This commit is contained in:
libccy 2016-04-01 15:47:18 +08:00
parent c5f32e35d7
commit b52796f333
3 changed files with 677 additions and 179 deletions

View File

@ -3579,7 +3579,7 @@ character.hearth={
hs_hudunren:'护盾人',
hs_nate:'纳特',
hs_shifazhe:'嗜法者',
xueren:'血刃',
xueren_info:'每当你使用杀造成伤害,你可以令受伤害角色与你各流失一点体力,然后你摸两张牌',
maoxian:'冒险',

File diff suppressed because it is too large Load Diff

View File

@ -19,8 +19,8 @@ mode.identity={
else{
lib.configOL.number=lib.configOL.player_number;
}
lib.configOL.characterPack='standard';
lib.configOL.cardPack='standard';
lib.configOL.characterPack=['standard','wind'];
lib.configOL.cardPack=['standard'];
lib.configOL.mode='identity';
}
"step 1"
@ -175,13 +175,13 @@ mode.identity={
for(var i=0;i<lib.node.clients.length;i++){
var current=list.randomRemove();
current.ws=lib.node.clients[i];
current.setNameOL(current.ws.nickname);
current.playerid=current.ws.id;
current.nickname=current.ws.nickname;
current.setNickname();
}
game.me.playerid=get.id();
game.me.nickname=lib.config.connect_nickname;
game.me.setNameOL(game.me.nickname);
game.me.setNickname();
for(var i=0;i<game.players.length;i++){
if(!game.players[i].playerid){
game.players[i].playerid=get.id();
@ -202,8 +202,11 @@ mode.identity={
}
for(var i=0;i<game.players.length;i++){
game.players[i].playerid=map[i][0];
game.players[i].setNameOL(map[i][1]);
game.players[i].nickname=map[i][1];
game.players[i].setNickname();
lib.playerOL[game.players[i].playerid]=game.players[i];
}
_status.mode=lib.configOL.identity_mode;
},map);
game.chooseCharacterOL();
}
@ -216,6 +219,11 @@ mode.identity={
}
if(game.players.length==2){
game.showIdentity(true);
if(game.me.next.isOnline){
game.me.next.send(function(identity){
game.me.next.setIdentity(identity);
},game.me.identity);
}
}
else{
for(var i=0;i<game.players.length;i++){
@ -896,65 +904,109 @@ mode.identity={
game.zhu.isZhu=(game.zhu.identity=='zhu');
game.me.setIdentity();
for(var i=0;i<game.players.length;i++){
game.players[i].send(function(zhu,me,identity){
for(var i in lib.playerOL){
lib.playerOL[i].setIdentity('cai');
}
zhu.identityShown=true;
zhu.setIdentity('zhu');
me.setIdentity(identity);
},game.zhu,game.players[i],game.players[i].identity);
}
var list;
var list2=[];
var list3=[];
event.list=[];
for(i in lib.character){
if(lib.character[i][4]&&lib.character[i][4].contains('forbidai')) continue;
var libCharacter={};
for(var i=0;i<lib.configOL.characterPack.length;i++){
var pack=lib.characterPack[lib.configOL.characterPack[i]];
for(var j in pack){
libCharacter[j]=pack[j];
}
}
for(i in libCharacter){
if(libCharacter[i][4]&&libCharacter[i][4].contains('forbidai')) continue;
if(lib.config.forbidai.contains(i)) continue;
if(lib.config.forbidall.contains(i)) continue;
// if(lib.config.forbidall.contains(i)) continue;
if(lib.config.banned.contains(i)) continue;
if(!get.config('double_character')&&get.config('ban_weak')&&
(lib.config.forbidsingle.contains(i)||lib.rank.c.contains(i)||lib.rank.d.contains(i))) continue;
if(get.config('ban_strong')&&(lib.rank.s.contains(i)||lib.rank.ap.contains(i))) continue;
if(get.config('double_character')&&lib.config.forbiddouble.contains(i)) continue;
event.list.push(i);
if(lib.character[i][4]&&lib.character[i][4].contains('zhu')){
if(libCharacter[i][4]&&libCharacter[i][4].contains('zhu')){
list2.push(i);
}
else{
list3.push(i);
}
}
var num=get.config('choice_'+game.zhu.identity);
if(event.zhongmode){
num=3;
}
if(event.zhongmode){
list=event.list.randomGets(6);
}
else{
list=list2.concat(list3.randomGets(num));
list=list2.concat(list3.randomGets(3));
}
var next=game.zhu.chooseButton(true);
next.selectButton=(lib.configOL.double_character?2:1);
next.createDialog=['选择角色','hidden',[list,'character']];
next.ai=function(button){
next.set('selectButton',(lib.configOL.double_character?2:1));
next.set('createDialog',['选择角色',[list,'character']]);
next.set('callback',function(player,result){
player.init(result.links[0],result.links[1]);
});
next.set('ai',function(button){
return Math.random();
}
});
"step 1"
if(result.buttons.length==2){
if(game.me!=game.zhu){
game.zhu.init(result.links[0],result.links[1])
}
else{
game.zhu.init(result.links[0])
}
event.list.remove(game.zhu.name);
event.list.remove(game.zhu.name2);
// game.addRecentCharacter(game.me.name,game.me.name2);
// event.list.remove(game.me.name);
// event.list.remove(game.me.name2);
// if(game.me==game.zhu&&game.players.length>4){
// game.me.hp++;
// game.me.maxHp++;
// game.me.update();
// }
// for(var i=0;i<game.players.length;i++){
// if(game.players[i]!=game.zhu&&game.players[i]!=game.me){
// event.ai(game.players[i],event.list.splice(0,get.config('choice_'+game.players[i].identity)),null,event.list)
// }
// }
game.broadcast(function(zhu,name,name2){
if(game.zhu!=game.me){
zhu.init(name,name2);
}
},game.zhu,game.zhu.name,game.zhu.name2);
var list=[];
var selectButton=(lib.configOL.double_character?2:1);
for(var i=0;i<game.players.length;i++){
if(game.players[i]!=game.zhu){
var num;
switch(game.players[i].identity){
case 'zhong':num=4;break;
case 'nei':num=5;break;
default:num=3;break;
}
list.push([game.players[i],['选择角色',[event.list.randomRemove(num),'character']],selectButton,true]);
}
}
game.me.chooseButtonOL(list,function(player,result){
if(game.online||player==game.me) player.init(result.links[0],null,result.links[1]);
});
"step 2"
for(var i in result){
if(result[i]=='ai'){
result[i]=event.list.randomRemove(lib.configOL.double_character?2:1);
}
else{
result[i]=result[i].links
}
if(!lib.playerOL[i].name){
lib.playerOL[i].init(result[i][0],result[i][1]);
}
}
game.broadcast(function(result){
for(var i in result){
if(!lib.playerOL[i].name){
lib.playerOL[i].init(result[i][0],result[i][1]);
}
}
},result);
}
},
},