v1.9.90(final part)

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Spmario233 2019-07-17 16:37:04 +08:00 committed by GitHub
parent 863ddcdd4a
commit bbddb8080f
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6 changed files with 100 additions and 60 deletions

View File

@ -1,5 +1,5 @@
window.noname_asset_list=[
'1.9.89.4',
'1.9.90',
'audio/background/aozhan_chaoming.mp3',
'audio/background/aozhan_online.mp3',
'audio/background/music_danji.mp3',
@ -2151,6 +2151,7 @@ window.noname_asset_list=[
'image/character/jun_liubei.jpg',
'image/character/jun_sunquan.jpg',
'image/character/jun_zhangjiao.jpg',
'image/character/kaisa.jpg',
'image/character/kanze.jpg',
'image/character/kongrong.jpg',
'image/character/kuailiangkuaiyue.jpg',
@ -2177,7 +2178,7 @@ window.noname_asset_list=[
'image/character/liuzan.jpg',
'image/character/liyan.jpg',
'image/character/luji.jpg',
//'image/character/lusu.jpg',
'image/character/lusu.jpg',
'image/character/luxun.jpg',
'image/character/luzhi.jpg',
'image/character/lvbu.jpg',
@ -2240,6 +2241,7 @@ window.noname_asset_list=[
'image/character/ns_zhugeliang.jpg',
'image/character/ns_zuoci.jpg',
'image/character/old_bulianshi.jpg',
'image/character/old_caochun.jpg',
'image/character/old_caoxiu.jpg',
'image/character/old_caozhen.jpg',
'image/character/old_chenqun.jpg',
@ -2329,7 +2331,6 @@ window.noname_asset_list=[
'image/character/quyi.jpg',
'image/character/re_caocao.jpg',
'image/character/re_daqiao.jpg',
'image/character/re_dianwei.jpg',
'image/character/re_diaochan.jpg',
'image/character/re_ganning.jpg',
'image/character/re_gongsunzan.jpg',
@ -2339,7 +2340,6 @@ window.noname_asset_list=[
'image/character/re_huangyueying.jpg',
'image/character/re_huatuo.jpg',
'image/character/re_huaxiong.jpg',
'image/character/re_jikang.jpg',
'image/character/re_jsp_pangtong.jpg',
'image/character/re_lidian.jpg',
'image/character/re_liubei.jpg',
@ -2348,16 +2348,12 @@ window.noname_asset_list=[
'image/character/re_lvbu.jpg',
'image/character/re_lvmeng.jpg',
'image/character/re_machao.jpg',
'image/character/re_pangtong.jpg',
'image/character/re_simayi.jpg',
'image/character/re_sp_zhugeliang.jpg',
'image/character/re_sunquan.jpg',
'image/character/re_sunshangxiang.jpg',
'image/character/re_xiahoudun.jpg',
'image/character/re_xunyu.jpg',
'image/character/re_xushu.jpg',
'image/character/re_xuzhu.jpg',
'image/character/re_yanwen.jpg',
'image/character/re_yuanshao.jpg',
'image/character/re_yuanshu.jpg',
'image/character/re_yuji.jpg',
@ -2534,7 +2530,6 @@ window.noname_asset_list=[
'image/character/xin_liru.jpg',
'image/character/xin_masu.jpg',
'image/character/xin_xushu.jpg',
'image/character/xin_yuanshao.jpg',
'image/character/xin_yuji.jpg',
'image/character/xin_yujin.jpg',
'image/character/xinxianying.jpg',
@ -2556,7 +2551,7 @@ window.noname_asset_list=[
'image/character/yanyan.jpg',
'image/character/yj_jushou.jpg',
'image/character/yl_luzhi.jpg',
//'image/character/yuanshao.jpg',
'image/character/yuanshao.jpg',
'image/character/yuanshu.jpg',
'image/character/yuejin.jpg',
'image/character/yufan.jpg',

View File

@ -14,7 +14,7 @@ window.config={
forbiddouble:['zhugedan','swd_kangnalishi','dongzhuo','wutugu','hs_siwangzhiyi','hs_ronghejuren','hs_shanlingjuren'],
forbidthreecard:['qiankunbiao','shenhuofeiya','gw_ciguhanshuang','gw_birinongwu','gw_qinpendayu','gw_poxiao'],
all:{
sgscharacters:['standard','shenhua','xinghuoliaoyuan','refresh','yijiang','sp','extra','old'],
sgscharacters:['standard','shenhua','xinghuoliaoyuan','refresh','yijiang','sp','extra','old','mobile'],
sgscards:['standard','extra','sp','guozhan'],
sgsmodes:['identity','guozhan','versus','brawl','connect'],
stockmode:['identity','guozhan','versus','boss','chess','stone','connect','brawl','tafang'],

