This commit is contained in:
parent
fa4981511a
commit
b6f52e4a5a
|
@ -5626,7 +5626,8 @@ game.import('character',function(lib,game,ui,get,ai,_status){
|
||||||
player.chooseCardButton(player.storage.quanji,true);
|
player.chooseCardButton(player.storage.quanji,true);
|
||||||
"step 1"
|
"step 1"
|
||||||
var card=result.links[0];
|
var card=result.links[0];
|
||||||
player.discard(card);
|
card.discard();
|
||||||
|
player.$throw(card);
|
||||||
player.storage.quanji.remove(card);
|
player.storage.quanji.remove(card);
|
||||||
if(!player.storage.quanji.length){
|
if(!player.storage.quanji.length){
|
||||||
player.unmarkSkill('quanji');
|
player.unmarkSkill('quanji');
|
||||||
|
|
|
@ -1,9 +1,8 @@
|
||||||
window.noname_update={
|
window.noname_update={
|
||||||
version:'1.9.36',
|
version:'1.9.36.1',
|
||||||
// update:'1.9.35',
|
update:'1.9.36',
|
||||||
changeLog:[
|
changeLog:[
|
||||||
'武将修改',
|
'bug修复',
|
||||||
'可显示游戏时间和剩余牌数'
|
|
||||||
],
|
],
|
||||||
files:[
|
files:[
|
||||||
'game/game.js',
|
'game/game.js',
|
||||||
|
@ -11,23 +10,24 @@ window.noname_update={
|
||||||
// 'game/config.js',
|
// 'game/config.js',
|
||||||
// 'game/source.js',
|
// 'game/source.js',
|
||||||
// 'game/pressure.js',
|
// 'game/pressure.js',
|
||||||
'game/asset.js',
|
// 'game/asset.js',
|
||||||
// 'card/*',
|
// 'card/*',
|
||||||
// 'card/standard.js',
|
// 'card/standard.js',
|
||||||
'card/gwent.js',
|
// 'card/gwent.js',
|
||||||
// 'card/gujian.js',
|
// 'card/gujian.js',
|
||||||
// 'character/*',
|
// 'character/*',
|
||||||
// 'character/hearth.js',
|
// 'character/hearth.js',
|
||||||
// 'character/old.js',
|
// 'character/old.js',
|
||||||
'character/gwent.js',
|
// 'character/gwent.js',
|
||||||
// 'character/sp.js',
|
// 'character/sp.js',
|
||||||
// 'character/swd.js',
|
// 'character/swd.js',
|
||||||
// 'character/rank.js',
|
// 'character/rank.js',
|
||||||
// 'character/yijiang.js',
|
'character/yijiang.js',
|
||||||
// 'character/xianjian.js',
|
// 'character/xianjian.js',
|
||||||
// 'mode/identity.js',
|
// 'mode/identity.js',
|
||||||
// 'mode/guozhan.js',
|
// 'mode/guozhan.js',
|
||||||
// 'mode/versus.js',
|
'mode/versus.js',
|
||||||
|
'mode/connect.js',
|
||||||
// 'mode/chess.js',
|
// 'mode/chess.js',
|
||||||
// 'mode/tafang.js',
|
// 'mode/tafang.js',
|
||||||
// 'mode/guozhan.js',
|
// 'mode/guozhan.js',
|
||||||
|
|
|
@ -5,6 +5,7 @@ game.import('mode',function(lib,game,ui,get,ai,_status){
|
||||||
start:function(){
|
start:function(){
|
||||||
var directstartmode=lib.config.directstartmode;
|
var directstartmode=lib.config.directstartmode;
|
||||||
ui.create.menu(true);
|
ui.create.menu(true);
|
||||||
|
event.textnode=ui.create.div('','输入联机地址');
|
||||||
var createNode=function(){
|
var createNode=function(){
|
||||||
if(event.created) return;
|
if(event.created) return;
|
||||||
if(directstartmode&&lib.node){
|
if(directstartmode&&lib.node){
|
||||||
|
@ -39,10 +40,16 @@ game.import('mode',function(lib,game,ui,get,ai,_status){
|
||||||
node.style.textAlign='center';
|
node.style.textAlign='center';
|
||||||
|
|
||||||
var connect=function(e){
|
var connect=function(e){
|
||||||
|
