commit
b7789c707d
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@ -188,7 +188,7 @@ game.import('character',function(){
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player(player){
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if(get.event().dying) return get.attitude(player, get.event().dying);
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if(get.event().type!='phase') return 1;
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const names=get.event(`clanshengmo_${player.playerid}_enabled_names`);
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const names=lib.inpile.filter(name=>get.type(name)=='basic'&&!player.getStorage('clanshengmo').includes(name));
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if(Array.isArray(names)){
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return names.some(name=>{
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return player.getUseValue({name})>0;
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@ -123,7 +123,13 @@ game.import('character', function () {
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firstDo: true,
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}).then(() => delete player.storage.jingyu_used);
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}
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player.markAuto('jingyu_used', trigger.sourceSkill || trigger.skill);
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let skill = trigger.sourceSkill || trigger.skill, info = get.info(skill);
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while (true) {
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if (info && !info.sourceSkill) break;
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skill = info.sourceSkill;
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info = get.info(skill);
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}
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player.markAuto('jingyu_used', skill);
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await player.draw();
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},
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ai:{
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@ -148,7 +154,8 @@ game.import('character', function () {
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`令${name}随机弃置${get.cnNumber(round)}张手牌`
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]).set('prompt', '滤心:请选择一项').forResult();
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let cards2 = [];
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if (result.index === 0) {
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const makeDraw = result.index === 0;
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if (makeDraw) {
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cards2 = await target.draw(round).forResult();
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}
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else {
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@ -164,11 +171,33 @@ game.import('character', function () {
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if (cards2.some(card => {
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return get.name(card, target) === cardName;
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})) {
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target.addSkill('lvxin_lose');
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target.addMark('lvxin_lose', 1, false);
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const skillName = `lvxin_${makeDraw ? 'recover' : 'lose'}`;
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target.addSkill(skillName);
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target.addMark(skillName, 1, false);
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}
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},
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subSkill:{
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recover:{
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trigger:{
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player:['useSkill','logSkillBegin','useCard','respond'],
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},
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filter(event,player){
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if(['global','equip'].includes(event.type)) return false;
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const skill=event.sourceSkill||event.skill;
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const info=get.info(skill);
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return info&&!info.charlotte;
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},
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forced:true,
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onremove:true,
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charlotte:true,
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async content(event,trigger,player){
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player.loseHp(player.countMark('lvxin_recover'));
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player.removeSkill('lvxin_recover');
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},
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intro:{
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content:'下次发动技能时回复#点体力',
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},
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},
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lose:{
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trigger:{
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player:['useSkill','logSkillBegin','useCard','respond'],
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@ -429,7 +429,6 @@ game.import('character', function () {
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animate:'giveAuto',
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gaintag:['sbquhu'],
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}).setContent(lib.skill.sbquhu.addToExpansionMultiple);
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debugger
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await game.asyncDelay(1.5);
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const isMin=minLength>myCards.length;
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const sortedList=lose_list.filter(list=>list[0]!=player).sort((a,b)=>{
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@ -110,7 +110,7 @@ game.import('character', function () {
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sp2_zhangtai:['guozhao','fanyufeng','ruanyu','yangwan','re_panshu'],
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sp2_jinse:['caojinyu','re_sunyi','re_fengfangnv','caohua','laiyinger','zhangfen','zhugeruoxue','caoxian','dc_qinghegongzhu','zhugemengxue'],
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sp2_yinyu:['zhouyi','luyi','sunlingluan','caoyi'],
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sp2_wangzhe:['dc_daxiaoqiao','dc_sp_machao'],
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sp2_wangzhe:['dc_daxiaoqiao','dc_sp_machao','sp_zhenji'],
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sp2_doukou:['re_xinxianying','huaman','xuelingyun','dc_ruiji','duanqiaoxiao','tianshangyi','malingli','bailingyun'],
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sp2_jichu:['zhaoang','dc_liuye','dc_wangyun','yanghong','huanfan','xizheng','lvfan'],
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sp2_yuxiu:['dongguiren','dc_tengfanglan','zhangjinyun','zhoubuyi','dc_xujing'],
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@ -330,7 +330,7 @@ game.import('character', function () {
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cards = await target.chooseToGive(player, true).forResultCards();
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}
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const card = cards[0];
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if (player.getCards('h').contains(card)) {
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if (player.getCards('h').includes(card)) {
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if (!player.storage.dcwuyou_transfer) player.storage.dcwuyou_transfer = {};
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player.storage.dcwuyou_transfer[card.cardid] = viewAs;
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player.addGaintag(cards, 'dcwuyou_transfer');
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@ -516,7 +516,6 @@ game.import('character', function () {
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});
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},
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forced:true,
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usable:1,
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logTarget(event,player,triggername,targets){
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return targets;
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},
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