get.player();
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const att=get.attitude(player,target);
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const delta=get.value(target.getCards('e'),player)-get.value(player.getCards('e'),player);
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let delta=get.value(target.getCards('e'),player)-get.value(player.getCards('e'),player);
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if(att>0){
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if(delta<0) delta+=att/3;
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}
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