This commit is contained in:
libccy 2017-04-15 16:45:53 +08:00
parent d5a809fe95
commit b991e6707c
3 changed files with 155 additions and 38 deletions

View File

@ -18470,34 +18470,6 @@
node.link=item;
node.innerHTML=get.translation(item);
node.addEventListener(lib.config.touchscreen?'touchend':'click',ui.click.control);
if(lib.config.button_press){
node.addEventListener(lib.config.touchscreen?'touchstart':'mousedown',function(){
if(node.parentNode.classList.contains('disabled')) return;
// node.classList.add('controlthundertext');
node.parentNode.classList.add('controlpressdown');
node.parentNode.classList.add('controlpressdownx');
if(typeof node.parentNode._offset=='number'){
node.parentNode.style.transform='translateX('+node.parentNode._offset+'px) scale(0.97)';
}
});
node.addEventListener(lib.config.touchscreen?'touchend':'mouseup',function(){
if(typeof node.parentNode._offset=='number'){
node.parentNode.style.transform='translateX('+node.parentNode._offset+'px)';
}
// node.classList.remove('controlthundertext');
node.parentNode.classList.remove('controlpressdown');
node.parentNode.classList.remove('controlpressdownx');
});
node.addEventListener(lib.config.touchscreen?'touchmove':'mousemove',function(){
if(typeof node.parentNode._offset=='number'){
node.parentNode.style.transform='translateX('+node.parentNode._offset+'px)';
}
// node.classList.remove('controlthundertext');
node.parentNode.classList.remove('controlpressdown');
node.parentNode.classList.remove('controlpressdownx');
});
}
},
close:function(){
ui.controls.remove(this);
@ -34357,6 +34329,25 @@
}
control.addEventListener(lib.config.touchscreen?'touchend':'click',ui.click.control2);
if(lib.config.button_press){
control.addEventListener(lib.config.touchscreen?'touchstart':'mousedown',function(){
if(this.classList.contains('disabled')) return;
this.classList.add('controlpressdown');
this.classList.add('controlpressdownx');
if(typeof this._offset=='number'){
this.style.transform='translateX('+this._offset+'px) scale(0.97)';
}
});
control.addEventListener(lib.config.touchscreen?'touchend':'mouseup',function(){
this.classList.remove('controlpressdown');
this.classList.remove('controlpressdownx');
if(typeof this._offset=='number'){
this.style.transform='translateX('+this._offset+'px)';
}
});
}
ui.updatec();
return control;
},

