国战李丰bugfix
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@ -2056,20 +2056,22 @@ game.import('mode',function(lib,game,ui,get,ai,_status){
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fakeshuliang:{
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audio:'shuliang',
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trigger:{global:'phaseJieshuBegin'},
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direct:true,
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filter(event,player){
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if(!event.player.isFriendOf(player)) return false;
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return event.player.isIn()&&get.distance(player,event.player)<=player.getExpansions('faketunchu').length;
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const num=player.getExpansions('faketunchu').length;
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if(!num||!event.player.isFriendOf(player)) return false;
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return event.player.isIn()&&get.distance(player,event.player)<=num;
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},
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async cost(event,trigger,player){
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const {result:{bool,links}}=await player.chooseButton([get.prompt2('fakeshuliang',trigger.player),player.getExpansions('faketunchu')]).set('ai',button=>{
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if(get.attitude(get.event('player'),get.event().getTrigger().player)<=0) return 0;
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return 1+Math.random();
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});
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event.result={bool:bool,cards:links,targets:[trigger.player]};
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}).set('hiddenSkill','fakeshuliang');
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event.result={bool:bool,cost_data:links};
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},
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preHidden:true,
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logTarget:'player',
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content(){
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player.loseToDiscardpile(event.cards);
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player.loseToDiscardpile(event.cost_data);
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trigger.player.draw(2);
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},
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ai:{combo:'faketunchu'},
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