View File

@ -8777,21 +8777,23 @@
},
c:function(){
(function(){
var a=0,b=0,c=0,d=0;
var sa=0,sb=0,sc=0,sd=0;
var a=0,b=0,c=0,d=0,e=0;
var sa=0,sb=0,sc=0,sd=0,sf=0;
for(var i in lib.character){
switch(lib.character[i][1]){
case 'wei':a++;if(lib.config.banned.contains(i)) sa++;break;
case 'shu':b++;if(lib.config.banned.contains(i)) sb++;break;
case 'wu':c++;if(lib.config.banned.contains(i)) sc++;break;
case 'qun':d++;if(lib.config.banned.contains(i)) sd++;break;
case 'western':e++;if(lib.config.banned.contains(i)) se++;break;
}
}
console.log('魏:'+(a-sa)+'/'+a);
console.log('蜀:'+(b-sb)+'/'+b);
console.log('吴:'+(c-sc)+'/'+c);
console.log('群:'+(d-sd)+'/'+d);
console.log('已启用:'+((a+b+c+d)-(sa+sb+sc+sd))+'/'+(a+b+c+d));
console.log('西:'+(e-se)+'/'+e);
console.log('已启用:'+((a+b+c+d+e)-(sa+sb+sc+sd+sc))+'/'+(a+b+c+d+e));
}());
(function(){
var a=0,b=0,c=0,d=0;
@ -9227,6 +9229,7 @@
wu:'吴',
qun:'群',
shen:'神',
western:'西',
male:'男',
female:'女',
mad:'混乱',
@ -12151,6 +12154,7 @@
}
event.result.cards=event.result.links.slice(0);
event.cards=cards;
event.trigger("rewriteDiscardResult");
}
"step 3"
if(event.boolline){
@ -12297,27 +12301,15 @@
}
event.result.cards=event.result.links.slice(0);
event.cards=cards;
if((!_status.connectMode&&(target.isUnderControl(true)||player.isUnderControl(true)))||event.visibleMove){
event.trigger("rewriteGainResult");
"step 4"
if(event.visibleMove){
target.$give(cards,player);
}
else{
var hs=[],oths=[];
for(var i=0;i<cards.length;i++){
if(get.position(cards[i])=='h'){
hs.push(cards[i]);
target.$giveAuto(cards,player);
}
else{
oths.push(cards[i]);
}
}
if(hs.length){
target.$give(hs.length,player);
}
if(oths.length){
target.$give(oths,player);
}
}
"step 4"
"step 5"
if(event.boolline){
player.line(target,'green');
}
@ -13849,6 +13841,8 @@
if(player.hp<=0&&!player.nodying) player.die(event.reason);
},
die:function(){
"step 0"
event.forceDie=true;
if(_status.roundStart==player){
_status.roundStart=player.next||player.getNext()||game.players[0];
}
@ -13858,6 +13852,7 @@
unseen=true;
}
var logvid=game.logv(player,'die',source);
event.logvid=logvid;
if(unseen){
player.classList.add('unseen');
}
@ -13875,10 +13870,9 @@
}
event.cards=player.getCards('hej');
event.playerCards=player.getCards('he');
if(event.cards.length){
player.$throw(event.cards,1000);
game.log(player,'弃置了',event.cards,logvid);
}
event.es=player.getCards('e');
event.hs=player.getCards('h');
if(!game.reserveDead){
for(var mark in player.marks){
player.unmarkSkill(mark);
@ -13926,9 +13920,7 @@
game.dead.push(player);
_status.dying.remove(player);
for(var i=0;i<cards.length;i++){
cards[i].discard();
}
if(game.online&&player==game.me&&!_status.over&&!game.controlOver&&!ui.exit){
if(lib.mode[lib.configOL.mode].config.dierestart){
ui.create.exit();
@ -13947,6 +13939,15 @@
}
}
},player,event.cards);
event.trigger('die');
"step 1"
if(event.cards.length){
player.$throw(event.cards,1000);
game.log(player,'弃置了',event.cards,event.logvid);
for(var i=0;i<event.cards.length;i++){
event.cards[i].discard();
}
}
if(!_status.connectMode&&player==game.me&&!_status.over&&!game.controlOver){
ui.control.show();
@ -22550,6 +22551,8 @@
if(lib.character[name][1]=='shu') return 1;
if(lib.character[name][1]=='wu') return 2;
if(lib.character[name][1]=='qun') return 3;
if(lib.character[name][1]=='western') return 4;
return 5;
}
var del=groupSort(a)-groupSort(b);
if(del!=0) return del;
@ -23166,6 +23169,7 @@
priority:-5,
content:function(){
"step 0"
event.forceDie=true;
player.link();
event.logvid=trigger.getLogv();
if(!trigger.notLink()) event.finish();
@ -23173,13 +23177,12 @@
event.targets=game.filterPlayer(function(current){
return current.isLinked();
});
lib.tempSortSeat=player;
lib.tempSortSeat=_status.currentPhase||player;
event.targets.sort(lib.sort.seat);
delete lib.tempSortSeat;
event._args=[trigger.num,trigger.nature,trigger.cards,trigger.card];
if(trigger.source) event._args.push(trigger.source);
else event._args.push("nosource");
delete event.player;
"step 2"
if(event.targets.length){
var target=event.targets.shift();
@ -23200,19 +23203,19 @@
priority:-5,
content:function(){
"step 0"
event.forceDie=true;
trigger.player.removeLink();
if(!trigger.notLink()) event.finish();
"step 1"
event.targets=game.filterPlayer(function(current){