View File

@ -414,7 +414,7 @@ game.import('mode',function(){
boss_qingmushilian:['male','',0,['boss_qingmu','boss_qingmu_intro1','boss_qingmu_intro2','boss_qingmu_intro3'],['boss'],'wu'],
boss_qinglong:['male','shen',4,['boss_shenyi','releiji','boss_qingmu2'],['wu','hiddenboss','bossallowed']],
boss_mushengoumang:['male','shen',5,['boss_shenyi','boss_buchun','boss_qingmu3'],['wu','hiddenboss','bossallowed']],
boss_shujing:['female','shen',2,['boss_cuidu','boss_zhongdu'],['wu','hiddenboss','bossallowed']],
boss_shujing:['female','shen',2,['boss_cuidu'],['wu','hiddenboss','bossallowed']],
boss_taihao:['male','shen',6,['boss_shenyi','boss_shenen','boss_qingyi'],['wu','hiddenboss','bossallowed']],
boss_zhuoguiquxie:['male','',0,['boss_bianshen','boss_bianshen_intro1','boss_bianshen_intro2','boss_bianshen_intro3','boss_bianshen_intro4'],['boss'],'shu'],
@ -880,9 +880,12 @@ game.import('mode',function(){
lib.inpile.remove('huoshan');
lib.inpile.remove('hongshui');
lib.inpile.remove('fulei');
lib.inpile.add('honghuangzhili');
for(var i=0;i<ui.cardPile.childElementCount;i++){
var node=ui.cardPile.childNodes[i];
if(node.name=='shandian'){
node.classList.remove('fullskin');
node.classList.remove('thunder');
node.init([node.suit,node.number,'honghuangzhili']);
}
else if(['huoshan','hongshui','fulei'].contains(node)){
@ -1456,10 +1459,7 @@ game.import('mode',function(){
})){
return false;
}
if(!player.storage.boss_xingxia){
return true;
}
return game.roundNumber-player.storage.boss_xingxia>=2;
return !player.storage.boss_xingxia||game.roundNumber-player.storage.boss_xingxia>=2;
},
filterTarget:function(card,player,target){
return target.name=='boss_yanling';
@ -1643,10 +1643,135 @@ game.import('mode',function(){
trigger.num++;
}
},
boss_buchun:{},
boss_shenbuchun:{},
boss_cuidu:{},
boss_zhongdu:{},
boss_buchun:{
mode:['boss'],
group:['boss_buchun_recover','boss_buchun_revive'],
subSkill:{
revive:{
enable:'phaseUse',
filter:function(event,player){
if(!player.storage.boss_buchun||game.roundNumber-player.storage.boss_buchun>=2){
for(var i=0;i<game.dead.length;i++){
if(game.dead[i].parentNode==player.parentNode&&game.dead[i].name=='boss_shujing'){
return true;
}
}
}
return false;
},
content:function(){
'step 0'
player.loseHp();
'step 1'
var dead=game.dead.slice(0);
for(var i=0;i<dead.length;i++){
if(dead[i].parentNode==player.parentNode&&dead[i].name=='boss_shujing'){
dead[i].revive(1);
dead[i].draw(2);
player.line(dead[i],'green');
}
}
player.storage.boss_buchun=game.roundNumber;
},
ai:{
order:6,
result:{
player:function(player,target){
if(player.hp<=3&&game.hasPlayer(function(current){
return current.name=='boss_shujing'&&current.hp==1;
})){
if(!_status.event.rand){
_status.event.rand=Math.random();
}
if(_status.event.rand<0.4){
return 0;
}
}
if(player.hp>=3) return 1;
if(player.hp>=2&&player!=game.boss) return 1;
return 0;
}
}
}
},
recover:{
enable:'phaseUse',
filter:function(event,player){
if(!player.storage.boss_buchun||game.roundNumber-player.storage.boss_buchun>=2){
for(var i=0;i<game.dead.length;i++){
if(game.dead[i].parentNode==player.parentNode&&game.dead[i].name=='boss_shujing'){
return false;
}
}
return true;
}
return false;
},
prompt:'令一名己方角色回复2点体力',
filterTarget:function(card,player,target){
return target.isFriendOf(player)&&target.isDamaged();
},
content:function(){
target.recover(2);
player.storage.boss_buchun=game.roundNumber;
},
ai:{
order:6,
result:{
target:function(player,target){
var num=1;
if(target.maxHp-target.hp>=2){
num=1.5;
}
return 1.5*ai.get.recoverEffect(target,player,target);
}
}
}
}
}
},
boss_cuidu:{
trigger:{source:'damageEnd'},
forced:true,
filter:function(event,player){
return event.player.isIn()&&event.player.isEnemyOf(player)&&!event.player.hasSkill('boss_zhongdu');
},
logTarget:'player',
content:function(){
trigger.player.addSkill('boss_zhongdu');
var boss=game.findPlayer(function(current){
return current.name=='boss_mushengoumang';
});
if(boss){
boss.draw();
}
}
},
boss_zhongdu:{
trigger:{player:'phaseBegin'},
forced:true,
mark:true,
nopop:true,
intro:{
content:'锁定技回合开始时你进行判定若结果不为红桃你受到1点无来源的伤害若结果不为黑桃你失去此技能'
},
content:function(){
'step 0'
player.judge(function(card){
var suit=get.suit(card);
if(suit=='spade') return -1;
if(suit=='heart') return 1;
return 0;
});
'step 1'
if(result.suit!='heart'){
player.damage('nosource');
}
if(result.suit!='spade'){
player.removeSkill('boss_zhongdu');
}
}
},
boss_qingyi:{},
boss_qizuo:{
trigger:{player:'useCardAfter'},
@ -4490,6 +4615,7 @@ game.import('mode',function(){
boss_cuidu:'淬毒',
boss_cuidu_info:'锁定技,你对敌方角色造成伤害后,若其没有“中毒”,你令其获得“中毒”,然后令木神勾芒摸一张牌',
boss_zhongdu:'中毒',
boss_zhongdu_bg:'毒',
boss_zhongdu_info:'锁定技回合开始时你进行判定若结果不为红桃你受到1点无来源的伤害若结果不为黑桃你失去此技能',
boss_qingyi:'青仪',
boss_qingyi_info:'锁定技第三轮开始时己方角色各回复1点体力第五轮开始时敌方角色各失去1点体力第七轮开始时复活木神勾芒和树精使其各摸三张牌各+1体力上限然后各回复3点体力',

View File

@ -128,7 +128,7 @@ body{
background-size: cover;
}
#system>div>.glow{
#system>div>.glow {
background-image: linear-gradient(rgba(47,101,150,1), rgba(43, 90, 132,1));
box-shadow: rgba(0, 0, 0, 0.4) 0 0 0 1px, rgba(0, 0, 0, 0.2) 0 3px 10px !important;
}