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@ -11320,6 +11320,8 @@
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game.countChoose();
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var settle=function(){
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_status.imchoosing=false;
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//Algorithm: Generate the random number range using the mean and the half standard deviation of accuracies of the player's last 5 plays
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//算法:用玩家的上5次游玩的准确率的平均数和半标准差生成随机数范围
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var choose_to_play_beatmap_accuracies=(lib.config.choose_to_play_beatmap_accuracies||[]).concat(Array.from({
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length:6-(lib.config.choose_to_play_beatmap_accuracies||[]).length
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},()=>get.rand(70,100)));
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