return current.isLinked();
});
lib.tempSortSeat=trigger.player;
lib.tempSortSeat=_status.currentPhase||trigger.player;
event.targets.sort(lib.sort.seat);
delete lib.tempSortSeat;
event._args=[trigger.num,trigger.nature,trigger.cards,trigger.card];
if(trigger.source) event._args.push(trigger.source);
else event._args.push("nosource");
delete event.player;
"step 2"
if(event.targets.length){
var target=event.targets.shift();
@ -24173,7 +24176,7 @@
}
},
suit:['club','spade','diamond','heart'],
group:['wei','shu','wu','qun','shen'],
group:['wei','shu','wu','qun','shen','western'],
nature:['fire','thunder','poison'],
linked:['fire','thunder'],
groupnature:{
@ -24182,6 +24185,7 @@
shu:'soil',
wu:'wood',
qun:'metal',
western:'thunder',
},
};
var game={
@ -33397,7 +33401,8 @@
if(info[name][1]=='shu') return 1;
if(info[name][1]=='wu') return 2;
if(info[name][1]=='qun') return 3;
return 4;
if(info[name][1]=='western') return 4;
return 5;
}
list.sort(function(a,b){
var del=groupSort(a)-groupSort(b);
@ -34944,6 +34949,7 @@
['wu','吴'],
['qun','群'],
['shen','神'],
['western','西'],
],null,ui.create.div('.indent','势力:',newCharacter));
var options=ui.create.div('.add_skill.options','<span>主公<input type="checkbox" name="zhu"></span><span>BOSS<input type="checkbox" name="boss"></span><span>AI禁选<input type="checkbox" name="forbidai"></span><br>',newCharacter);
var addSkill=ui.create.div('.add_skill','添加技能<br>',newCharacter);
@ -38250,7 +38256,7 @@
},true);
},
groupControl:function(dialog){
return ui.create.control('wei','shu','wu','qun',function(link,node){
return ui.create.control('wei','shu','wu','qun','western',function(link,node){
if(link=='全部'){
dialog.currentcapt='';
dialog.currentgroup='';
@ -38678,11 +38684,19 @@
}
if(!thisiscard){
var groups=['wei','shu','wu','qun'];
var bool1=false;
var bool2=false;
for(var i in lib.character){
if(lib.character[i][1]=='shen'){
groups.add('shen');break;
bool1=true;
}
if(get.mode()=='guozhan'||lib.character[i][1]=='western'){
bool2=true;
}
if(bool1&&bool2) break;
}
if(bool1) groups.add('shen');
if(bool2&&get.mode()!='guozhan') groups.add('western');
var natures=['water','soil','wood','metal'];
var span=document.createElement('span');
newlined.appendChild(span);
@ -38891,6 +38905,7 @@
if(lib.character[name][1]=='shu') return 1;
if(lib.character[name][1]=='wu') return 2;
if(lib.character[name][1]=='qun') return 3;
return 4
}
}
list.sort(function(a,b){
@ -45655,19 +45670,25 @@
rawName:function(str){
var str2=lib.translate[str];
if(!str2) return '';
if(str2.indexOf('sp')==0){
if(str2.indexOf('SP')==0){
str2=str2.slice(2);
}
else if(str2.indexOf('界sp')==0){
else if(str2.indexOf('JSP')==0){
str2=str2.slice(3);
}
else if(str2.indexOf('☆SP')==0){
str2=str2.slice(3);
}
else if(str2.indexOf('手杀')==0){
str2=str2.slice(2);
}
else if(str2.indexOf('界')==0&&lib.characterPack.refresh&&lib.characterPack.refresh[str]){
str2=str2.slice(1);
}
else if(str2.indexOf('旧')==0&&lib.characterPack.old&&lib.characterPack.old[str]){
else if(str2.indexOf('旧')==0&&(lib.characterPack.old||lib.characterPack.mobile)&&(lib.characterPack.old[str]||lib.characterPack.mobile[str])){
str2=str2.slice(1);
}
else if(str2.indexOf('新')==0&&str.indexOf('re_')==0){
else if(str2.indexOf('新')==0&&(str.indexOf('re_')==0||str.indexOf('new_')==0)){
str2=str2.slice(1);
}
return str2;
@ -45675,23 +45696,35 @@
rawName2:function(str){
var str2=lib.translate[str];
if(!str2) return '';
if(str2.indexOf('sp')==0){
if(str2.indexOf('SP')==0){
str2=str2.slice(2);
}
else if(str2.indexOf('界sp')==0){
else if(str2.indexOf('JSP')==0){
str2=str2.slice(3);
}
else if(str2.indexOf('☆SP')==0){
str2=str2.slice(3);
}
else if(str2.indexOf('手杀')==0){
str2=str2.slice(2);
}
return str2;
},
slimName:function(str){
var str2=lib.translate[str];
if(!str2) return '';
if(str2.indexOf('sp')==0){
if(str2.indexOf('SP')==0){
str2=str2.slice(2);
}
else if(str2.indexOf('界sp')==0){
else if(str2.indexOf('JSP')==0){
str2=str2.slice(3);
}
else if(str2.indexOf('☆SP')==0){
str2=str2.slice(3);
}
else if(str2.indexOf('手杀')==0){
str2=str2.slice(2);
}
return get.verticalStr(str2,true);
},
time:function(){
@ -47629,7 +47662,7 @@
}
},
groups:function(){
return ['wei','shu','wu','qun'];
return ['wei','shu','wu','qun','western'];
},
types:function(){
var types=[];