event.textnode.innerHTML='正在连接...';
|
||||||
clearTimeout(event.timeout);
|
clearTimeout(event.timeout);
|
||||||
if(e) e.preventDefault();
|
if(e) e.preventDefault();
|
||||||
game.saveConfig('last_ip',node.innerHTML);
|
game.saveConfig('last_ip',node.innerHTML);
|
||||||
game.connect(node.innerHTML);
|
game.connect(node.innerHTML,function(success){
|
||||||
|
if(!success&&event.textnode){
|
||||||
|
alert('连接失败');
|
||||||
|
event.textnode.innerHTML='输入联机地址';
|
||||||
|
}
|
||||||
|
});
|
||||||
};
|
};
|
||||||
node.addEventListener('keydown',function(e){
|
node.addEventListener('keydown',function(e){
|
||||||
if(e.keyCode==13){
|
if(e.keyCode==13){
|
||||||
|
@ -52,7 +59,7 @@ game.import('mode',function(lib,game,ui,get,ai,_status){
|
||||||
ui.window.appendChild(node);
|
ui.window.appendChild(node);
|
||||||
ui.ipnode=node;
|
ui.ipnode=node;
|
||||||
|
|
||||||
var text=ui.create.div();
|
var text=event.textnode;
|
||||||
text.style.width='400px';
|
text.style.width='400px';
|
||||||
text.style.height='30px';
|
text.style.height='30px';
|
||||||
text.style.lineHeight='30px';
|
text.style.lineHeight='30px';
|
||||||
|
@ -61,7 +68,6 @@ game.import('mode',function(lib,game,ui,get,ai,_status){
|
||||||
text.style.padding='10px';
|
text.style.padding='10px';
|
||||||
text.style.left='calc(50% - 200px)';
|
text.style.left='calc(50% - 200px)';
|
||||||
text.style.top='calc(50% - 80px)';
|
text.style.top='calc(50% - 80px)';
|
||||||
text.innerHTML='输入联机地址';
|
|
||||||
text.style.textAlign='center';
|
text.style.textAlign='center';
|
||||||
ui.window.appendChild(text);
|
ui.window.appendChild(text);
|
||||||
ui.iptext=text;
|
ui.iptext=text;
|
||||||
|
@ -117,11 +123,15 @@ game.import('mode',function(lib,game,ui,get,ai,_status){
|
||||||
game.roomId=info[2];
|
game.roomId=info[2];
|
||||||
var n=5;
|
var n=5;
|
||||||
var connect=function(){
|
var connect=function(){
|
||||||
|
event.textnode.innerHTML='正在连接...';
|
||||||
game.connect(info[0],function(success){
|
game.connect(info[0],function(success){
|
||||||
if(!success&&n--){
|
if(!success&&n--){
|
||||||
createNode();
|
createNode();
|
||||||
event.timeout=setTimeout(connect,1000);
|
event.timeout=setTimeout(connect,1000);
|
||||||
}
|
}
|
||||||
|
else{
|
||||||
|
event.textnode.innerHTML='输入联机地址';
|
||||||
|
}
|
||||||
});
|
});
|
||||||
};
|
};
|
||||||
event.timeout=setTimeout(connect,500);
|
event.timeout=setTimeout(connect,500);
|
||||||
|
|
|
@ -1458,7 +1458,7 @@ game.import('mode',function(lib,game,ui,get,ai,_status){
|
||||||
if(get.config('change_identity')){
|
if(get.config('change_identity')){
|
||||||
event.addSetting();
|
event.addSetting();
|
||||||
}
|
}
|
||||||
if(get.config('fouralign')){
|
if(get.config('fouralign')&&!event.fouralignbutton){
|
||||||
event.fouralignbutton=ui.create.control('变阵',function(){
|
event.fouralignbutton=ui.create.control('变阵',function(){
|
||||||
if(!_status.fouralign.length||(_status.fouralign.length==1&&_status.fouralign[0]==0)){
|
if(!_status.fouralign.length||(_status.fouralign.length==1&&_status.fouralign[0]==0)){
|
||||||
_status.fouralign=[0,1,2,3,4];
|
_status.fouralign=[0,1,2,3,4];
|
||||||
|
|
Loading…
Reference in New Issue