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@ -4640,7 +4640,7 @@ game.import('card',function(lib,game,ui,get,ai,_status){
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check:function(event,player){
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var att=get.attitude(player,event.target);
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if(player.hasSkill('jiu')) return att>0;
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if(event.target.hasSkillTag('maixie_hp')){
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if(event.target.hasSkillTag('maixie_hp')||event.target.hasSkillTag('maixie_fake')){
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return att<=0;
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}
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if(player.hasSkill('tianxianjiu')) return false;
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@ -7200,8 +7200,12 @@ game.import('character',function(lib,game,ui,get,ai,_status){
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hs_zhihuanhua:'致幻花',
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hs_shirencao:'食人草',
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zhaochao:'招潮',
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zhaochao_info:'锁定技,结束阶段,你视为对一名随机敌人使用一张杀;若此杀被闪避,你视为对另一名随机敌人使用一张杀',
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hllingxi:'灵息',
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hllingxi_info:'出牌阶段,你可以令一名已受伤角色弃置两张牌并回复一点体力(一回合内不能对相同角色发动两次)',
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xiyong:'汐涌',
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xiyong_info:'锁定技,结束阶段,你摸X张牌,X为你手牌中包含的卡牌类型数且不超过3',
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xiyong_info:'锁定技,结束阶段,你摸一张牌并可以使用之,若此使用了此牌,你再摸一张牌',
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hsjixie:'机械',
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hsjixie_zhadan:'炸弹机器人',
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hsjixie_zhadan_info:'出牌阶段对自己使用,对一名随机敌人造成一点火属性伤害',
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@ -3551,6 +3551,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
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trigger.trigger('damageBefore');
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},
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ai:{
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maixie_fake:true,
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effect:{
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target:function(card,player,target){
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if(player.hasSkillTag('jueqing')) return;
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@ -3644,6 +3645,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
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trigger.trigger('damageBefore');
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},
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ai:{
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maixie_fake:true,
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effect:{
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target:function(card,player,target){
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if(player.hasSkillTag('jueqing')) return;
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@ -11985,9 +11985,6 @@
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event.trigger('changeHp');
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},
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changeHujia:function(){
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if(typeof num!='number'){
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num=1;
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}
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player.hujia+=num;
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if(num>0){
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game.log(player,'获得了'+get.cnNumber(num)+'点护甲');
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@ -14764,6 +14761,9 @@
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changeHujia:function(num,type){
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var next=game.createEvent('changeHujia');
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if(typeof num!='number'){
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num=1;
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}
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next.num=num;
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next.player=this;
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if(type) next.type=type;
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@ -12,13 +12,10 @@ window.noname_update={
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// 'game/pressure.js',
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// 'game/asset.js',
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// 'card/*',
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// 'card/sp.js',
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// 'card/yunchou.js',
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// 'character/*',
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'character/refresh.js',
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'character/ow.js',
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'character/hearth.js',
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'character/rank.js',
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'card/swd.js',
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// 'card/standard.js',
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'character/*',
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// 'character/rank.js',
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// 'mode/boss.js',
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// 'mode/versus.js',
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// 'mode/guozhan.js',
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