View File

@ -7,6 +7,7 @@ window.noname_package={
sp:'SP',
extra:'神将',
standard:'标准',
mobile:'移动版',
old:'怀旧',
diy:'DIY',
yxs:'英雄杀',

View File

@ -15,6 +15,7 @@ window.noname_source_list=[
'character/gujian.js',
'character/gwent.js',
'character/hearth.js',
'character/mobile.js',
'character/mtg.js',
'character/old.js',
'character/ow.js',

View File

@ -1,23 +1,33 @@
window.noname_update={
version:'1.9.89.4',
update:'1.9.89.3',
version:'1.9.90',
update:'1.9.89.4',
changeLog:[
'界限突破•火包与新版嵇康(手杀)',
'其他BUG修复',
'players://["re_jikang","re_dianwei","re_xunyu","re_sp_zhugeliang","re_pangtong","xin_yuanshao","re_yanwen"]',
'手杀武将单独分包',
'统率三军文聘和诸葛瑾',
'英文版三国杀特典武将凯撒',
'其他bug修复',
'players://["kaisa"]',
],
files:[
'card/standard.js',
'character/diy.js',
'character/extra.js',
'character/mobile.js',
'character/old.js',
'character/sp.js',
'character/yijiang.js',
'character/refresh.js',
'character/shenhua.js',
'character/xinghuoliaoyuan.js',
'character/yxs.js',
'mode/boss.js',
'mode/guozhan.js',
'mode/versus.js',
//'game/asset.js',
'game/config.js',
'game/game.js',
'game/package.js',
'game/source.js',
//'game/package.js'
]
};